Nikolay Sivov
88d9cff407
vkd3d-shader/fx: Set initial object count to 1 for fx_2_0.
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This is used for the object table at runtime. Object variable index is 1-based.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-03-27 22:37:24 +01:00
Nikolay Sivov
501aed43f3
vkd3d-shader/fx: Zero-pad strings when aligning them for fx_2_0.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-03-27 22:37:23 +01:00
Nikolay Sivov
228d54efff
vkd3d-shader/fx: Mark shared variables as such for fx_2_0 effects.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-03-27 22:37:21 +01:00
Francisco Casas
11e7265815
vkd3d-shader/spirv: Throw compiler error on unrecognized register.
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This codepath path is currently triggered when transpiling d3dbc shaders
that use vPos (or other of these special registers).
While vPos gets added to the input signature and gets assigned an INPUT
register, the registers in the shader instructions are still of
VKD3DSPR_MISCTYPE type and are not propperly mapped yet. This gives
invalid results.
Some SM1 tests must be set back to "todo" but they only work because, by
coincidence, we are assigning vPos the input register with index 0.
Propper mapping of these registers is still required.
2024-03-27 22:37:15 +01:00
Zebediah Figura
172cb75872
vkd3d-shader/spirv: Implement VKD3DSIH_ABS.
2024-03-27 22:37:10 +01:00
Francisco Casas
9a222d2be1
vkd3d-shader/d3dbc: Implement HLSL_OP2_LOGIC_AND for SM1.
2024-03-27 22:37:09 +01:00
Francisco Casas
777bf772bf
vkd3d-shader/d3dbc: Implement HLSL_OP2_LOGIC_OR for SM1.
2024-03-27 22:37:08 +01:00
Francisco Casas
a838f97e3f
vkd3d-shader/hlsl: Cast to bool before applying LOGIC_NOT.
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Before this commit, it is possible for one of the tests of
cf-cond-types.shader_test to pass a non-bool to LOGIC_NOT, which should
not be allowed.
2024-03-27 22:37:07 +01:00
Francisco Casas
ee5fc7e968
vkd3d-shader/hlsl: Support LOGIC_NOT for SM1.
2024-03-27 22:37:06 +01:00
Conor McCarthy
68b31b7396
vkd3d-shader/spirv: Handle the sequentially consistent ordering flag for atomic instructions.
2024-03-27 22:37:01 +01:00
Conor McCarthy
a8dd788f41
vkd3d-shader/spirv: Emit a warning if the atomic instruction volatile flag is unhandled.
2024-03-27 22:37:00 +01:00
Conor McCarthy
9e0b9c3a7a
vkd3d-shader/dxil: Implement the DXIL ATOMICRMW instruction.
2024-03-27 22:36:59 +01:00
Conor McCarthy
b708a9b3b5
vkd3d-shader/dxil: Implement DX instructions ThreadId, GroupId, ThreadIdInGroup and FlattenedThreadIdInGroup.
2024-03-27 22:36:58 +01:00
Conor McCarthy
0f332eb939
vkd3d-shader/dxil: Emit an error if a constant code is unhandled.
2024-03-27 22:36:56 +01:00
Conor McCarthy
47e56cdfed
vkd3d-shader/spirv: Support 64-bit register info component type in spirv_compiler_emit_load_reg().
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For 64-bit indexable temps (and any other 64-bit declarations) the write
mask must not be converted.
2024-03-27 22:36:55 +01:00
Conor McCarthy
83a67366da
vkd3d-shader/spirv: Do not assert if a TGSM store data register is not UINT.
2024-03-27 22:36:54 +01:00
Conor McCarthy
9da375414e
vkd3d-shader/spirv: Do not assert if a TGSM load dst register is not UINT.
2024-03-27 22:36:52 +01:00
Zebediah Figura
2247288003
vkd3d-shader/tpf: Set the user-packed flag for sm5.0 resources as well.
2024-03-27 22:36:39 +01:00
Zebediah Figura
7b87895289
vkd3d-shader/tpf: Write the component count as the column count for structs.
2024-03-27 22:36:37 +01:00
Zebediah Figura
5bf23cb2f5
vkd3d-shader/tpf: Explicitly write the class and base type for non-numeric types.
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Avoid relying on that information being stored in the hlsl_type.
2024-03-27 22:36:36 +01:00
Zebediah Figura
34e9c101e8
vkd3d-shader/tpf: Do not write structs with no numeric fields into the RDEF.
2024-03-27 22:36:35 +01:00
Zebediah Figura
0b1f11dd33
vkd3d-shader/hlsl: Allocate register reservations for structs as well.
2024-03-27 22:36:34 +01:00
Zebediah Figura
622fcda9ee
vkd3d-shader/tpf: Do not write non-numeric struct fields into the RDEF.
2024-03-27 22:36:33 +01:00
Henri Verbeet
5de5f241a6
vkd3d-shader/ir: Pass a struct vsir_program to vkd3d_shader_normalise().
2024-03-19 22:57:56 +01:00
Henri Verbeet
164608a007
vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_dst_param().
2024-03-18 23:08:03 +01:00