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ee5fc7e968dcefc560cde62e67826952d46f3aa9
vkd3d/libs/vkd3d-shader
History
Francisco Casas ee5fc7e968 vkd3d-shader/hlsl: Support LOGIC_NOT for SM1.
2024-03-27 22:37:06 +01:00
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checksum.c
…
d3d_asm.c
vkd3d-shader/dxil: Implement the DXIL ATOMICRMW instruction.
2024-03-27 22:36:59 +01:00
d3dbc.c
vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters.
2024-03-18 23:07:30 +01:00
dxbc.c
vkd3d-shader: Move shader signatures to vsir_program.
2024-03-11 22:09:31 +01:00
dxil.c
vkd3d-shader/dxil: Implement the DXIL ATOMICRMW instruction.
2024-03-27 22:36:59 +01:00
fx.c
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glsl.c
vkd3d-shader/glsl: Keep track of the current indentation level.
2024-03-18 23:07:52 +01:00
hlsl_codegen.c
vkd3d-shader/hlsl: Support LOGIC_NOT for SM1.
2024-03-27 22:37:06 +01:00
hlsl_constant_ops.c
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hlsl.c
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hlsl.h
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hlsl.l
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hlsl.y
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ir.c
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libvkd3d-shader.pc.in
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preproc.h
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preproc.l
vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
2023-08-02 20:19:21 +09:00
preproc.y
vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
2022-05-12 19:33:56 +02:00
spirv.c
vkd3d-shader/spirv: Handle the sequentially consistent ordering flag for atomic instructions.
2024-03-27 22:37:01 +01:00
tpf.c
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vkd3d_shader_main.c
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vkd3d_shader_private.h
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vkd3d_shader.map
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