vkd3d-shader/hlsl: Cast to bool before applying LOGIC_NOT.

Before this commit, it is possible for one of the tests of
cf-cond-types.shader_test to pass a non-bool to LOGIC_NOT, which should
not be allowed.
This commit is contained in:
Francisco Casas 2024-03-15 00:48:01 -03:00 committed by Alexandre Julliard
parent ee5fc7e968
commit a838f97e3f
Notes: Alexandre Julliard 2024-03-27 23:07:31 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/724
2 changed files with 11 additions and 2 deletions

View File

@ -438,8 +438,9 @@ static uint32_t add_modifiers(struct hlsl_ctx *ctx, uint32_t modifiers, uint32_t
static bool append_conditional_break(struct hlsl_ctx *ctx, struct hlsl_block *cond_block)
{
struct hlsl_ir_node *condition, *not, *iff, *jump;
struct hlsl_ir_node *condition, *cast, *not, *iff, *jump;
struct hlsl_block then_block;
struct hlsl_type *bool_type;
/* E.g. "for (i = 0; ; ++i)". */
if (list_empty(&cond_block->instrs))
@ -449,7 +450,12 @@ static bool append_conditional_break(struct hlsl_ctx *ctx, struct hlsl_block *co
check_condition_type(ctx, condition);
if (!(not = hlsl_new_unary_expr(ctx, HLSL_OP1_LOGIC_NOT, condition, &condition->loc)))
bool_type = hlsl_get_scalar_type(ctx, HLSL_TYPE_BOOL);
if (!(cast = hlsl_new_cast(ctx, condition, bool_type, &condition->loc)))
return false;
hlsl_block_add_instr(cond_block, cast);
if (!(not = hlsl_new_unary_expr(ctx, HLSL_OP1_LOGIC_NOT, cast, &condition->loc)))
return false;
hlsl_block_add_instr(cond_block, not);

View File

@ -2919,6 +2919,9 @@ static bool lower_logic_not(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, st
arg = expr->operands[0].node;
float_type = hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, arg->data_type->dimx);
/* If this is happens, it means we failed to cast the argument to boolean somewhere. */
assert(arg->data_type->base_type == HLSL_TYPE_BOOL);
if (!(arg_cast = hlsl_new_cast(ctx, arg, float_type, &arg->loc)))
return false;
hlsl_block_add_instr(block, arg_cast);