Józef Kucia
a4bd0c1c90
libs/vkd3d: Allocate GPU virtual addresses in d3d12_committed_resource_init().
2017-10-20 18:27:17 +02:00
Józef Kucia
a63b81858c
libs/vkd3d: Limit buffer usage flags based on heap type.
2017-10-20 18:27:17 +02:00
Józef Kucia
310335f748
libs/vkd3d-shader: Branch directly to merge block when switch default block is absent.
2017-10-20 18:27:17 +02:00
Józef Kucia
137b5d694b
libs/vkd3d-shader: Move inside_block field to vkd3d_control_flow_info.
2017-10-18 19:02:46 +02:00
Józef Kucia
c112f2ed46
libs/vkd3d-shader: Get rid of VKD3D_BLOCK_ELSE.
2017-10-18 19:02:46 +02:00
Józef Kucia
9f831b938a
libs/vkd3d-shader: Avoid emitting empty else branches.
...
We have to patch SpvOpBranchConditional instruction when emitting the
else block because we do not know if an else block is present in
advance.
2017-10-18 19:02:46 +02:00
Józef Kucia
646385e871
libs/vkd3d-shader: Get rid of VKD3D_BLOCK_MAIN.
2017-10-18 19:02:46 +02:00
Józef Kucia
8a047a8eb7
libs/vkd3d-shader: Rename control flow union member for if instructions.
2017-10-18 19:02:46 +02:00
Józef Kucia
0369f39a47
libs/vkd3d-shader: Generate correct SPIR-V for rcp with multiple components.
2017-10-18 12:21:24 +02:00
Józef Kucia
7fa3f2ed1a
libs/vkd3d: Add FIXME comment for GPU VA allocator.
2017-10-18 11:54:56 +02:00
Józef Kucia
c5e400fa30
libs/vkd3d-shader: Document hacks introduced for Nvidia driver.
...
See 70f5b24f92
.
2017-10-12 17:47:53 +02:00
Józef Kucia
2171ba6d32
libs/vkd3d-shader: Decrement OpAtomicIDecrement result.
2017-10-12 13:10:26 +02:00
Józef Kucia
94a33020d3
libs/vkd3d-shader: Use switch statement in shader_parse_root_parameters().
2017-10-10 16:57:36 +02:00
Józef Kucia
4522a80de8
libs/vkd3d-shader: Use switch statement in shader_write_root_parameters().
2017-10-10 16:57:36 +02:00
Józef Kucia
18b285328e
libs/vkd3d-shader: Add version argument to vkd3d_shader_serialize_root_signature().
2017-10-10 16:57:36 +02:00
Józef Kucia
f4cfebcd7e
libs/vkd3d: Remove hack for creating root signatures from description.
2017-10-10 16:02:09 +02:00
Józef Kucia
5b5cffcf84
libs/vkd3d: Implement creating root signature from bytecode.
2017-10-10 16:02:09 +02:00
Józef Kucia
4629cbdf8a
libs/vkd3d: Implement D3D12SerializeRootSignature().
2017-10-10 16:02:09 +02:00
Józef Kucia
6b43a5fe38
libs/vkd3d-shader: Implement root signature serialization.
2017-10-10 16:02:09 +02:00
Henri Verbeet
53654baab9
libs/vkd3d: Support D3D12_FEATURE_FORMAT_SUPPORT in d3d12_device_CheckFeatureSupport().
2017-10-10 13:09:32 +02:00
Józef Kucia
586e1cc532
libs/vkd3d-shader: Implement relative addressing for constant buffers.
2017-10-06 17:06:31 +02:00
Józef Kucia
853068c84d
libs/vkd3d: Get rid of host writes memory dependency for intial state transitions.
2017-10-06 17:06:31 +02:00
Józef Kucia
97bfba1167
libs/vkd3d: Avoid read access bits in source access masks.
...
A memory dependency is used to make memory writes available
and visible.
2017-10-06 17:06:31 +02:00
Józef Kucia
5479ac7011
libs/vkd3d-shader: Always emit default block for OpSwitch.
...
The default block is required in SPIR-V.
2017-10-05 15:58:51 +02:00
Józef Kucia
9feb7a3956
libs/vkd3d-shader: Recognize nop instruction.
2017-10-05 15:58:51 +02:00
Józef Kucia
67aed755ab
libs/vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewUint() for R32_UINT buffer views.
...
Ideally, we would store additional informations only in CPU descriptors.
2017-10-04 13:55:33 +02:00
Józef Kucia
fecc94cebc
libs/vkd3d: Add helpers for dereferencing descriptor handles.
2017-10-04 13:55:33 +02:00
Józef Kucia
b002cc4cae
libs/vkd3d: Use BC1 formats with alpha.
2017-09-26 11:48:03 +02:00
Józef Kucia
e7aa2a7bcf
libs/vkd3d-shader: Emit NonReadable decoration for image variables.
...
Fixes image writes for UNORM formats on Anv. Anv uses special surface
state for write-only storage image descriptors.
The SPIR-V spec doesn't state that the NonReadable decoration is
required for images used with StorageImageWriteWithoutFormat. On the
other hand, glslang requires the 'writeonly' keyword for images without
format, and it emits the NonReadable decoration.
2017-09-26 10:37:41 +02:00
Józef Kucia
5a020d6673
libs/vkd3d-shader: Implement shader visibility for descriptors.
2017-09-22 16:42:07 +02:00
Józef Kucia
14d975da8d
libs/vkd3d: Unroll descriptor copies for SRVs and UAVs.
...
Consecutive binding updates need to have the same descriptor type
according to validation layers.
2017-09-22 16:42:07 +02:00
Józef Kucia
6ef1961ed0
libs/vkd3d: Avoid recording invalid vkCmdCopyImage() commands.
2017-09-21 15:12:13 +02:00
Józef Kucia
8cb004bdc4
libs/vkd3d: Create single default sampler per device.
2017-09-21 15:12:13 +02:00
Józef Kucia
cfa827b2f8
libs/vkd3d: Call compute_input_layout_offsets() unconditionally.
2017-09-21 15:12:13 +02:00
Józef Kucia
54cd424daf
libs/vkd3d: Implement d3d12_command_list_SetGraphicsRootShaderResourceView().
2017-09-19 17:29:20 +02:00
Józef Kucia
eb8eba02bd
libs/vkd3d: Implement d3d12_command_list_SetComputeRootShaderResourceView().
2017-09-19 17:29:20 +02:00
Józef Kucia
90cf804d9b
libs/vkd3d: Use Vulkan pipeline cache for graphics pipelines.
2017-09-19 10:58:04 +02:00
Józef Kucia
d2e7fcdf77
libs/vkd3d: Add environment variable for disabling Vulkan extensions.
...
It's useful for testing, e.g. VKD3D_DISABLE_EXTENSIONS=VK_KHR_push_descriptor
2017-09-18 15:40:42 +02:00
Józef Kucia
acfd64c20e
libs/vkd3d: Avoid copying descriptors for dirty root descriptor tables.
2017-09-18 15:40:42 +02:00
Józef Kucia
67641a8999
libs/vkd3d: Initialize device feature options in vkd3d_init_device_caps().
2017-09-14 15:38:19 +02:00
Józef Kucia
554d07df06
libs/vkd3d: Warn about unmet feature level 11_0 requirements.
...
This isn't necessarily exhaustive.
2017-09-14 15:38:19 +02:00
Józef Kucia
602f9780f8
libs/vkd3d-shader: Implement "sample" interpolation qualifier.
2017-09-14 15:38:19 +02:00
Józef Kucia
2ea8ffb554
libs/vkd3d: Avoid vkCmdCopyQueryPoolResults() for not issued queries.
...
The Vulkan spec states:
* "If the query does not become available in a finite amount of time
(e.g. due to not issuing a query since the last reset), a
VK_ERROR_DEVICE_LOST error may occur."
* "If queries will never finish (e.g. due to being reset but not
issued), then vkGetQueryPoolResults may not return in finite time."
2017-09-14 14:57:09 +02:00
Józef Kucia
334c532401
libs/vkd3d: Implement d3d12_command_list_CopyResource() for buffers.
2017-09-14 14:57:09 +02:00
Józef Kucia
6b757f3002
libs/vkd3d-shader: Subtract BaseInstance from InstanceIndex.
...
Depends on SPV_KHR_shader_draw_parameters extension.
2017-09-12 17:42:42 +02:00
Józef Kucia
a77376121d
libs/vkd3d: Require VK_KHR_shader_draw_parameters device extension.
2017-09-12 17:42:42 +02:00
Józef Kucia
2425e2939a
libs/vkd3d: Match input layout elements with vertex shader inputs.
2017-09-11 22:35:16 +02:00
Józef Kucia
b19fe74284
libs/vkd3d-shader: Export shader signature parsing.
2017-09-11 22:35:16 +02:00
Józef Kucia
b61c785bd0
libs/vkd3d-shader: Implement SV_InstanceID.
2017-09-11 22:35:16 +02:00
Józef Kucia
cd99601b3c
libs/vkd3d: Implement offset computation for D3D12_APPEND_ALIGNED_ELEMENT.
2017-09-11 22:35:16 +02:00