92d1ba9188
vkd3d-shader/ir: Introduce a helper for validating SSA registers.
2024-10-14 15:42:00 +02:00
1c43b2e55f
vkd3d-shader/ir: Introduce a helper for validating TEMP registers.
2024-10-14 15:42:00 +02:00
1e3c1392bd
vkd3d-shader/ir: Allow controlling FFP point size clamping through vkd3d-shader parameters.
2024-10-10 22:44:26 +02:00
54092286be
vkd3d-shader/ir: Allow controlling FFP point size through a vkd3d-shader parameter.
2024-10-10 22:25:09 +02:00
6ee17cf77e
vkd3d-shader/spirv: Implement shader point size.
2024-10-10 22:14:45 +02:00
f0e31dd6b3
vkd3d-shader/ir: Only allow PATCHCONST registers as destination parameteres in Hull Shaders.
2024-10-10 20:04:13 +02:00
f2d181e65c
vkd3d-shader/ir: Only allow PATCHCONST registers as source parameteres in Hull and Domain Shaders.
2024-10-10 20:04:13 +02:00
6cbe5ffa15
vkd3d-shader/ir: Disallow OUTPUT registers in source parameters.
2024-10-10 20:04:13 +02:00
5b5a27dccb
vkd3d-shader/ir: Disallow INPUT registers in destination parameters.
2024-10-10 20:04:13 +02:00
845d6f9134
vkd3d-shader/ir: Remove VKD3DSIH_DCL_UAV_TYPED instructions.
2024-10-10 20:00:45 +02:00
080f25c583
vkd3d-shader/ir: Do not search for signature elements using a scalar write mask.
...
The fallback code was added when shader_signature_find_element_for_reg()
would crash when unable to find the requested signature element.
Now it doesn't any more, and the second search is redundant.
2024-10-10 20:00:19 +02:00
690c47dbf8
vkd3d-shader/ir: Validate that constant interpolation is used with integer types.
2024-10-10 19:58:00 +02:00
e366fc3ad6
vkd3d-shader/ir: Validate interpolation mode in shader signatures.
2024-10-10 19:58:00 +02:00
831a797837
vkd3d-shader/ir: Validate minimum precision in shader signatures.
2024-10-10 19:58:00 +02:00
7b1bc5ca74
vkd3d-shader/ir: Validate component types in shader signatures.
2024-10-10 19:58:00 +02:00
5034e1eeb5
vkd3d-shader/ir: Validate system value semantics in shader signatures.
2024-10-10 19:58:00 +02:00
6e14d7ab90
vkd3d-shader/ir: Validate usage masks in shader signatures.
2024-10-10 19:58:00 +02:00
71dccc0132
vkd3d-shader/ir: Do not emit an instruction number before starting validating instructions.
2024-10-10 19:58:00 +02:00
bb0e4506a6
vkd3d-shader/ir: Validate masks in shader signatures.
2024-10-09 13:13:00 +02:00
c3b31b96e1
vkd3d-shader/ir: Validate register counts in patch constant signatures.
2024-10-09 13:13:00 +02:00
a29270fa64
vkd3d-shader/ir: Validate register counts in output signatures.
2024-10-09 13:13:00 +02:00
118f494de3
vkd3d-shader/ir: Validate register counts in input signatures.
2024-10-09 13:13:00 +02:00
7202e6e2f3
vkd3d-shader/ir: Allow a patch constant signature only for Hull and Domain Shaders.
2024-10-09 13:13:00 +02:00
cd74461d6d
vkd3d-shader/ir: Set the signature sort indices in shader_signature_merge().
...
Since the sort index is just a convenience field it is more
appropriate to only set it where it is required, instead of
requiring all frontends and passes to retain sensible values for
it.
2024-10-08 22:05:38 +02:00
1256b4f862
vkd3d-shader/d3d-asm: Rename vkd3d_shader_trace() to vsir_program_trace().
2024-10-08 22:04:59 +02:00