Józef Kucia
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7c4d9f87f6
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tests: Factor out create_readback_buffer() function.
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2017-08-28 12:34:44 +02:00 |
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Józef Kucia
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b6627974de
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tests: Factor out init_buffer_readback() function.
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2017-08-28 12:34:44 +02:00 |
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Józef Kucia
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dc51597db8
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tests: Add test for atomic instructions.
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2017-08-28 11:01:23 +02:00 |
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Sven Hesse
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a8441a698c
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tests: Add test for timestamp queries.
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2017-08-25 15:16:07 +02:00 |
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Józef Kucia
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6124a4c30e
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tests: Add test for TGSM.
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2017-08-24 15:13:38 +02:00 |
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Sven Hesse
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be6af110b4
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tests: Mark CreateQueryHeap() for SO_STATISTICS as todo
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2017-08-23 17:31:12 +02:00 |
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Sven Hesse
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8a78575563
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tests: Add test for creating query heaps
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2017-08-23 16:18:46 +02:00 |
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Józef Kucia
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18a7e62b3f
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tests: Add test for buffer shader resource views.
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2017-08-22 12:39:56 +02:00 |
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Józef Kucia
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e24a3ba8fd
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tests: Add test for compute shader registers.
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2017-08-21 16:30:33 +02:00 |
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Józef Kucia
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cab5640d56
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tests: Add test for drawing with no render targets.
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2017-08-21 12:41:07 +02:00 |
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Józef Kucia
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1588e593f4
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tests: Add basic test for depth test.
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2017-08-18 14:52:40 +02:00 |
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Józef Kucia
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ce0c485d2c
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tests: Add test for depth/stencil views.
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2017-08-16 17:38:33 +02:00 |
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Józef Kucia
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3baf5192af
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tests: Add test for render target sRGB views.
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2017-08-15 13:10:05 +02:00 |
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Józef Kucia
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bdee037a1c
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tests: Add command-line option to force WARP device.
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2017-08-15 12:24:44 +02:00 |
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Józef Kucia
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1e744efdd9
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tests: Use init_test_context() in test_clear_render_target_view().
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2017-08-15 11:25:10 +02:00 |
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Józef Kucia
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e8c58f264c
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tests: Use init_test_context() in test_clear_depth_stencil_view().
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2017-08-15 11:25:10 +02:00 |
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Józef Kucia
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7779250f87
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tests: Use check_sub_resource_uint() in more places.
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2017-08-15 11:25:10 +02:00 |
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Józef Kucia
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0642318dea
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tests: Add test for updating root descriptors multiple times.
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2017-08-11 13:58:04 +02:00 |
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Józef Kucia
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e01cc64d82
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libs/vkd3d: Fix d3d12_device_GetCopyableFootprints() for 3D textures.
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2017-08-09 19:38:06 +02:00 |
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Józef Kucia
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9110b16e7d
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tests: Pass read range to ID3D12Resource_Map().
Avoids D3D12 Debug Layer warnings.
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2017-08-09 18:44:16 +02:00 |
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Józef Kucia
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9d234e454c
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tests: Use check_readback_data_float() in more places.
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2017-08-09 18:44:16 +02:00 |
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Sven Hesse
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2f5ba3509d
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tests: Add tests for GetCopyableFootprints with DIMENSION_TEXTURE3D.
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2017-08-09 15:37:47 +02:00 |
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Sven Hesse
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0a87657e04
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tests: Add tests for GetCopyableFootprints with DIMENSION_TEXTURE1D.
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2017-08-09 15:37:44 +02:00 |
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Sven Hesse
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fd0dc1b7ce
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tests: Add tests for GetCopyableFootprints with DIMENSION_BUFFER.
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2017-08-09 15:19:27 +02:00 |
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Józef Kucia
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0c41cea4a1
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tests: Introduce update_buffer_data() helper function.
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2017-08-08 17:09:35 +02:00 |
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Józef Kucia
|
942ca6b2bd
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tests: Fix shader code indentation.
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2017-08-08 17:09:35 +02:00 |
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Józef Kucia
|
94e2c424e9
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tests: Add test for texture UAV writes.
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2017-08-08 17:09:35 +02:00 |
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Józef Kucia
|
ca6b265e66
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tests: Use reset_command_list() in more places.
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2017-08-07 14:53:51 +02:00 |
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Józef Kucia
|
6a8b99527a
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tests: Add test showing that block compressed texture sizes must be aligned.
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2017-08-07 14:53:51 +02:00 |
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Józef Kucia
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ba91aeb720
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tests: Add test for descriptor tables.
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2017-08-04 17:06:33 +02:00 |
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Sven Hesse
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6165df4c5c
|
tests: Don't test GetCopyableFootprints on unaligned compressed textures.
Compressed texture sizes must be correctly aligned to the block size.
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2017-08-04 13:52:26 +02:00 |
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Sven Hesse
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6e601b1d0f
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tests: Calculate texture total size using row count, not height.
Because the row_pitch and row_size sizes are in terms of rows, not
texel lines. Otherwise, the calculation for compressed textures is
off.
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2017-08-04 13:49:47 +02:00 |
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Sven Hesse
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3bf82279e9
|
tests: create_root_signature() can also return E_INVALIDARG.
The Nvidia drivers on Windows do that.
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2017-08-03 16:31:57 +02:00 |
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Sven Hesse
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ea652cb0e4
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tests: Create RTV and DSV descriptor heaps with FLAG_NONE.
FLAG_SHADER_VISIBLE isn't supposed to apply to RTV and DSV heaps.
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2017-08-03 14:41:34 +02:00 |
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Józef Kucia
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573460550e
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libs/vkd3d: Do not assume CBV root parameter index is equal to Vulkan descriptor binding.
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2017-08-02 15:30:15 +02:00 |
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Józef Kucia
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c9b05f68b5
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tests: Add test for accessing constant buffers from compute shaders.
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2017-08-02 15:30:15 +02:00 |
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Józef Kucia
|
a8b64aeede
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tests: Add test for creating unordered access views.
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2017-08-02 15:30:15 +02:00 |
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Sven Hesse
|
8f250bf471
|
tests: Add tests for GetCopyableFootprints() with compressed formats.
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2017-08-02 14:04:35 +02:00 |
|
Józef Kucia
|
26133bd801
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tests: Add test for nested switch instructions.
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2017-08-01 13:55:49 +02:00 |
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Józef Kucia
|
e7d3897797
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tests: Add test for D3D12_SHADER_VISIBILITY_ALL root constants.
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2017-08-01 10:51:45 +02:00 |
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Józef Kucia
|
94b616d670
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tests: Add test for multiple root constants.
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2017-08-01 10:51:45 +02:00 |
|
Józef Kucia
|
6478dea0d1
|
tests: Add test for GPU virtual addresses.
|
2017-07-28 12:56:18 +02:00 |
|
Józef Kucia
|
4d7a86295d
|
tests: Add basic test for root constants.
|
2017-07-28 10:19:37 +02:00 |
|
Józef Kucia
|
4d8dea80ae
|
tests: Add test for overlapping root descriptors.
|
2017-07-27 17:35:24 +02:00 |
|
Józef Kucia
|
dc598ccbc8
|
tests: Add test for creating root signatures with root constants.
|
2017-07-27 17:35:24 +02:00 |
|
Józef Kucia
|
2ba76ceb02
|
tests: Do not assign specific shader registers in test_texture().
It is not needed since we have a basic mapping for D3D12 shader
registers.
|
2017-07-26 14:50:39 +02:00 |
|
Józef Kucia
|
ac9abe7740
|
tests: Avoid unused shader outputs.
Fixes Vulkan validation layers performance warnings.
|
2017-07-25 14:23:27 +02:00 |
|
Józef Kucia
|
97e79e28cf
|
tests: Add test for typed buffer UAVs.
|
2017-07-25 12:50:14 +02:00 |
|
Józef Kucia
|
23fa2ca599
|
tests: Add simple test for creating compute command queue.
|
2017-07-21 22:29:12 +02:00 |
|
Józef Kucia
|
c790aabb4d
|
tests: Add additional test for loops.
|
2017-07-21 14:14:42 +02:00 |
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