Commit Graph

206 Commits

Author SHA1 Message Date
Nikolay Sivov
3163e589bc vkd3d-shader/fx: Explicitly handle bool state values when parsing.
For bools 0/1 values are treated as named values, outside of this
range it's zero/non-zero.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-07-14 18:38:21 +02:00
Nikolay Sivov
46c75137c7 vkd3d-shader/fx: Use the correct value range for bools in fx_4_0 state values.
The earlier fix a06ecb6867 is missing this.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-07-14 18:38:21 +02:00
Nikolay Sivov
fc77bddb9c vkd3d-shader/fx: Improve register naming in the disassembly output.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-07-14 18:29:10 +02:00
Nikolay Sivov
ba5d5a8091 vkd3d-shader/fx: Fix the order of the "MaterialDiffuse" and "MaterialAmbient" state entries.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-23 18:28:41 +02:00
Nikolay Sivov
92c711a7d5 vkd3d-shader/fx: Add a format-specific callback to write state assignments.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-23 18:27:11 +02:00
Nikolay Sivov
3537feb45c vkd3d-shader/fx: Move entry count updates out of the state block writing helper.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-23 18:17:48 +02:00
Nikolay Sivov
43a29044d6 vkd3d-shader/fx: Move state decomposition to the fx_4_0-specific writing path.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-23 18:16:17 +02:00
Nikolay Sivov
9f9cf59b6e vkd3d-shader/fx: Use the same state data helpers for both fx_2_0 and fx_4+.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-23 18:12:27 +02:00
Nikolay Sivov
99d61aeb89 vkd3d-shader/fx: Use a version-independent structure for states.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-23 18:12:27 +02:00
Nikolay Sivov
7281f4ed39 vkd3d-shader/fx: Add support for tx -> text output.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-16 16:19:47 +02:00
Nikolay Sivov
586b2b5a79 vkd3d-shader/fx: Add the "noise" opcode name.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-16 16:07:35 +02:00
Nikolay Sivov
e28af05957 vkd3d-shader/fx: Output indirect register access in arguments.
This uses the notation from Wine's d3dx9 effects runtime implementation.
Indirect addressing in fx_4_0 looks pretty much broken - it compiles
to something that produces non-sensical text disassembly and fails
runtime effect creation.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-16 16:06:41 +02:00
Nikolay Sivov
3f6013ea27 vkd3d-shader/fx: Output value expressions for fx_2_0.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-16 16:04:52 +02:00
Nikolay Sivov
ddb433d552 vkd3d-shader/fx: Explicitly check all known state assignment types for fx_2_0.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-16 16:04:52 +02:00
Nikolay Sivov
590ea03255 vkd3d-shader/fx: Remove the unused fx_4_fxlc_argument type.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-16 16:04:34 +02:00
Nikolay Sivov
1913f5e6f9 vkd3d-shader/fx: Parse array selector expressions for fx_2_0.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-11 20:09:05 +02:00
Nikolay Sivov
90032acbcf vkd3d-shader/fx: Rename the constant argument helper to be version-neutral.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-11 20:08:59 +02:00
Nikolay Sivov
d403705de9 vkd3d-shader/fx: Add a helper to print literals.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-11 20:07:38 +02:00
Nikolay Sivov
b098af3ef8 vkd3d-shader/fx: Use more generic names for the literal constant array.
It's going to be reused for 64-bit floats too.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-11 20:07:25 +02:00
Nikolay Sivov
f525399545 vkd3d-shader/fx: Read instruction arguments in full before printing them.
The binary format stores destination argument after sources. Each
argument takes either 3 tokens or 5 tokens, when indexed. For simplicity
read them all first, and print destination first.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-11 20:04:27 +02:00
Nikolay Sivov
d6a4084321 vkd3d-shader/fx: Use a version-neutral name for the opcode table.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-11 18:25:42 +02:00
Nikolay Sivov
47b9316a86 vkd3d-shader/fx: Give fxlvm-specific constants a version-neutral name.
Those are reusable for fx_2_0 preshaders.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-11 18:21:30 +02:00
Nikolay Sivov
fcb5650dbf vkd3d-shader/fx: Use a separate table for sampler states in fx_2_0.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-10 17:39:30 +02:00
Nikolay Sivov
b22ebe73bc vkd3d-shader/fx: Do not print padding bytes of fx_2_0 strings. 2025-06-10 17:39:18 +02:00
Nikolay Sivov
8aacee8eae vkd3d-shader/fx: Add a few missing fxlc opcode names.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2025-06-10 17:34:41 +02:00