This should silence warnings about some branches non returning any value
without requiring additional "return 0" statement or similar.
Also, in theory this might enable to compiler to optimize the program
a little bit more, though that's unlikely to have any measurable effect.
Signed-off-by: Francisco Casas <fcasas@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Specifying R32 for UAVs created with a vector format, e.g. R32G32B32A32_FLOAT,
results in only the red being loaded/stored, potentially causing images to
contain only the red component.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
When using PE vkd3d through Wine, debug output may be swallowed by writing to
Win32 stderr. Avoid this by providing a way to hook up vkd3d log output to Wine
output.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
When using PE vkd3d through Wine, debug output may be swallowed by writing to
Win32 stderr. Avoid this by providing a way to hook up vkd3d log output to Wine
output.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
When using PE vkd3d through Wine, debug output may be swallowed by writing to
Win32 stderr. Avoid this by providing a way to hook up vkd3d log output to Wine
output.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>