Henri Verbeet
3cc207c28e
libs/vkd3d: Implement d3d12_descriptor_heap_GetCPUDescriptorHandleForHeapStart().
2016-09-30 13:34:00 +02:00
Henri Verbeet
9262f87249
libs/vkd3d: Allocate CPU memory for descriptors.
2016-09-30 13:33:28 +02:00
Henri Verbeet
cd37442fd0
tests: ...but keep regular builds working.
2016-09-30 10:00:11 +02:00
Henri Verbeet
dc7504c7fc
build: Unicode crossbuilds.
2016-09-30 09:41:12 +02:00
Henri Verbeet
adb31f94c2
build: Debug info and warnings for crossbuilds.
2016-09-30 09:41:08 +02:00
Józef Kucia
a961ca8f8f
build: Add silent mode support for custom rules.
2016-09-29 12:57:01 +02:00
Henri Verbeet
7db62fe3d8
libs/vkd3d: Implement d3d12_command_queue_ExecuteCommandLists().
2016-09-29 11:54:44 +02:00
Józef Kucia
b4305f94f0
libs/vkd3d: Fix typo in FIXME() message.
2016-09-29 10:46:42 +02:00
Józef Kucia
e2a72ee610
include: Fix typos.
2016-09-29 10:46:42 +02:00
Józef Kucia
4e802d763c
tests: Add test for creating ID3D12Fence.
2016-09-28 15:24:03 +02:00
Józef Kucia
31f1d703a9
libs/vkd3d: Add ID3D12Fence interface stub.
2016-09-28 15:24:03 +02:00
Józef Kucia
30a19692af
build: Rewrite checks for MinGW using polymorphic shell variables.
2016-09-28 15:24:03 +02:00
Józef Kucia
f931d3ad66
build: Move checks for __sync functions to separate macros.
2016-09-28 15:24:03 +02:00
Józef Kucia
d8ff91a9f8
build: Reindent check-cflags.m4.
2016-09-28 15:24:03 +02:00
Józef Kucia
a42d85ea21
build: Prefer AS_IF macro rather than shell if statement.
2016-09-28 15:24:03 +02:00
Józef Kucia
9eb2d6bafc
build: Use "vkd3d" prefix for autoconf variables.
2016-09-28 15:24:03 +02:00
Henri Verbeet
5f91e2ded9
libs/vkd3d: Implement d3d12_resource_GetGPUVirtualAddress().
2016-09-28 15:05:13 +02:00
Henri Verbeet
8bb1a260d5
configure: Enable silent build rules by default.
2016-09-28 15:03:46 +02:00
Henri Verbeet
10969526a6
configure: WIDL is precious.
2016-09-28 15:03:38 +02:00
Henri Verbeet
baa3f71009
tests: Fix crosstests.
...
The inline wrappers for AsyncIMultiQI in mingw-w64 (mingw-w64-common 3.2.0-2)
are broken and fail to compile. Define WIDL_C_INLINE_WRAPPERS after including
vkd3d_windows.h to avoid them.
2016-09-28 15:00:03 +02:00
Józef Kucia
98a7ce8275
tests: Add test for clearing render target view.
2016-09-28 09:42:49 +02:00
Józef Kucia
623e1a8233
libs/vkd3d: Store VkQueue in d3d12_command_queue.
2016-09-28 09:42:49 +02:00
Józef Kucia
09d24d6934
libs/vkd3d: Implement d3d12_command_list_Reset().
2016-09-28 09:42:49 +02:00
Józef Kucia
335bde6550
libs/vkd3d: Implement d3d12_command_allocator_Reset().
2016-09-28 09:42:49 +02:00
Józef Kucia
00fec8232b
libs/vkd3d: Track command list recording state.
2016-09-28 09:42:49 +02:00
Józef Kucia
c311a61dc9
tests: Add test for resetting command allocator.
2016-09-28 09:42:49 +02:00
Józef Kucia
f7a54c4653
libs/vkd3d: Rename "VKD3DDEBUG" environment variable to "VKD3D_DEBUG".
2016-09-28 09:42:49 +02:00
Józef Kucia
bce85d84ed
include: Make test output less verbose.
2016-09-28 09:42:49 +02:00
Józef Kucia
3a5deb7286
include: Add support for marking tests as todo.
2016-09-28 09:42:49 +02:00
Józef Kucia
ef80cdedc3
libs/vkd3d: Make vkd3d debug compatible with MinGW headers.
2016-09-28 09:42:49 +02:00
Józef Kucia
821d978950
include: Add min() & max() macros.
2016-09-28 09:42:49 +02:00
Józef Kucia
2976d7798d
libs/vkd3d: Implement d3d12_resource_Unmap() for committed buffers.
2016-09-28 09:42:49 +02:00
Józef Kucia
c078e79235
libs/vkd3d: Implement d3d12_resource_Map() for committed buffers.
2016-09-28 09:42:49 +02:00
Józef Kucia
fc1492766e
libs/vkd3d: Implement committed buffer resources.
2016-09-27 12:13:37 +02:00
Józef Kucia
fec147c2cb
libs/vkd3d: Implement committed texture resources.
2016-09-27 12:13:37 +02:00
Józef Kucia
e43af70de1
libs/vkd3d: Disable nameless unions.
2016-09-27 12:13:37 +02:00
Józef Kucia
5e266f70a2
libs/vkd3d: Store VkPhysicalDeviceMemoryProperties in "d3d12_device".
2016-09-27 12:13:37 +02:00
Józef Kucia
7701228cd7
libs/vkd3d: Print "0x" prefix before UINT64 hexadecimal values.
2016-09-27 12:13:37 +02:00
Józef Kucia
8341c975a0
libs/vkd3d: Implement d3d12_command_list_Close().
2016-09-27 12:13:37 +02:00
Józef Kucia
60fc7ee157
libs/vkd3d: Allocate VkCommandBuffer when creating ID3D12CommandList.
2016-09-27 12:13:37 +02:00
Józef Kucia
6e68570498
libs/vkd3d: Create VkCommandPool when creating ID3D12CommandAllocator.
2016-09-27 12:13:37 +02:00
Józef Kucia
2424137c0b
libs/vkd3d: Implement compute pipeline state.
2016-09-26 11:46:45 +02:00
Józef Kucia
fdf8eb775f
libs/vkd3d: Implement empty root signature.
2016-09-26 11:46:45 +02:00
Józef Kucia
a524488c78
libs/vkd3d: Fix memory leak in d3d12_device_create().
2016-09-26 11:46:45 +02:00
Józef Kucia
8801f82626
tests: Add test for creating compute pipeline state.
2016-09-26 11:22:33 +02:00
Józef Kucia
471a58b4b8
libs/vkd3d: Add ID3D12PipelineState interface stub.
2016-09-26 11:22:33 +02:00
Józef Kucia
39432ca5a3
tests: Add test for creating root signature.
2016-09-26 11:22:33 +02:00
Józef Kucia
aec10bd682
libs/vkd3d: Add ID3D12RootSignature interface stub.
2016-09-26 11:22:33 +02:00
Józef Kucia
e18c2b58f1
tests: Add test for creating descriptor heap.
2016-09-26 11:22:33 +02:00
Józef Kucia
13ccddd6e4
libs/vkd3d: Add ID3D12DescriptorHeap interface stub.
2016-09-26 11:22:33 +02:00