Zebediah Figura
974528cbe3
vkd3d-shader/hlsl: Only read used coordinates in encode_texel_offset_as_aoffimmi().
...
The V and W offsets may be uninitialized, which may spuriously trigger "out of range" errors.
2023-06-08 18:50:28 +02:00
Zebediah Figura
7b476573ff
vkd3d-shader/hlsl: Use the writemask to map the coords swizzle for load instructions.
...
Instead of modifying the swizzle after calling sm4_src_from_node().
This fixes the case where sm4_src_from_node() returns an immediate constant.
Fixes: a471c5567acaf467292cdfb9c061e2213b348805
2023-06-08 18:50:26 +02:00
Giovanni Mascellani
7c360330d7
vkd3d-shader/tpf: Do not emit HLSL_IR_CONSTANT instructions.
...
Since constants are now inlined.
2023-05-29 20:21:29 +02:00
Giovanni Mascellani
a471c5567a
vkd3d-shader/tpf: Emit constant values inline.
2023-05-29 20:21:27 +02:00
Giovanni Mascellani
a7de09d418
vkd3d-shader/tpf: Move sm4_src_from_constant_value() above.
...
So that it can be used by sm4_src_from_node() in later commits.
2023-05-29 20:21:25 +02:00
Giovanni Mascellani
4ecd3af2af
vkd3d-shader/tpf: Use a semicolon to separate statements.
2023-05-29 20:21:23 +02:00
Nikolay Sivov
a2e85a8a76
vkd3d-shader/hlsl: Parse SampleCmpLevelZero() method.
2023-05-29 20:21:17 +02:00
Nikolay Sivov
c33219c97b
vkd3d-shader/tpf: Write out comparison mode sampler declarations and corresponding sampling instruction.
2023-05-29 20:21:16 +02:00
Nikolay Sivov
2fd3550ba6
vkd3d-shader/hlsl: Parse SampleCmp() method.
2023-05-29 20:21:14 +02:00
Ethan Lee
ea7d8c65bd
vkd3d-shader/tpf: Add support for emitting sample_l instructions.
...
Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
2023-05-24 22:00:41 +02:00
Ethan Lee
24d4ab7fb3
vkd3d-shader/hlsl: Add support for SampleGrad() method.
...
Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
2023-05-23 21:07:49 +02:00
Nikolay Sivov
cff22ecde8
vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-05-22 22:03:26 +02:00
Nikolay Sivov
3de824bfd8
vkd3d-shader/hlsl: Add support for RWBuffer object.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-05-22 22:03:24 +02:00
Nikolay Sivov
dfa0076473
vkd3d-shader/hlsl: Add support for sample index argument in Load().
2023-05-22 22:03:12 +02:00
Conor McCarthy
be4a71da7d
vkd3d-shader/tpf: Validate input and output index ranges for default control point phases.
2023-05-09 21:51:33 +02:00
Conor McCarthy
3e50c4d13b
vkd3d-shader/tpf: Remove an unnecessary carriage return from a parser error message.
2023-05-09 21:51:32 +02:00
Conor McCarthy
6dd1b01284
vkd3d-shader/tpf: Validate index range declarations.
2023-05-09 21:51:31 +02:00
Conor McCarthy
d565fbdcd6
vkd3d-shader/tpf: Validate input/output registers.
2023-05-09 21:51:29 +02:00
Conor McCarthy
2166088b0b
vkd3d-shader/tpf: Validate signature element masks.
2023-05-09 21:51:28 +02:00
Conor McCarthy
b8e6482365
vkd3d-shader/tpf: Validate signature element register indices.
2023-05-09 21:51:19 +02:00
Conor McCarthy
adf7db021c
vkd3d-shader/tpf: Validate input/output register index counts.
2023-05-09 21:51:17 +02:00
Francisco Casas
ef7cf9b1ad
vkd3d-shader/hlsl: Support resource arrays when writting SM4.
...
The new fixmes can be triggered in presence of object components within
structs (for SM5).
In shaders such as this one:
struct apple
{
Texture2D tex : TEX;
float4 color : COLOR;
};
float4 main(struct apple input) : sv_target
{
return input.tex.Load(int3(1, 2, 3));
}
Or this one:
struct
{
Texture2D tex;
float4 color;
} s;
float4 main() : sv_target
{
return s.tex.Load(int3(1, 2, 3));
}
2023-05-08 20:24:15 +02:00
Francisco Casas
69ff249ef4
vkd3d-shader/hlsl: Support multiple-register variables in object regsets.
...
Variables that contain more than one object (arrays or structs) require
the allocation of contiguous registers in the respective object
register spaces.
2023-05-08 20:22:14 +02:00
Conor McCarthy
a0a18b1620
vkd3d-shader: Introduce an internal shader signature structure.
...
A register count is required for Shader Model 6 signatures, including
those normalised from earlier models.
2023-05-03 21:12:07 +02:00
Conor McCarthy
5ae068168c
vkd3d-shader/tpf: Return an error from vkd3d_shader_sm4_parser_create() if the parser failed.
2023-05-03 21:12:06 +02:00