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vkd3d-shader/tpf: Validate signature element masks.
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Notes:
Alexandre Julliard
2023-05-09 22:25:51 +02:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/198
@ -2203,7 +2203,7 @@ static bool shader_sm4_init(struct vkd3d_shader_sm4_parser *sm4, const uint32_t
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static bool shader_sm4_parser_validate_signature(struct vkd3d_shader_sm4_parser *sm4,
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const struct shader_signature *signature, const char *name)
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{
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unsigned int i, register_idx, register_count;
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unsigned int i, register_idx, register_count, mask;
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for (i = 0; i < signature->element_count; ++i)
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{
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@ -2218,6 +2218,13 @@ static bool shader_sm4_parser_validate_signature(struct vkd3d_shader_sm4_parser
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i, register_idx, register_count, MAX_REG_OUTPUT - 1);
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return false;
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}
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if (!vkd3d_bitmask_is_contiguous(mask = signature->elements[i].mask))
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{
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WARN("%s signature element %u mask %#x is not contiguous.\n", name, i, mask);
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vkd3d_shader_parser_warning(&sm4->p, VKD3D_SHADER_WARNING_TPF_MASK_NOT_CONTIGUOUS,
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"%s signature element %u mask %#x is not contiguous.", name, i, mask);
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}
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}
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return true;
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@ -77,6 +77,8 @@ enum vkd3d_shader_error
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VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_INDEX_COUNT = 1003,
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VKD3D_SHADER_ERROR_TPF_TOO_MANY_REGISTERS = 1004,
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VKD3D_SHADER_WARNING_TPF_MASK_NOT_CONTIGUOUS = 1300,
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VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_BINDING_NOT_FOUND = 2000,
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VKD3D_SHADER_ERROR_SPV_INVALID_REGISTER_TYPE = 2001,
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VKD3D_SHADER_ERROR_SPV_INVALID_DESCRIPTOR_BINDING = 2002,
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