9e0c02a0ea
vkd3d-shader/ir: Evaluate OUTCONTROLPOINT usage in the patch constant phase directly.
...
Instead of using DCL_INPUT.
The main goal here is to eventually get rid of the I/O
declaration instructions. A positive side effect is that we don't
add a useless barrier to shaders which have a DCL_INPUT instruction
in the patch constant phase but don't actually read OUTCONTROLPOINT
registers.
2024-11-27 13:59:39 +01:00
1cfe23569c
vkd3d-shader/ir: Synthesize the default control point phase in the HS control point I/O normaliser.
...
This makes it available to all backends, without requiring an
ad-hoc solution for each of them. It also gets rid of an
undocumented flag we're currently passing to
DCL_CONTROL_POINT_PHASE.
2024-11-27 13:57:09 +01:00
2c3a7b0dd9
vkd3d-shader/ir: Validate the register type for DCL_OUTPUT_SIV instructions.
2024-11-25 20:51:29 +01:00
3832e38ce0
vkd3d-shader/ir: Validate the register type for DCL_OUTPUT instructions.
2024-11-25 20:51:25 +01:00
e7770eaaf6
vkd3d-shader/ir: Validate the register type for DCL_INPUT_PS_SGV instructions.
2024-11-25 20:48:39 +01:00
1d9862261f
vkd3d-shader/ir: Validate the register type for DCL_INPUT_PS_SIV instructions.
2024-11-25 20:48:39 +01:00
09ede1e7f2
vkd3d-shader/ir: Validate the register type for DCL_INPUT_PS instructions.
2024-11-25 20:48:39 +01:00
31f6b18c84
vkd3d-shader/ir: Validate the register type for DCL_INPUT_SGV instructions.
2024-11-25 20:48:39 +01:00
fadaa69b92
vkd3d-shader/ir: Validate the register type for DCL_INPUT_SIV instructions.
2024-11-25 20:48:39 +01:00
b007b1dd79
vkd3d-shader/ir: Validate the register type for DCL_INPUT instructions.
2024-11-25 20:48:39 +01:00
c22812e20b
vkd3d-shader/ir: Validate index count for OUTSTENCILREF registers.
2024-11-25 20:45:44 +01:00
e367dc0783
vkd3d-shader/ir: Validate index count for WAVELANEINDEX registers.
2024-11-25 20:45:44 +01:00
5b04a7973b
vkd3d-shader/ir: Validate index count for WAVELANECOUNT registers.
2024-11-25 20:45:44 +01:00
820a545950
vkd3d-shader/ir: Validate index count for GSINSTID registers.
2024-11-25 20:45:44 +01:00
07b31761fb
vkd3d-shader/ir: Validate index count for SAMPLEMASK registers.
2024-11-25 20:45:44 +01:00
9f3bbad6bc
vkd3d-shader/ir: Validate index count for COVERAGE registers.
2024-11-25 20:45:44 +01:00
0f362ab720
vkd3d-shader/ir: Check that tessellation system value registers are consecutive.
2024-11-23 23:19:57 +01:00
5894e79064
vkd3d-shader/ir: Check that all tessellation system values appear in the patch constant signature.
2024-11-23 23:19:57 +01:00
0245d22c83
vkd3d-shader/ir: Validate index count for LOCALTHREADINDEX registers.
2024-11-23 23:15:40 +01:00
050840f493
vkd3d-shader/ir: Validate index count for LOCALTHREADID registers.
2024-11-23 23:15:39 +01:00
595fe9a7aa
vkd3d-shader/ir: Validate index count for THREADGROUPID registers.
2024-11-23 23:15:39 +01:00
fd9da5db2d
vkd3d-shader/ir: Validate index count for THREADID registers.
2024-11-23 23:15:39 +01:00
26251d02a9
vkd3d-shader/ir: Validate index count for TESSCOORD registers.
2024-11-23 23:15:39 +01:00
f2659c14a2
vkd3d-shader/ir: Validate index count for JOININSTID registers.
2024-11-23 23:15:39 +01:00
808b28b425
vkd3d-shader/ir: Validate index count for FORKINSTID registers.
2024-11-23 23:15:39 +01:00