159 Commits

Author SHA1 Message Date
Henri Verbeet
850badd38c vkd3d-shader: Handle double-precision floating-point data in vkd3d_shader_scan_typed_resource_declaration().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-28 22:23:22 +01:00
Henri Verbeet
2a14718fe5 vkd3d-shader: Handle "mixed" data in vkd3d_shader_scan_typed_resource_declaration().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-28 22:23:20 +01:00
Henri Verbeet
22b02ed59f vkd3d-shader: Introduce VKD3D_SHADER_COMPILE_OPTION_API_VERSION.
Analogous to vkd3d_api_version for libvkd3d.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-28 22:23:15 +01:00
Henri Verbeet
f5c4c06090 vkd3d-shader/hlsl: Respect the requested target type.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-28 22:23:13 +01:00
Henri Verbeet
c97d7f5bff vkd3d-shader: Callers of vkd3d_shader_get_supported_target_types() should ignore unrecognised target types.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-25 20:41:34 +01:00
Henri Verbeet
63098ba8fa vkd3d-shader: Callers of vkd3d_shader_get_supported_source_types() should ignore unrecognised source types.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-25 20:41:30 +01:00
Henri Verbeet
3a97193246 vkd3d-shader: Add a function pointer type for vkd3d_shader_preprocess().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-25 20:41:24 +01:00
Giovanni Mascellani
2a92fc1676 include: Clarify docs for PFN_vkd3d_shader_close_include.
Clarify the contract about memory management of the code parameter
and reference callbacks by their name as fields of struct
vkd3d_shader_preprocess_info rather than by their type (like it
is already done above).

Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-24 18:37:46 +01:00
Conor McCarthy
758b984c41 vkd3d-shader/spirv: Support UAV counter descriptor arrays.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-07 16:49:06 +01:00
Conor McCarthy
3816fa403f vkd3d-shader/spirv: Support runtime descriptor array offsets using push constants.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-15 19:25:38 +01:00
Conor McCarthy
4a2fbe54c0 vkd3d-shader/spirv: Implement support for stencil export.
Based on a vkd3d-proton patch by Philip Rebohle.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-18 18:37:00 +02:00
Conor McCarthy
e328d0b178 vkd3d-shader/spirv: Implement support for descriptor array offsets.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 22:38:15 +02:00
Henri Verbeet
f7662f9878 vkd3d-shader/sm1: Introduce a parser for the legacy D3D byte-code format.
This is largely derived from the parser in Wine/wined3d, as of wine-6.18.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-06 18:35:44 +02:00
Atharva Nimbalkar
0376a8b4ee vkd3d-shader: Implement VKD3D_SHADER_TARGET_GLSL.
Signed-off-by: Atharva Nimbalkar <atharvakn@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-18 23:16:52 +02:00
Zebediah Figura
cdb9c5808e build: Use dllimport/dllexport on Win32 targets.
Tested with x86_64-w64-mingw32-gcc.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-09 21:43:25 +02:00
Zebediah Figura
d27fee64ab build: Make the default symbol visibility "hidden".
We tag far fewer symbols this way.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-09 21:43:22 +02:00
Conor McCarthy
be8f51666e vkd3d-shader: Handle descriptor array dynamic indexing.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-29 13:01:30 +02:00
Conor McCarthy
a97d090010 vkd3d-shader: Get descriptor info for descriptor arrays.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-26 17:35:21 +02:00
Conor McCarthy
4b919a10ad vkd3d-shader: Add shader component type double.
Based on a vkd3d-proton patch by Joshua Ashton.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:14:20 +02:00
Zebediah Figura
1c2344818d vkd3d-shader: Adjust the API for struct vkd3d_shader_macro.
To more closely match the behaviour of D3D_SHADER_MACRO.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-16 22:07:18 +02:00
Zebediah Figura
5d9398e10c include: Clarify that struct vkd3d_shader_code is not null-terminated.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-16 22:07:16 +02:00
Zebediah Figura
cbe4a3adff vkd3d-shader: Introduce struct vkd3d_shader_hlsl_source_info.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 15:00:20 +02:00
Zebediah Figura
f1cc186f18 vkd3d-shader: Introduce vkd3d_shader_preprocess().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 15:00:17 +02:00
Zebediah Figura
be0864f949 vkd3d-shader: Advertise support for compiling HLSL to DXBC_TPF.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 15:00:14 +02:00
Isabella Bosia
f494abde89 vkd3d-shader: Implement target type d3d asm.
Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-25 16:12:04 +02:00