b4296e1a2d
tests/hlsl: Add another constant folding test.
2025-03-12 21:34:02 +01:00
dd1072a99b
tests/hlsl: Add geometry shader syntax tests.
2025-03-12 21:21:35 +01:00
ae5261b98b
vkd3d-shader/hlsl: Forbid output parameters in geometry shaders.
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Outputs in geometry shaders must be written to streams.
2025-03-12 21:15:15 +01:00
4137ea5ab7
vkd3d-shader/hlsl: Validate stream output parameters in geometry shaders.
2025-03-12 21:13:59 +01:00
b650e7a503
vkd3d-shader/hlsl: Validate stream output object declarations.
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Valid stream output objects must be single-element containing a
PointStream/LineStream/TriangleStream object.
Moreover, stream output objects cannot be declared globally.
2025-03-12 21:12:56 +01:00
870c68dd27
vkd3d-shader/hlsl: Validate and record input primitive types in geometry shaders.
2025-03-12 21:11:46 +01:00
57bb28e841
vkd3d-shader/hlsl: Parse primitive type modifiers in geometry shaders.
2025-03-12 20:42:59 +01:00
e880b11626
vkd3d-shader/hlsl: Parse the maxvertexcount attribute.
2025-03-12 20:42:15 +01:00
7be7e589a9
vkd3d-shader/hlsl: Lower TRUNC expressions for SM1.
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Basically, separate lower_casts_to_int() into the lowering of the CAST
and the lowering of the TRUNC, so that TRUNCs that are not part of a
cast are lowered as well.
2025-03-12 18:26:23 +01:00
1b03676a36
tests/hlsl: Add dynamic addressing copy-propagation tests.
2025-03-12 18:22:01 +01:00
7ab7b2ab8b
vkd3d-shader/hlsl: Implement copy-propagation of derefs with a non-constant index.
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We implement a transformation that propagates loads with a single
non-constant index in its deref path. Consider a load of the form
var[[a0][a1]...[i]...[an]], where ak are integral constants, and i is
an arbitrary non-constant node. If, for all j, the following holds:
var[[a0][a1]...[j]...[an]] = x[[c0*j + d0][c1*j + d1]...[cm*j + dm]],
where ck, dk are constants, then we can replace the load with
x[[c0*i + d0]...[cm*i + dm]]. This pass is implemented by
copy_propagation_replace_with_deref().
2025-03-12 18:16:59 +01:00
f484527cfb
vkd3d-shader/hlsl: Rename init_deref() to hlsl_init_deref().
2025-03-12 17:22:44 +01:00
2bc7fa568f
vkd3d-shader/hlsl: Introduce component_index_from_deref_path_node().
2025-03-12 17:19:56 +01:00
2368ff6637
vkd3d-shader/hlsl: Introduce simplify_exprs().
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Also invoke simplify_exprs() after replace_deref_path_with_offset().
2025-03-12 17:18:52 +01:00
c6f18c9394
vkd3d-shader/hlsl: Support indirect addressing of uniforms in sm4_generate_vsir_reg_from_deref().
2025-03-12 17:14:52 +01:00
f6c35144e4
vkd3d-shader/hlsl: Support patch arrays in hlsl_reg_from_deref().
2025-03-12 17:10:32 +01:00
261b5120f6
vkd3d-shader/hlsl: Allow non-constant indices in register_deref_usage().
2025-03-12 17:10:32 +01:00
1c2434f4d3
vkd3d-shader/hlsl: Allow uint1-typed deref path nodes.
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When derefs with non-constant indices are copy-propagated, it is
possible to end up with uint1-typed path nodes.
Also, introduce hlsl_is_vec1().
2025-03-12 17:09:35 +01:00
766492d1cc
vkd3d-shader/glsl: Implement support for indirect constant buffer addressing.
2025-03-12 17:06:47 +01:00
16b0afc192
vkd3d-shader/tpf: Write non-zero static offsets in relative addressing mode in sm4_write_register_index().
2025-03-12 17:04:52 +01:00
81dc67b1ef
demos: Add copyright headers to the HLSL shaders.
2025-03-10 15:18:07 +01:00
8f28956108
vkd3d-shader/hlsl: Fix writing the sincos extra constants.
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Fixes: 4ed16108f0
2025-03-10 15:17:19 +01:00
d075c3c274
vkd3d-shader/hlsl: Fix temp allocation for ps 1.x.
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Iterate over the extern vars, not the parameters. The synthesized inputs and
output don't go in the function parameters.
Fixes: 8b57a612d7
2025-03-10 15:17:19 +01:00
553e37314a
vkd3d-shader/fx: Print string object entries for fx_2_0.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2025-03-10 15:14:32 +01:00
3749171656
vkd3d-shader/fx: Output object initialiser IDs for fx_2_0.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2025-03-10 15:14:24 +01:00