Fazana
d79dd5a51f
Make collision build with Ofast
...
😔
nothing makes sense anymore.
2021-09-30 12:17:54 +01:00
Fazana
4448273b14
Move raycasts back to math_util
2021-09-30 10:40:37 +01:00
Fazana
be79ded91e
Fix build error with debug_box.c
2021-09-30 10:31:31 +01:00
Arceveti
cfa6e6dc9f
Fix squishy doors on LLE
2021-09-29 23:43:14 -07:00
Arceveti
b8804bba87
Fix teleporting on poles
2021-09-29 21:25:36 -07:00
Arceveti
4fe6b323e7
Automatically calculate SURFACE_POOL_SIZE and SURFACE_NODE_POOL_SIZE
2021-09-29 16:38:36 -07:00
Arceveti
d1ed598480
Whoops, lowercase absf already exists
2021-09-29 16:37:20 -07:00
Arceveti
ef4ffdc71f
#define floorAngle floorYaw for compatibility
2021-09-29 16:32:23 -07:00
Arceveti
824056390f
Lowercase abs and signum_positive defines
2021-09-29 16:22:34 -07:00
Arceveti
50d180134f
ok
2021-09-29 15:18:28 -07:00
Arceveti
3bfb394b70
Fix compiler warnings
2021-09-29 13:28:49 -07:00
Arceveti
a8afa914cd
some surface_terrains.h defines
2021-09-29 12:59:49 -07:00
Arceveti
9b4b9d9c03
Add ENABLE_DEBUG_FREE_MOVE + improve debug free move controls
2021-09-29 12:35:46 -07:00
Arceveti
f68c63703e
Improve debug level select controls
2021-09-29 12:00:37 -07:00
Arceveti
911246541e
Merge https://github.com/CrashOveride95/ultrasm64 into nightly
2021-09-29 11:51:43 -07:00
Arceveti
66932d84a4
Add DISABLE_LEVEL_SPECIFIC_CHECKS
2021-09-29 11:30:07 -07:00
Arceveti
c203e8a17d
Add find_room_floor
2021-09-29 10:35:27 -07:00
Arceveti
c9d48d3c43
Fix BBH crash
2021-09-29 10:19:34 -07:00
Arceveti
f10955b785
Move some structs/data into proper behavior files
2021-09-29 10:10:14 -07:00
Fazana
510e5c137f
Revert some changes
...
Something amongst these remaining changes is a substantial decrease in game performance. I've taken out stuff that's confirmed not to, whilst something left is part of the problem.
2021-09-29 11:59:19 +01:00
Arceveti
67ee6b395b
callContext arg name in geo functions
2021-09-29 00:09:11 -07:00
Arceveti
565af70485
Fix alloc_display_list in intro_draw_face
2021-09-28 23:55:49 -07:00
Arceveti
f8a9eaea4b
Fix GRAPH_RENDER_FLAGS_SIZE + Add OBJ_FLAG_OCCLUDE_SILHOUETTE + name Bowser 1 painting dl's
2021-09-28 23:43:44 -07:00
Arceveti
3af946e2bd
Merge branch 'nightly' of https://github.com/Reonu/HackerSM64 into nightly
2021-09-28 22:43:48 -07:00
Arceveti
8e398008d8
Optimize out a bunch of sqrtf
2021-09-28 22:43:29 -07:00