Commit Graph

647 Commits

Author SHA1 Message Date
Reonu
30fd330755 Reonu not edit the readme 20 times challenge 2021-08-25 00:13:06 +01:00
Reonu
083670df23 Add Lighting Engine mention to main readme 2021-08-25 00:11:51 +01:00
Fazana
53acc2cc31 Merge pull request #41 from aglab2/pupper-landing-master
Puppycam: fixed unsmooth landing from the high places
2021-08-24 16:50:38 +01:00
Fazana
8406c39167 Surface typedef tweak 2021-08-24 16:38:32 +01:00
aglab2
28c4ae2e3f Puppycam: fixed unsmooth landing from the high places 2021-08-24 23:34:33 +08:00
Fazana
435e8c74fa Puppycam raycasts moved to engine segment
Also no longer need puppycam enabled to use.
2021-08-24 13:53:04 +01:00
Fazana
710256e9f1 TLB clears fixed for real for real
man.
2021-08-23 18:38:43 +01:00
Fazana
43fae23555 The most important commit to date. 2021-08-23 17:22:46 +01:00
Fazana
bc903a73fc Further TLB fix
Imagine testing 2 segments and having them work perfectly fine, and then you go for the third, and it somehow doesn't work, because clearly you can't trust a system that loads 3 things in a row to just map it to the first 3 :^)
So guess we have a mapping segment table now to track it.
2021-08-23 14:06:27 +01:00
Fazana
bc1fac4b9e Farcall tweaks
You can now safely store code in global banks without the game murdering it. Also fixed some `memory.c` warnings
2021-08-23 12:10:03 +01:00
Fazana
6fe64bc9ab Merge remote-tracking branch 'upstream/master' 2021-08-22 22:11:35 +01:00
Fazana
65d5894b9d Update README.md 2021-08-22 21:52:50 +01:00
Fazana
011459e413 Merge pull request #36 from Reonu/puppycamera2
Farcall
2021-08-22 21:50:59 +01:00
CrashOveride95
587137a5fe whoops didn't commit everything 2021-08-22 11:59:26 -04:00
CrashOveride95
4ea65071f3 Add L3DEX2 mode
Mostly as a "curiosity" mode, not intended to be used for serious mods
(unless you implement ucode loading but that's not being done here)
2021-08-22 11:59:13 -04:00
Fazana
ccfa157455 Farcall 2021-08-22 13:39:47 +01:00
Fazana
ba85b7c017 Puppyprint fix
Makes the test func run only when needed rather than all the time.
2021-08-21 17:59:21 +01:00
Fazana
be3f940714 Update README.md 2021-08-21 00:20:20 +01:00
Fazana
e20a59ed18 Visual Surface envboxes
Visual Surface collisions now include environment boxes.
2021-08-20 23:44:31 +01:00
Fazana
90b52b185e Merge pull request #35 from Reonu/puppycamera2
Visual Collision Debug
2021-08-20 18:03:52 +01:00
Fazana
2469b9e67d fix epic undo fail
fix epic undo fail
2021-08-20 18:00:17 +01:00
Fazana
ced848892c Visual Collision Debug
Added some toggable visuals when enabled.
Allows you to see surface collision, as well as object hitboxes.
2021-08-20 17:39:22 +01:00
Reonu
9fb44f0099 Merge pull request #34 from PyroJay4/patch-6
Update dialogs.h
2021-08-20 16:47:11 +01:00
PyroJay4
7b2391d948 Update dialogs.h 2021-08-20 08:57:22 -04:00
PyroJay4
5f094cacf9 Update dialogs.h
idk i was browsing decomp and this typo bugged me kekw
2021-08-20 08:55:40 -04:00