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@@ -298,6 +298,7 @@ void area_update_objects(void) {
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* transition type, time in frames, and the RGB color that will fill the screen.
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*/
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void play_transition(s16 transType, s16 time, u8 red, u8 green, u8 blue) {
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#ifndef L3DEX2_ALONE
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gWarpTransition.isActive = TRUE;
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gWarpTransition.type = transType;
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gWarpTransition.time = time;
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@@ -348,6 +349,7 @@ void play_transition(s16 transType, s16 time, u8 red, u8 green, u8 blue) {
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gWarpTransition.data.endTexRadius = GFX_DIMENSIONS_FULL_RADIUS;
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}
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}
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#endif
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}
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/*
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@@ -269,7 +269,10 @@ void create_gfx_task_structure(void) {
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gGfxSPTask->task.t.ucode_boot = rspbootTextStart;
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gGfxSPTask->task.t.ucode_boot_size = ((u8 *) rspbootTextEnd - (u8 *) rspbootTextStart);
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gGfxSPTask->task.t.flags = 0;
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#ifdef F3DZEX_GBI_2
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#ifdef L3DEX2_ALONE
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gGfxSPTask->task.t.ucode = gspL3DEX2_fifoTextStart;
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gGfxSPTask->task.t.ucode_data = gspL3DEX2_fifoDataStart;
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#elif F3DZEX_GBI_2
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gGfxSPTask->task.t.ucode = gspF3DZEX2_PosLight_fifoTextStart;
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gGfxSPTask->task.t.ucode_data = gspF3DZEX2_PosLight_fifoDataStart;
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#elif F3DEX2PL_GBI
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@@ -70,9 +70,11 @@ Gfx *geo_skybox_main(s32 callContext, struct GraphNode *node, UNUSED Mat4 *mtx)
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struct GraphNodePerspective *camFrustum =
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(struct GraphNodePerspective *) camNode->fnNode.node.parent;
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#ifndef L3DEX2_ALONE
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gfx = create_skybox_facing_camera(0, backgroundNode->background, camFrustum->fov, gLakituState.pos[0],
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gLakituState.pos[1], gLakituState.pos[2], gLakituState.focus[0],
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gLakituState.focus[1], gLakituState.focus[2]);
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#endif
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}
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return gfx;
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@@ -298,7 +298,9 @@ Gfx *geo_cannon_circle_base(s32 callContext, struct GraphNode *node, UNUSED Mat4
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if (callContext == GEO_CONTEXT_RENDER && gCurrentArea != NULL
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&& gCurrentArea->camera->mode == CAMERA_MODE_INSIDE_CANNON) {
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graphNode->fnNode.node.flags = (graphNode->fnNode.node.flags & 0xFF) | 0x500;
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#ifndef L3DEX2_ALONE
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dlist = render_cannon_circle_base();
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#endif
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}
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return dlist;
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}
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