pokecrystal-board/data
mid-kid d4025863cf Rename some battle commands
`hittarget` was misleading, as it doesn't actually "hit" the target, it
only plays the animation. As such, I've renamed it to `moveanim`.

`checkfaint` has nothing to do with checking if the user or target has
fainted, instead, it applies wCurDamage onto the target's HP, hitting
the substitute if applicable. I've renamed the command to `applydamage`
and all of its subfunctions accordingly.
2018-04-04 23:27:40 +02:00
..
battle Rename some battle commands 2018-04-04 23:27:40 +02:00
battle_anims Label more ANIM_OBJ_* constants 2018-01-12 13:47:04 -05:00
battle_tower More Unicode 2018-01-19 02:30:19 -05:00
decorations EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481) 2018-01-24 10:46:49 -05:00
events "chances" → "probabilities", since other files use that term and "changes" exists right next to it 2018-02-04 11:46:53 -05:00
items No redundant item effect labels 2018-02-05 13:03:05 -05:00
maps Document more quirks and bugs 2018-02-26 13:41:48 -05:00
mobile Odds and ends in bank 45 (and more ascii incbins). 2015-02-06 00:19:36 -08:00
moves Rename some battle commands 2018-04-04 23:27:40 +02:00
phone * BillPhoneGeneriText -> BillPhoneGenericText 2018-02-26 22:29:09 -05:00
pokemon Document more quirks and bugs 2018-02-26 13:41:48 -05:00
radio Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-25 20:39:54 -05:00
sprite_anims wiggle → wobble 2018-01-19 00:16:08 -05:00
sprites Format map object attributes like trainer attributes, in preparation for bit flag constants 2018-02-25 16:49:03 -05:00
text Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-25 20:39:54 -05:00
tilesets Fix off-by-one error 2018-01-26 20:57:55 -05:00
trainers Document more quirks and bugs 2018-02-26 13:41:48 -05:00
types Badge type boosts make sense in data/types/ 2018-01-28 01:17:32 -05:00
wild map → map_id; map_def → map; map_data → map_attributes 2018-02-03 17:11:55 -05:00
collision_permissions.asm Define constants for collision types 2017-12-12 16:15:58 -05:00
credits_script.asm Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
credits_strings.asm Japanese characters in Japanese text (e.g. "ォ" not "," for $f4) 2018-01-19 21:49:16 -05:00
default_options.asm Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
engine_flags.asm ENGINE_BUG_CONTEST_ON -> ENGINE_MAIN_MENU_MOBILE_CHOICES (resolves #490) 2018-02-25 22:23:20 -05:00
growth_rates.asm Official egg group names 2018-01-31 12:03:43 -05:00
icon_pointers.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
mon_menu.asm const_def N 2018-01-31 11:38:45 -05:00
party_menu_qualities.asm Move party menu qualities to data/ 2018-01-11 02:54:07 -05:00
player_names.asm MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440) 2018-01-23 16:08:43 -05:00
predef_pointers.asm Pkmn -> Mon 2018-02-22 17:39:06 +01:00
sgb_ctrl_packets.asm Remove trailing whitespace 2018-01-18 21:48:52 -05:00
special_pointers.asm * Remove rept 4 (fa3192e) 2018-02-25 19:23:01 -05:00
text_buffers.asm Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
tilesets.asm Make tileset palette maps easier to edit 2018-02-09 13:50:20 -05:00
unused_53d84.asm Add data/text/ 2018-01-22 17:33:52 -05:00