mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Rename some battle commands
`hittarget` was misleading, as it doesn't actually "hit" the target, it only plays the animation. As such, I've renamed it to `moveanim`. `checkfaint` has nothing to do with checking if the user or target has fainted, instead, it applies wCurDamage onto the target's HP, hitting the substitute if applicable. I've renamed the command to `applydamage` and all of its subfunctions accordingly.
This commit is contained in:
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@ -14,10 +14,10 @@ BattleCommandPointers: ; 3fd28
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dw BattleCommand_DamageVariation ; 34cfd
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dw BattleCommand_CheckHit ; 34d32
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dw BattleCommand_LowerSub ; 34eee
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dw BattleCommand_HitTargetNoSub ; 34f60
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dw BattleCommand_MoveAnimNoSub ; 34f60
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dw BattleCommand_RaiseSub ; 35004
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dw BattleCommand_FailureText ; 35023
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dw BattleCommand_CheckFaint ; 3505e
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dw BattleCommand_ApplyDamage ; 3505e
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dw BattleCommand_CriticalText ; 35175
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dw BattleCommand_SuperEffectiveText ; 351ad
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dw BattleCommand_CheckDestinyBond ; 351c0
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@ -174,7 +174,7 @@ BattleCommandPointers: ; 3fd28
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dw BattleCommand_BeatUpFailText ; 355b5
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dw BattleCommand_ClearMissDamage ; 355d5 - a9
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dw BattleCommand_MoveDelay ; 37e80
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dw BattleCommand_HitTarget ; 34f57
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dw BattleCommand_MoveAnim ; 34f57
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dw BattleCommand_TriStatusChance ; 3658f
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dw BattleCommand_SuperEffectiveLoopText ; 351a5
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dw BattleCommand_StartLoop ; 35197
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@ -10,9 +10,9 @@ NormalHit:
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stab
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damagevariation
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checkhit
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -40,9 +40,9 @@ PoisonHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -60,9 +60,9 @@ LeechHit:
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stab
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damagevariation
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checkhit
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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draintarget
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@ -82,9 +82,9 @@ BurnHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -103,9 +103,9 @@ FreezeHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -124,9 +124,9 @@ ParalyzeHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -145,9 +145,9 @@ Selfdestruct:
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damagevariation
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checkhit
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selfdestruct
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hittargetnosub
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moveanimnosub
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -165,9 +165,9 @@ DreamEater:
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stab
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damagevariation
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checkhit
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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eatdream
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@ -544,9 +544,9 @@ AttackDownHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -566,9 +566,9 @@ DefenseDownHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -589,9 +589,9 @@ SpeedDownHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -611,9 +611,9 @@ SpecialAttackDownHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -633,9 +633,9 @@ SpecialDefenseDownHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -655,9 +655,9 @@ AccuracyDownHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -677,9 +677,9 @@ EvasionDownHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -699,9 +699,9 @@ DefenseUpHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -721,9 +721,9 @@ AttackUpHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -743,9 +743,9 @@ AllUpHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -763,9 +763,9 @@ PayDay:
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stab
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damagevariation
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checkhit
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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payday
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@ -796,9 +796,9 @@ Bide:
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unleashenergy
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resettypematchup
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checkhit
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hittarget
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moveanim
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bidefailtext
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checkfaint
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applydamage
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checkdestinybond
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buildopponentrage
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kingsrock
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@ -817,9 +817,9 @@ Rampage:
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stab
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damagevariation
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clearmissdamage
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -848,9 +848,9 @@ MultiHit:
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stab
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damagevariation
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clearmissdamage
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hittargetnosub
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moveanimnosub
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failuretext
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checkfaint
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applydamage
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criticaltext
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cleartext
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supereffectivelooptext
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@ -875,9 +875,9 @@ PoisonMultiHit:
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stab
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damagevariation
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clearmissdamage
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hittargetnosub
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moveanimnosub
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failuretext
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checkfaint
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applydamage
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criticaltext
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cleartext
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supereffectivelooptext
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@ -900,9 +900,9 @@ FlinchHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -916,9 +916,9 @@ OHKOHit:
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doturn
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stab
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ohko
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -935,9 +935,9 @@ RecoilHit:
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stab
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damagevariation
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checkhit
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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recoil
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@ -980,9 +980,9 @@ ConfuseHit:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1022,9 +1022,9 @@ TriAttack:
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stab
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damagevariation
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checkhit
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1066,9 +1066,9 @@ SkyAttack:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1094,9 +1094,9 @@ HyperBeam:
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stab
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damagevariation
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checkhit
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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rechargenextturn
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@ -1115,10 +1115,10 @@ Rage:
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checkhit
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ragedamage
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damagevariation
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hittarget
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moveanim
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failuretext
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rage
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1176,9 +1176,9 @@ RazorWind:
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stab
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damagevariation
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checkhit
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1198,10 +1198,10 @@ Fly:
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stab
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damagevariation
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checkhit
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hittargetnosub
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moveanimnosub
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raisesub
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1220,9 +1220,9 @@ TrapTarget:
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stab
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damagevariation
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clearmissdamage
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1239,9 +1239,9 @@ StaticDamage:
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constantdamage
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checkhit
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resettypematchup
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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checkdestinybond
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buildopponentrage
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kingsrock
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@ -1254,9 +1254,9 @@ Reversal:
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constantdamage
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stab
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checkhit
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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supereffectivetext
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checkdestinybond
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buildopponentrage
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@ -1268,9 +1268,9 @@ Counter:
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usedmovetext
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doturn
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counter
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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checkdestinybond
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buildopponentrage
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kingsrock
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@ -1304,9 +1304,9 @@ Snore:
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checkhit
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effectchance
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snore
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1378,9 +1378,9 @@ FalseSwipe:
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damagevariation
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falseswipe
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checkhit
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1409,9 +1409,9 @@ TripleKick:
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stab
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damagevariation
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clearmissdamage
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hittargetnosub
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moveanimnosub
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failuretext
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checkfaint
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applydamage
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criticaltext
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cleartext
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supereffectivelooptext
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@ -1434,9 +1434,9 @@ Thief:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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thief
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@ -1470,9 +1470,9 @@ FlameWheel:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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defrost
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@ -1543,9 +1543,9 @@ Rollout:
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checkhit
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rolloutpower
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damagevariation
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1582,9 +1582,9 @@ FuryCutter:
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checkhit
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furycutter
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damagevariation
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1611,9 +1611,9 @@ Return:
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stab
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damagevariation
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checkhit
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1634,7 +1634,7 @@ Present:
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damagevariation
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clearmissdamage
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1653,9 +1653,9 @@ Frustration:
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stab
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damagevariation
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checkhit
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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checkdestinybond
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@ -1681,9 +1681,9 @@ SacredFire:
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damagevariation
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checkhit
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effectchance
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hittarget
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moveanim
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failuretext
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checkfaint
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applydamage
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criticaltext
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supereffectivetext
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defrost
|
||||
@ -1704,9 +1704,9 @@ Magnitude:
|
||||
damagevariation
|
||||
checkhit
|
||||
doubleundergrounddamage
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
criticaltext
|
||||
supereffectivetext
|
||||
checkdestinybond
|
||||
@ -1732,9 +1732,9 @@ Pursuit:
|
||||
damagevariation
|
||||
pursuit
|
||||
checkhit
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
criticaltext
|
||||
supereffectivetext
|
||||
checkdestinybond
|
||||
@ -1752,9 +1752,9 @@ RapidSpin:
|
||||
stab
|
||||
damagevariation
|
||||
checkhit
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
criticaltext
|
||||
supereffectivetext
|
||||
clearhazards
|
||||
@ -1794,9 +1794,9 @@ HiddenPower:
|
||||
stab
|
||||
damagevariation
|
||||
checkhit
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
criticaltext
|
||||
supereffectivetext
|
||||
checkdestinybond
|
||||
@ -1824,7 +1824,7 @@ FakeOut:
|
||||
doturn
|
||||
checkhit
|
||||
fakeout
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
endmove
|
||||
|
||||
@ -1847,9 +1847,9 @@ MirrorCoat:
|
||||
usedmovetext
|
||||
doturn
|
||||
mirrorcoat
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
checkdestinybond
|
||||
buildopponentrage
|
||||
kingsrock
|
||||
@ -1867,9 +1867,9 @@ SkullBash:
|
||||
stab
|
||||
damagevariation
|
||||
checkhit
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
criticaltext
|
||||
supereffectivetext
|
||||
checkdestinybond
|
||||
@ -1892,9 +1892,9 @@ Twister:
|
||||
doubleflyingdamage
|
||||
checkhit
|
||||
effectchance
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
criticaltext
|
||||
supereffectivetext
|
||||
checkdestinybond
|
||||
@ -1914,9 +1914,9 @@ Earthquake:
|
||||
doubleundergrounddamage
|
||||
checkhit
|
||||
effectchance
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
criticaltext
|
||||
supereffectivetext
|
||||
checkdestinybond
|
||||
@ -1933,9 +1933,9 @@ FutureSight:
|
||||
futuresight
|
||||
damagevariation ; skip here if last turn
|
||||
checkhit
|
||||
hittargetnosub
|
||||
moveanimnosub
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
checkdestinybond
|
||||
buildopponentrage
|
||||
endmove
|
||||
@ -1951,9 +1951,9 @@ Gust:
|
||||
damagevariation
|
||||
doubleflyingdamage
|
||||
checkhit
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
criticaltext
|
||||
supereffectivetext
|
||||
checkdestinybond
|
||||
@ -1972,9 +1972,9 @@ Stomp:
|
||||
doubleminimizedamage
|
||||
checkhit
|
||||
effectchance
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
criticaltext
|
||||
supereffectivetext
|
||||
checkdestinybond
|
||||
@ -1995,9 +1995,9 @@ Solarbeam:
|
||||
stab
|
||||
damagevariation
|
||||
checkhit
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
criticaltext
|
||||
supereffectivetext
|
||||
checkdestinybond
|
||||
@ -2017,9 +2017,9 @@ Thunder:
|
||||
effectchance
|
||||
stab
|
||||
damagevariation
|
||||
hittarget
|
||||
moveanim
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
criticaltext
|
||||
supereffectivetext
|
||||
checkdestinybond
|
||||
@ -2047,9 +2047,9 @@ BeatUp:
|
||||
damagecalc
|
||||
damagevariation
|
||||
clearmissdamage
|
||||
hittargetnosub
|
||||
moveanimnosub
|
||||
failuretext
|
||||
checkfaint
|
||||
applydamage
|
||||
criticaltext
|
||||
cleartext
|
||||
supereffectivetext
|
||||
|
@ -556,8 +556,8 @@ CheckEnemyTurn: ; 3421f
|
||||
and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND
|
||||
call z, PlayFXAnimID
|
||||
|
||||
ld c, $1
|
||||
call EnemyHurtItself
|
||||
ld c, TRUE
|
||||
call DoEnemyDamage
|
||||
call BattleCommand_RaiseSub
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
@ -676,8 +676,8 @@ HitConfusion: ; 343a5
|
||||
call CallBattleCore
|
||||
ld a, $1
|
||||
ld [hBGMapMode], a
|
||||
ld c, $1
|
||||
call PlayerHurtItself
|
||||
ld c, TRUE
|
||||
call DoPlayerDamage
|
||||
jp BattleCommand_RaiseSub
|
||||
|
||||
; 343db
|
||||
@ -2081,16 +2081,16 @@ BattleCommand_LowerSub: ; 34eee
|
||||
; 34f57
|
||||
|
||||
|
||||
BattleCommand_HitTarget: ; 34f57
|
||||
; hittarget
|
||||
BattleCommand_MoveAnim: ; 34f57
|
||||
; moveanim
|
||||
call BattleCommand_LowerSub
|
||||
call BattleCommand_HitTargetNoSub
|
||||
call BattleCommand_MoveAnimNoSub
|
||||
jp BattleCommand_RaiseSub
|
||||
|
||||
; 34f60
|
||||
|
||||
|
||||
BattleCommand_HitTargetNoSub: ; 34f60
|
||||
BattleCommand_MoveAnimNoSub: ; 34f60
|
||||
ld a, [wAttackMissed]
|
||||
and a
|
||||
jp nz, BattleCommand_MoveDelay
|
||||
@ -2274,65 +2274,68 @@ BattleCommand_FailureText: ; 35023
|
||||
; 3505e
|
||||
|
||||
|
||||
BattleCommand_CheckFaint: ; 3505e
|
||||
; checkfaint
|
||||
BattleCommand_ApplyDamage: ; 3505e
|
||||
; applydamage
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS1_OPP
|
||||
call GetBattleVar
|
||||
bit SUBSTATUS_ENDURE, a
|
||||
jr z, .not_enduring
|
||||
call BattleCommand_FalseSwipe
|
||||
ld b, $0
|
||||
jr nc, .okay
|
||||
ld b, $1
|
||||
jr .okay
|
||||
jr z, .focus_band
|
||||
|
||||
.not_enduring
|
||||
call BattleCommand_FalseSwipe
|
||||
ld b, 0
|
||||
jr nc, .damage
|
||||
ld b, 1
|
||||
jr .damage
|
||||
|
||||
.focus_band
|
||||
call GetOpponentItem
|
||||
ld a, b
|
||||
cp HELD_FOCUS_BAND
|
||||
ld b, $0
|
||||
jr nz, .okay
|
||||
ld b, 0
|
||||
jr nz, .damage
|
||||
|
||||
call BattleRandom
|
||||
cp c
|
||||
jr nc, .okay
|
||||
jr nc, .damage
|
||||
call BattleCommand_FalseSwipe
|
||||
ld b, $0
|
||||
jr nc, .okay
|
||||
ld b, $2
|
||||
.okay
|
||||
ld b, 0
|
||||
jr nc, .damage
|
||||
ld b, 2
|
||||
|
||||
.damage
|
||||
push bc
|
||||
call .check_sub
|
||||
ld c, $0
|
||||
call .update_damage_taken
|
||||
ld c, FALSE
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
jr nz, .damage_player
|
||||
call EnemyHurtItself
|
||||
call DoEnemyDamage
|
||||
jr .done_damage
|
||||
|
||||
.damage_player
|
||||
call PlayerHurtItself
|
||||
call DoPlayerDamage
|
||||
|
||||
.done_damage
|
||||
pop bc
|
||||
ld a, b
|
||||
and a
|
||||
ret z
|
||||
|
||||
dec a
|
||||
jr nz, .not_enduring2
|
||||
jr nz, .focus_band_text
|
||||
ld hl, EnduredText
|
||||
jp StdBattleTextBox
|
||||
|
||||
.not_enduring2
|
||||
.focus_band_text
|
||||
call GetOpponentItem
|
||||
ld a, [hl]
|
||||
ld [wNamedObjectIndexBuffer], a
|
||||
call GetItemName
|
||||
|
||||
ld hl, HungOnText
|
||||
jp StdBattleTextBox
|
||||
|
||||
.check_sub
|
||||
.update_damage_taken
|
||||
ld a, BATTLE_VARS_SUBSTATUS4_OPP
|
||||
call GetBattleVar
|
||||
bit SUBSTATUS_SUBSTITUTE, a
|
||||
@ -2341,10 +2344,10 @@ BattleCommand_CheckFaint: ; 3505e
|
||||
ld de, wPlayerDamageTaken + 1
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
jr nz, .damage_taken
|
||||
jr nz, .got_damage_taken
|
||||
ld de, wEnemyDamageTaken + 1
|
||||
|
||||
.damage_taken
|
||||
.got_damage_taken
|
||||
ld a, [wCurDamage + 1]
|
||||
ld b, a
|
||||
ld a, [de]
|
||||
@ -2418,11 +2421,11 @@ GetFailureResultText: ; 350e4
|
||||
ld a, $1
|
||||
ld [wKickCounter], a
|
||||
call LoadMoveAnim
|
||||
ld c, $1
|
||||
ld c, TRUE
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
jp nz, EnemyHurtItself
|
||||
jp PlayerHurtItself
|
||||
jp nz, DoEnemyDamage
|
||||
jp DoPlayerDamage
|
||||
|
||||
FailText_CheckOpponentProtect: ; 35157
|
||||
ld a, BATTLE_VARS_SUBSTATUS1_OPP
|
||||
@ -3620,15 +3623,13 @@ PlayFXAnimID: ; 35d08
|
||||
|
||||
ld c, 3
|
||||
call DelayFrames
|
||||
|
||||
callfar PlayBattleAnim
|
||||
|
||||
ret
|
||||
|
||||
; 35d1c
|
||||
|
||||
|
||||
EnemyHurtItself: ; 35d1c
|
||||
DoEnemyDamage: ; 35d1c
|
||||
ld hl, wCurDamage
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
@ -3638,13 +3639,14 @@ EnemyHurtItself: ; 35d1c
|
||||
|
||||
ld a, c
|
||||
and a
|
||||
jr nz, .mimic_sub_check
|
||||
|
||||
jr nz, .ignore_substitute
|
||||
ld a, [wEnemySubStatus4]
|
||||
bit SUBSTATUS_SUBSTITUTE, a
|
||||
jp nz, SelfInflictDamageToSubstitute
|
||||
jp nz, DoSubstituteDamage
|
||||
|
||||
.mimic_sub_check
|
||||
.ignore_substitute
|
||||
; Substract wCurDamage from wEnemyMonHP.
|
||||
; store original HP in little endian wBuffer3/4
|
||||
ld a, [hld]
|
||||
ld b, a
|
||||
ld a, [wEnemyMonHP + 1]
|
||||
@ -3657,19 +3659,18 @@ EnemyHurtItself: ; 35d1c
|
||||
ld [wBuffer4], a
|
||||
sbc b
|
||||
ld [wEnemyMonHP], a
|
||||
jr nc, .mimic_faint
|
||||
jr nc, .no_underflow
|
||||
|
||||
ld a, [wBuffer4]
|
||||
ld [hli], a
|
||||
ld a, [wBuffer3]
|
||||
ld [hl], a
|
||||
|
||||
xor a
|
||||
ld hl, wEnemyMonHP
|
||||
ld [hli], a
|
||||
ld [hl], a
|
||||
|
||||
.mimic_faint
|
||||
.no_underflow
|
||||
ld hl, wEnemyMonMaxHP
|
||||
ld a, [hli]
|
||||
ld [wBuffer2], a
|
||||
@ -3680,6 +3681,7 @@ EnemyHurtItself: ; 35d1c
|
||||
ld [wBuffer6], a
|
||||
ld a, [hl]
|
||||
ld [wBuffer5], a
|
||||
|
||||
hlcoord 2, 2
|
||||
xor a
|
||||
ld [wWhichHPBar], a
|
||||
@ -3690,7 +3692,7 @@ EnemyHurtItself: ; 35d1c
|
||||
; 35d7e
|
||||
|
||||
|
||||
PlayerHurtItself: ; 35d7e
|
||||
DoPlayerDamage: ; 35d7e
|
||||
ld hl, wCurDamage
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
@ -3700,12 +3702,15 @@ PlayerHurtItself: ; 35d7e
|
||||
|
||||
ld a, c
|
||||
and a
|
||||
jr nz, .mimic_sub_check
|
||||
|
||||
jr nz, .ignore_substitute
|
||||
ld a, [wPlayerSubStatus4]
|
||||
bit SUBSTATUS_SUBSTITUTE, a
|
||||
jp nz, SelfInflictDamageToSubstitute
|
||||
.mimic_sub_check
|
||||
jp nz, DoSubstituteDamage
|
||||
|
||||
.ignore_substitute
|
||||
; Substract wCurDamage from wBattleMonHP.
|
||||
; store original HP in little endian wBuffer3/4
|
||||
; store new HP in little endian wBuffer5/6
|
||||
ld a, [hld]
|
||||
ld b, a
|
||||
ld a, [wBattleMonHP + 1]
|
||||
@ -3719,14 +3724,13 @@ PlayerHurtItself: ; 35d7e
|
||||
sbc b
|
||||
ld [wBattleMonHP], a
|
||||
ld [wBuffer6], a
|
||||
jr nc, .mimic_faint
|
||||
jr nc, .no_underflow
|
||||
|
||||
ld a, [wBuffer4]
|
||||
ld [hli], a
|
||||
ld a, [wBuffer3]
|
||||
ld [hl], a
|
||||
xor a
|
||||
|
||||
ld hl, wBattleMonHP
|
||||
ld [hli], a
|
||||
ld [hl], a
|
||||
@ -3734,14 +3738,15 @@ PlayerHurtItself: ; 35d7e
|
||||
ld [hli], a
|
||||
ld [hl], a
|
||||
|
||||
.mimic_faint
|
||||
.no_underflow
|
||||
ld hl, wBattleMonMaxHP
|
||||
ld a, [hli]
|
||||
ld [wBuffer2], a
|
||||
ld a, [hl]
|
||||
ld [wBuffer1], a
|
||||
|
||||
hlcoord 10, 9
|
||||
ld a, $1
|
||||
ld a, 1
|
||||
ld [wWhichHPBar], a
|
||||
predef AnimateHPBar
|
||||
.did_no_damage
|
||||
@ -3750,8 +3755,7 @@ PlayerHurtItself: ; 35d7e
|
||||
; 35de0
|
||||
|
||||
|
||||
SelfInflictDamageToSubstitute: ; 35de0
|
||||
|
||||
DoSubstituteDamage: ; 35de0
|
||||
ld hl, SubTookDamageText
|
||||
call StdBattleTextBox
|
||||
|
||||
|
@ -1,6 +1,8 @@
|
||||
BattleCommand_FalseSwipe: ; 35c94
|
||||
; falseswipe
|
||||
|
||||
; Makes sure wCurDamage < MonHP
|
||||
|
||||
ld hl, wEnemyMonHP
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
@ -15,12 +17,14 @@ BattleCommand_FalseSwipe: ; 35c94
|
||||
pop de
|
||||
pop hl
|
||||
jr c, .done
|
||||
|
||||
ld a, [hli]
|
||||
ld [de], a
|
||||
inc de
|
||||
ld a, [hl]
|
||||
dec a
|
||||
ld [de], a
|
||||
|
||||
inc a
|
||||
jr nz, .okay
|
||||
dec de
|
||||
@ -28,11 +32,13 @@ BattleCommand_FalseSwipe: ; 35c94
|
||||
dec a
|
||||
ld [de], a
|
||||
.okay
|
||||
|
||||
ld a, [wCriticalHit]
|
||||
cp 2
|
||||
jr nz, .carry
|
||||
xor a
|
||||
ld [wCriticalHit], a
|
||||
|
||||
.carry
|
||||
scf
|
||||
ret
|
||||
|
@ -15,10 +15,10 @@ ENDM
|
||||
command damagevariation ; 08
|
||||
command checkhit ; 09
|
||||
command lowersub ; 0a
|
||||
command hittargetnosub ; 0b
|
||||
command moveanimnosub ; 0b
|
||||
command raisesub ; 0c
|
||||
command failuretext ; 0d
|
||||
command checkfaint ; 0e
|
||||
command applydamage ; 0e
|
||||
command criticaltext ; 0f
|
||||
command supereffectivetext ; 10
|
||||
command checkdestinybond ; 11
|
||||
@ -175,7 +175,7 @@ ENDM
|
||||
command beatupfailtext ; a8
|
||||
command clearmissdamage ; a9
|
||||
command movedelay ; aa
|
||||
command hittarget ; ab
|
||||
command moveanim ; ab
|
||||
command tristatuschance ; ac
|
||||
command supereffectivelooptext ; ad
|
||||
command startloop ; ae
|
||||
|
Loading…
Reference in New Issue
Block a user