Make tileset palette maps easier to edit

This commit is contained in:
Rangi 2018-02-09 13:50:20 -05:00
parent c158404b7c
commit 62d6f72bb3
3 changed files with 2 additions and 2 deletions

View File

@ -7,8 +7,8 @@ ENDM
; Associated data:
; - The *GFX, *Meta, and *Coll are defined in gfx/tilesets.asm
; - The *PalMap are defined in gfx/tileset_palette_maps.asm
; - The *Anim are defined in engine/tileset_anims.asm
; - The *PalMap are defined in gfx/tilesets/palette_maps.asm
Tilesets:: ; 4d596
; entries correspond to TILESET_* constants

View File

@ -206,7 +206,7 @@ INCLUDE "engine/events/buena_menu.asm"
SECTION "bank13", ROMX
INCLUDE "engine/map_palettes.asm"
INCLUDE "gfx/tilesets/palette_maps.asm"
INCLUDE "gfx/tileset_palette_maps.asm"
INCLUDE "data/collision_permissions.asm"
INCLUDE "engine/routines/emptyallsrambanks.asm"
INCLUDE "engine/routines/savemenu_copytilemapatonce.asm"