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array.asm
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Small home/ reorganization
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2020-02-22 00:23:47 +01:00 |
audio.asm
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Change MBC from MBC3 (0x10) to MBC5 (0x1b) (#7)
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2023-07-31 18:52:47 +02:00 |
battle_vars.asm
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Revise some constant definitions
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2021-03-16 18:06:18 -04:00 |
battle.asm
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Change MBC from MBC3 (0x10) to MBC5 (0x1b) (#7)
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2023-07-31 18:52:47 +02:00 |
call_regs.asm
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Small home/ reorganization
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2020-02-22 00:23:47 +01:00 |
clear_sprites.asm
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wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971)
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2022-07-09 17:18:22 -04:00 |
compare.asm
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StringCmp → CompareBytes; CompareLong → CompareBytesLong
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2018-07-23 00:25:53 -04:00 |
copy_name.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
copy_tilemap.asm
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Standardize on lowercase Tilemap and Attrmap
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2020-02-13 18:31:10 +01:00 |
copy.asm
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Remove unreferenced content in bank 0 (#1)
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2023-07-25 11:54:34 +02:00 |
decompress.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
delay.asm
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Require rgbds 0.6.0
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2022-10-02 22:03:53 -04:00 |
double_speed.asm
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Use labels instead of constants for HRAM
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2018-08-25 14:28:22 -04:00 |
fade.asm
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Remove unnecessary DMG and SGB checking (#7)
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2023-07-26 17:02:33 +02:00 |
farcall.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
flag.asm
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Make map environments more granular and make all map palettes except darkness depend on map environment (#7)
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2023-08-04 18:45:50 +02:00 |
game_time.asm
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Updates to more closely sync with pokegold
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2020-10-29 23:23:57 -04:00 |
gfx.asm
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Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10)
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2023-08-07 13:23:57 +02:00 |
header.asm
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Change MBC from MBC3 (0x10) to MBC5 (0x1b) (#7)
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2023-07-31 18:52:47 +02:00 |
hm_moves.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
init.asm
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Change MBC from MBC3 (0x10) to MBC5 (0x1b) (#7)
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2023-07-31 18:52:47 +02:00 |
item.asm
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Use labels instead of constants for HRAM
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2018-08-25 14:28:22 -04:00 |
joypad.asm
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit 1]
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2023-07-27 20:32:15 +02:00 |
lcd.asm
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Remove unreferenced content in bank 0 (#1)
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2023-07-25 11:54:34 +02:00 |
map_objects.asm
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Create a fourth time of day (#2)
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2023-07-31 12:27:53 +02:00 |
map.asm
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Consolidate behavior of fading to/from white in overworld (#2), Fix naming screen tiles (#3) (bug fix to 6e3c5fd008 )
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2023-08-04 23:54:53 +02:00 |
math.asm
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Remove unreferenced content in bank 0 (#1)
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2023-07-25 11:54:34 +02:00 |
menu.asm
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Remove unreferenced content in bank 0 (#1)
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2023-07-25 11:54:34 +02:00 |
movement.asm
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Identify the remaining (non-mobile) uses of another WRAM union
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2020-10-29 14:51:41 -04:00 |
names.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:21 -04:00 |
palettes.asm
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Remove unnecessary DMG and SGB checking (#7)
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2023-07-26 17:02:33 +02:00 |
pokedex_flags.asm
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Small home/ reorganization
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2020-02-22 00:23:47 +01:00 |
pokemon.asm
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Remove unreferenced content in bank 0 (#1)
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2023-07-25 11:54:34 +02:00 |
predef.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
print_bcd.asm
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
print_text.asm
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Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1)
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2023-07-24 21:13:11 +02:00 |
printer.asm
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Harmonize some more symbols with pokegold
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2020-06-16 11:28:52 -04:00 |
queue_script.asm
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Use labels instead of constants for HRAM
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2018-08-25 14:28:22 -04:00 |
random.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
scrolling_menu.asm
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TextBox -> Textbox
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2019-04-09 16:09:18 +02:00 |
serial.asm
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Remove unreferenced content in bank 0 (#1)
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2023-07-25 11:54:34 +02:00 |
sine.asm
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Comment more ROM labels as unreferenced
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2020-06-21 18:33:31 -04:00 |
sprite_anims.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
sprite_updates.asm
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Use labels instead of constants for HRAM
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2018-08-25 14:28:22 -04:00 |
sram.asm
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Change MBC from MBC3 (0x10) to MBC5 (0x1b) (#7)
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2023-07-31 18:52:47 +02:00 |
stone_queue.asm
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Rename the object_struct field labels and constants (#1005)
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2022-09-12 09:15:44 -04:00 |
string.asm
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Misc fixes
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2019-06-04 13:31:22 +02:00 |
text.asm
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Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10)
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2023-08-07 13:23:57 +02:00 |
tilemap.asm
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Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1)
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2023-07-26 17:02:33 +02:00 |
time_palettes.asm
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit 1]
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2023-07-27 20:32:15 +02:00 |
time.asm
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Create a fourth time of day (#2) [Commit 2]
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2023-07-31 12:32:36 +02:00 |
trainers.asm
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Remove unreferenced content in bank 0 (#1)
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2023-07-25 11:54:34 +02:00 |
vblank.asm
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2]
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2023-07-28 00:07:07 +02:00 |
video.asm
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Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10)
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2023-08-07 13:23:57 +02:00 |
window.asm
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Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10)
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2023-08-07 13:23:57 +02:00 |