.. |
breeding
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writebackup --> closewindow; game corner prize vendors; others
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2015-12-24 22:58:42 -05:00 |
time_capsule
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Color fns, some more address decoding in link/mobile
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2015-12-22 18:03:00 -05:00 |
trade
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Mobile trade animations, pokepic animations
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2015-12-17 13:49:26 -05:00 |
anim_hp_bar.asm
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Move effects; no more reloadmapmusic, returnafterbattle
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2015-12-26 19:22:27 -05:00 |
battle_start.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
billspc.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
buena_phone_scripts.asm
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buttonsound
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2015-11-29 22:29:45 -05:00 |
buy_sell_toss.asm
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Miscellaneous labels
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2015-12-13 20:33:56 -05:00 |
card_flip.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
clock_reset.asm
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Events and some WRAM cleanup
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2015-12-18 20:07:09 -05:00 |
color.asm
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trainer card
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2015-12-28 10:57:04 -05:00 |
compose_mail.asm
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slot machines
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2015-12-10 22:26:31 -05:00 |
credits_crystal.asm
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Remove trailing newlines.
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2015-06-23 12:24:51 -06:00 |
credits.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
crystal_intro.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
debug.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
decorations.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
diploma.asm
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Annotate battle tower text bug
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2015-11-20 15:15:32 -05:00 |
dummy_game.asm
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Dummy Game
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2015-12-28 17:09:53 -05:00 |
engine_flags.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
events_2.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
events_3.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
events_crystal.asm
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Recombine the event engine objects.
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2014-12-29 08:08:03 -08:00 |
events.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
evolution_animation.asm
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More work on slots; WRAM cleanup, Move Deleter
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2015-12-19 14:48:30 -05:00 |
evolve.asm
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More work interpreting the sprite engine
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2015-12-02 13:24:18 -05:00 |
facings.asm
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Fix some movement macro/function names
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2015-11-15 21:28:15 -05:00 |
fruit_trees.asm
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opentext and breeding
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2015-12-09 18:25:44 -05:00 |
healmachineanim.asm
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underground switches, town map
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2015-12-09 11:39:35 -05:00 |
init_gender.asm
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writebackup --> closewindow; game corner prize vendors; others
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2015-12-24 22:58:42 -05:00 |
intro_menu.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
landmarks.asm
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Move some gfx files around, also clock reset fn
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2015-11-10 11:05:26 -05:00 |
learn.asm
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More link trade shenanigans
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2015-12-21 14:10:16 -05:00 |
link_trade.asm
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Color fns, some more address decoding in link/mobile
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2015-12-22 18:03:00 -05:00 |
link.asm
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Color fns, some more address decoding in link/mobile
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2015-12-22 18:03:00 -05:00 |
mail.asm
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Dummy Game
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2015-12-28 17:09:53 -05:00 |
main_menu.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
map_objects.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
map_setup.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
map_triggers.asm
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Fix errors in global substitution
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2015-11-03 07:11:32 -05:00 |
mart.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
math.asm
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Renaming sections, further dissolving main.asm
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2015-11-28 15:13:40 -05:00 |
menu.asm
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More stats screen shenanigans
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2015-12-22 22:19:33 -05:00 |
mon_icons.asm
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trainer card
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2015-12-28 10:57:04 -05:00 |
mon_menu.asm
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More work on slots; WRAM cleanup, Move Deleter
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2015-12-19 14:48:30 -05:00 |
money.asm
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Split up some more banks in main.asm
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2015-11-16 21:46:36 -05:00 |
more_phone_scripts.asm
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underground switches, town map
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2015-12-09 11:39:35 -05:00 |
move_mon.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
movement.asm
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Movement etc.
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2015-12-17 15:14:51 -05:00 |
mysterygift2.asm
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mystery gift, credits
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2015-12-14 20:06:41 -05:00 |
mysterygift.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
namingscreen.asm
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Events and some WRAM cleanup
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2015-12-18 20:07:09 -05:00 |
npc_movement.asm
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opentext and breeding
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2015-12-09 18:25:44 -05:00 |
npctrade.asm
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Events and some WRAM cleanup
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2015-12-18 20:07:09 -05:00 |
options_menu.asm
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Crystal Intro
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2015-12-02 17:59:05 -05:00 |
overworld.asm
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More work on animations
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2015-12-04 08:46:11 -05:00 |
pack.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
party_menu.asm
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Battle Anim Object struct constants
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2015-12-23 14:00:29 -05:00 |
phone_scripts.asm
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underground switches, town map
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2015-12-09 11:39:35 -05:00 |
phone.asm
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Events and some WRAM cleanup
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2015-12-18 20:07:09 -05:00 |
player_step.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
pokecenter_pc.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
pokedex.asm
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underground switches, town map
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2015-12-09 11:39:35 -05:00 |
pokegear.asm
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trainer card
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2015-12-28 10:57:04 -05:00 |
predef.asm
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map setup and warps
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2015-12-14 11:12:18 -05:00 |
printer.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
radio.asm
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Events and some WRAM cleanup
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2015-12-18 20:07:09 -05:00 |
rtc.asm
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Events and some WRAM cleanup
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2015-12-18 20:07:09 -05:00 |
save.asm
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writebackup --> closewindow; game corner prize vendors; others
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2015-12-24 22:58:42 -05:00 |
scripting.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
scrolling_menu.asm
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More link trade shenanigans
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2015-12-21 14:10:16 -05:00 |
search.asm
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A stab at audio engine.
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2015-12-06 22:36:09 -05:00 |
selectmenu.asm
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writebackup --> closewindow; game corner prize vendors; others
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2015-12-24 22:58:42 -05:00 |
slot_machine.asm
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trainer card
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2015-12-28 10:57:04 -05:00 |
spawn_points.asm
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Replaced GROUP_, MAP_ references with the map macro
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2015-07-23 12:59:19 -04:00 |
specials.asm
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Labels relating to odd egg
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2015-12-25 23:34:33 -05:00 |
sprite_anims.asm
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Dummy Game
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2015-12-28 17:09:53 -05:00 |
sprites.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
startmenu.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
stats_screen.asm
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trainer card
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2015-12-28 10:57:04 -05:00 |
std_scripts.asm
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Dummy Game
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2015-12-28 17:09:53 -05:00 |
switch_items.asm
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Battle Anim Object struct constants
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2015-12-23 14:00:29 -05:00 |
tile_events.asm
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Menu
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2015-12-15 18:59:49 -05:00 |
time.asm
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More animations including cutting grass
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2015-12-01 15:35:28 -05:00 |
timeofdaypals.asm
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Color fns, some more address decoding in link/mobile
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2015-12-22 18:03:00 -05:00 |
timeset.asm
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Events and some WRAM cleanup
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2015-12-18 20:07:09 -05:00 |
title.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
tmhm2.asm
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More link trade shenanigans
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2015-12-21 14:10:16 -05:00 |
tmhm.asm
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More work interpreting the sprite engine
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2015-12-02 13:24:18 -05:00 |
town_map.asm
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trainer card
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2015-12-28 10:57:04 -05:00 |
trainer_card.asm
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trainer card
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2015-12-28 10:57:04 -05:00 |
unown_puzzle.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
unowndex.asm
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More breakup of main.asm
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2015-11-30 11:04:14 -05:00 |
variables.asm
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More animations including cutting grass
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2015-12-01 15:35:28 -05:00 |
warp_connection.asm
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Color fns, some more address decoding in link/mobile
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2015-12-22 18:03:00 -05:00 |
wildmons.asm
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underground switches, town map
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2015-12-09 11:39:35 -05:00 |