Go to file
2021-09-02 17:15:50 -04:00
.github Switch from Travis CI to GitHub Actions 2021-06-19 21:54:56 -04:00
audio Comment that unused music bytes are left over from more channels 2021-04-12 14:51:00 -04:00
constants Standardize capitalization of ".Jumptable" 2021-06-19 19:52:05 -04:00
data Standardize capitalization of ".Jumptable" 2021-06-19 19:52:05 -04:00
docs Fixing comments in BattleCommand_Teleport 2021-06-20 10:56:11 -04:00
engine More EFFECTIVEness. 2021-08-16 14:44:57 -06:00
gfx Remove extra trailing newline 2021-04-13 12:58:29 -04:00
home Require rgbds 0.5.1 2021-05-09 12:26:28 -04:00
lib/mobile Remove "XXX" comments (various "???+" still mark unclear code) 2020-11-09 16:38:11 -05:00
macros Rename prioritysjump to sdefer 2021-06-08 20:35:04 -04:00
maps Rename prioritysjump to sdefer 2021-06-08 20:35:04 -04:00
mobile Move the dbbw, dbww, and dbwww macros to legacy 2021-05-30 15:51:49 -04:00
tools Rewrite tools/pokemon_animation_graphics.c, and keep void usage and void parse_args at the top of tools' files 2021-09-02 17:15:50 -04:00
.gitattributes Remove empty .gitmodules 2020-02-23 15:15:07 -05:00
.gitignore Sync .gitignore with pokered and pokegold 2020-07-05 19:00:57 -04:00
audio.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
charmap.asm Correct some filename comments 2020-11-17 11:12:21 -05:00
constants.asm Verify data table sizes with table_width and assert_table_length macros 2021-03-04 00:15:03 -05:00
FAQ.md Require rgbds 0.5.1 2021-05-09 12:26:28 -04:00
home.asm Create home/header.asm 2020-02-23 14:28:21 +01:00
hram.asm Remove "Buffer" suffix from two HRAM labels 2020-12-23 16:54:28 -05:00
INSTALL.md Require rgbds 0.5.1 2021-05-09 12:26:28 -04:00
layout.link Require rgbds 0.5.1 2021-05-09 12:26:28 -04:00
macros.asm Verify data table sizes with table_width and assert_table_length macros 2021-03-04 00:15:03 -05:00
main.asm Group miscellaneous graphics from main.asm into their own object file 2021-04-13 12:51:27 -04:00
Makefile Group miscellaneous graphics from main.asm into their own object file 2021-04-13 12:51:27 -04:00
README.md Switch from Travis CI to GitHub Actions 2021-06-19 21:54:56 -04:00
rgbdscheck.asm Require rgbds 0.5.1 2021-05-09 12:26:28 -04:00
roms.sha1 Port pokegold's method of defining rgblink arguments per ROM 2020-07-13 16:11:59 -04:00
sram.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 12:11:39 -04:00
STYLE.md Update the style guide with new conventions and rgbasm possibilities 2020-10-26 22:35:40 -04:00
vram.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 12:11:39 -04:00
wram.asm Rename prioritysjump to sdefer 2021-06-08 20:35:04 -04:00

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following ROMs:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb
  • Pokemon - Crystal Version (A) [C][!].gbc sha1: a0fc810f1d4e124434f7be2c989ab5b5892ddf36
  • CRYSTAL_ps3_010328d.bin sha1: c60d57a24bbe8ecf7cba54ab3f90669f97bd330d
  • CRYSTAL_ps3_us_revise_010710d.bin sha1: 391ae86b1d5a26db712ffe6c28bbf2a1f804c3c4

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: