pokecrystal-board/engine
2023-10-28 18:57:18 +02:00
..
battle Sync with pokecrystal up to 8873506b1 2023-09-24 14:21:42 +02:00
battle_anims Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
board Effects of branch space [Commit 1] (#28) 2023-10-24 20:36:23 +02:00
debug Improve some innacurate function names from pokecrystal 2023-08-28 13:30:13 +02:00
events Handle white out transition from overworld (incl. battle) to game menu (#27) 2023-10-23 18:40:08 +02:00
games Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
gfx Effects of branch space [Commit 1] (#28) 2023-10-24 20:36:23 +02:00
items Implementation of basic navigation and movement across linear spaces (#24) 2023-10-18 17:46:57 +02:00
link Fix map anims not disabled outside of overworld (#17) 2023-10-02 17:39:10 +02:00
math Rename the concept of Money to Coins (#7) 2023-09-02 23:17:20 +02:00
menus Mockup of Pokemon Space (#22); reorganize delays and sprite updating of regular spaces (#21) 2023-10-23 17:04:59 +02:00
movie Sync with pokecrystal up to aba1f14 2023-09-24 15:06:19 +02:00
overworld Adjust step frame and durations in StepFunction_Turn so that player's sprite is still when landing in a space (#7) 2023-10-28 18:57:18 +02:00
phone Overworld HUD implementation (#15) 2023-08-29 18:33:20 +02:00
pokedex Fix BG Map Mode bug in Pokedex graphics (#7) (bug fix to acd022d765) 2023-08-10 12:54:59 +02:00
pokegear Sync with pokecrystal up to aba1f14 2023-09-24 15:06:19 +02:00
pokemon Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
printer Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
sprite_anims Board menu: move die number animation (#11) 2023-09-27 19:25:47 +02:00
tilesets Create tileset and map in debug build for testing 2023-10-06 20:42:00 +02:00
predef.asm Rename some labels 2020-12-23 16:29:30 -05:00
smallflag.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00