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yenatch 9c4fb6a6a4 Add a script to convert project-specific graphics.
This is an alternative to terrible hacks like filename metadata, and might combat submodule bloat.
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audio Remove trailing newlines. 2015-06-23 12:24:51 -06:00
battle Labels for the heal machine; spriteface constants. 2015-06-26 23:24:55 -07:00
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crystal11.asm Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
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README.md builds both 1.0 and 1.1 2015-03-11 22:35:47 -07:00
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Vagrantfile make a vagrant box to make things easier 2014-07-23 22:42:04 -05:00
wram11.asm Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
wram.asm w-prefix the new PokegearFlags variable. 2015-05-18 03:15:45 -06:00

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc md5: 301899b8087289a6436b0a241fbbb474

To set up the repository, see INSTALL.md.

See also