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animation_constants.asm
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Fix indentation in many places
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2016-06-07 08:13:08 -04:00 |
audio_constants.asm
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Pitch wheel
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2016-05-10 14:33:24 -04:00 |
battle_constants.asm
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Battle anims
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2015-12-23 17:10:50 -05:00 |
battle_tower_constants.asm
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Split up banks 1-3 of main.asm
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2016-03-27 12:47:28 -04:00 |
cgb_constants.asm
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Remaining layout constants
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2016-06-06 18:23:00 -04:00 |
cry_constants.asm
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cry constants
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2015-12-07 15:22:55 -05:00 |
deco_constants.asm
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Item effects, post-battle, and decoration flags
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2015-12-29 16:44:37 -05:00 |
engine_flags.asm
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More mobile-related labels; remove unneeded map object constants
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2015-12-26 12:01:21 -05:00 |
event_flags.asm
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More annotations of HP bar animations, including an oversight by GameFreak resulting in super-slow HP bars for Pokemon with over 48 HP
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2016-03-08 19:54:06 -05:00 |
gfx_constants.asm
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Battle animation annotations
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2016-03-01 22:31:21 -05:00 |
item_constants.asm
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Move some gfx files around, also clock reset fn
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2015-11-10 11:05:26 -05:00 |
landmark_constants.asm
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maptrigger macro
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2016-01-05 08:46:37 -05:00 |
map_constants.asm
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All functions in main.asm have non-generic names
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2016-05-08 14:11:24 -04:00 |
map_setup_constants.asm
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Battle animation annotations
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2016-03-01 22:31:21 -05:00 |
misc_constants.asm
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hLCDCPointer and InitList
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2016-06-13 22:53:33 -04:00 |
move_constants.asm
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Battle Anim Object struct constants
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2015-12-23 14:00:29 -05:00 |
music_constants.asm
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maptrigger macro
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2016-01-05 08:46:37 -05:00 |
phone_constants.asm
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About time I got to these functions
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2015-10-24 10:39:52 -04:00 |
pokemon_constants.asm
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Menu joy flags; started with link address space
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2015-12-20 12:54:08 -05:00 |
pokemon_data_constants.asm
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Switch labels for fast and slow exp groups
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2016-05-23 16:55:20 -04:00 |
printer_constants.asm
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Name all printer functions
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2016-05-11 17:16:03 -04:00 |
radio_constants.asm
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
script_constants.asm
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More animations including cutting grass
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2015-12-01 15:35:28 -05:00 |
sfx_constants.asm
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Fix marts using hard-coded bank number
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2016-01-27 12:25:12 -05:00 |
sprite_constants.asm
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Fix indentation in many places
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2016-06-07 08:13:08 -04:00 |
sram_constants.asm
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More mobile-related labels; remove unneeded map object constants
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2015-12-26 12:01:21 -05:00 |
std_constants.asm
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Replace EVENT_ALWAYS_THERE with -1
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2015-07-13 00:18:01 -04:00 |
tilemap_constants.asm
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Fix marts using hard-coded bank number
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2016-01-27 12:25:12 -05:00 |
trainer_constants.asm
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
type_constants.asm
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Recomment type names.
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2014-07-09 12:50:33 -07:00 |
wram_constants.asm
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Name all printer functions
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2016-05-11 17:16:03 -04:00 |