pokecrystal-board/engine/events
2023-11-28 09:44:10 +01:00
..
bug_contest Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
pokerus Clean up some percentage values 2020-05-07 14:21:24 -04:00
buena_menu.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
buena.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
catch_tutorial_input.asm Remove all address comments 2018-06-24 16:13:22 +02:00
catch_tutorial.asm Use ~X instead of $ff ^ X 2021-11-23 20:37:18 -05:00
celebi.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
checkforhiddenitems.asm Rename GetFarHalfword to GetFarWord 2021-01-09 15:16:05 -05:00
checksave.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
checktime.asm Create a fourth time of day (#2) 2023-07-31 12:27:53 +02:00
coins.asm Rename the concept of Money to Coins (#7) 2023-09-02 23:17:20 +02:00
daycare.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
diploma.asm Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1) 2023-07-26 17:02:33 +02:00
dratini.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
elevator.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
engine_flags.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
field_moves.asm Sync with pokecrystal up to aba1f14 2023-09-24 15:06:19 +02:00
fish.asm Miscellaneous label and comment corrections 2019-11-03 14:47:06 -05:00
fishing_gfx.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
forced_movement.asm Rename more script commands for consistency and predictability 2019-03-10 16:00:19 -04:00
fruit_trees.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
haircut.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
halloffame.asm Functional stub of title menus [Commit 1] (#17) 2023-10-01 00:10:44 +02:00
happiness_egg.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
heal_machine_anim.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
hidden_item.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
itemfinder.asm #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
kurt_selectquantity_interpretjoypad.asm Remove all address comments 2018-06-24 16:13:22 +02:00
kurt.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
lucky_number.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
magikarp.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
magnet_train.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
misc_scripts.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
mom_phone.asm Documentation (Overworld loop) 2023-09-15 20:04:16 +02:00
mom.asm Rename the concept of Money to Coins (#7) 2023-09-02 23:17:20 +02:00
move_deleter.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
move_tutor.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
name_rater.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
npc_trade.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
overworld.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
play_slow_cry.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
poisonstep_pals.asm Remove unnecessary DMG and SGB checking (#7) 2023-07-26 17:02:33 +02:00
poisonstep.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
poke_seer.asm Make level selection menu landmarks universal (#4) (#12) 2023-08-20 12:08:24 +02:00
pokecenter_pc.asm Improve some innacurate function names from pokecrystal 2023-08-28 13:30:13 +02:00
pokepic.asm Improve some innacurate function names from pokecrystal 2023-08-28 13:30:13 +02:00
print_photo.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
print_unown_2.asm Use rgbds 0.5.0 2021-04-19 16:31:37 -04:00
print_unown.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
prof_oaks_pc.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
repel.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
sacred_ash.asm Consolidate behavior of fading to/from white in overworld (#2), Fix naming screen tiles (#3) (bug fix to 6e3c5fd008) 2023-08-04 23:54:53 +02:00
shuckle.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
specials.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
std_collision.asm Create data/collision/ for tile collision-related data 2020-10-27 10:00:56 -04:00
std_scripts.asm Replace ¥ font character with <COIN> (#7) 2023-09-02 23:17:21 +02:00
sweet_scent.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
trainer_scripts.asm Create level scoped event flags for trainers and talkers, and integrate trainer battles in the board engine (#30) 2023-11-28 09:44:10 +01:00
treemons.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
unown_walls.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
whiteout.asm Handle white out transition from overworld (incl. battle) to game menu (#27) 2023-10-23 18:40:08 +02:00