pokecrystal-board/engine
Remy Oukaour 31cce83e9b Move lots of data tables into individual data/ files
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
2017-12-11 14:23:18 -05:00
..
breeding Consistent capitalization for map names, matching their constants 2017-12-10 13:37:15 -05:00
printer More WRAM organization 2017-12-09 15:28:03 -05:00
time_capsule Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
trade More WRAM organization 2017-12-09 14:47:32 -05:00
anim_hp_bar.asm HP bar animation addresses and AI switch 2016-05-16 09:36:24 -04:00
battle_start.asm Rename overworld sprite files, consistent with their constants 2017-12-11 00:17:39 -05:00
battle_tower.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
billspc.asm Use correct WRAM labels for intro/title scenes 2017-12-10 00:18:29 -05:00
billspctop.asm Consistent code formatting: no redundant as and spaces after commas 2017-12-10 00:06:20 -05:00
buena_phone_scripts.asm Local labels starting with lowercase letters are no longer decorated with a trailing colon 2016-04-10 15:01:49 -04:00
buy_sell_toss.asm Labeled every function in ROM0 that's referenced in the source 2016-05-10 12:31:49 -04:00
card_flip.asm Consistent code formatting: no redundant as and spaces after commas 2017-12-10 00:06:20 -05:00
clock_reset.asm More WRAM cleanup 2017-12-09 22:00:36 -05:00
color.asm Document macros/map.asm 2017-12-11 01:02:28 -05:00
credits.asm Consistent code formatting: no redundant as and spaces after commas 2017-12-10 00:06:20 -05:00
crystal_intro.asm Consistent code formatting: no redundant as and spaces after commas 2017-12-10 00:06:20 -05:00
debug.asm Fix section linking 2017-09-23 23:04:10 -04:00
decorations.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
delete_save_change_clock.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
diploma.asm Move some gfx/unknown/ files into meaningful directories 2017-12-09 23:37:08 -05:00
dummy_game.asm Move some gfx/unknown/ files into meaningful directories 2017-12-09 23:37:08 -05:00
engine_flags.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
events_2.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
events_3.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
events.asm Consistent capitalization for map names, matching their constants 2017-12-10 13:37:15 -05:00
evolution_animation.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
evolve.asm Document macros/map.asm 2017-12-11 01:02:28 -05:00
fish.asm Document macros/map.asm 2017-12-11 01:02:28 -05:00
fruit_trees.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
healmachineanim.asm Rename overworld sprite files, consistent with their constants 2017-12-11 00:17:39 -05:00
health.asm Split up banks 1-3 of main.asm 2016-03-27 12:47:28 -04:00
init_gender.asm Start organizing WRAM 2017-12-09 13:58:49 -05:00
intro_menu.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
items.asm Further WRAM organization 2017-12-09 15:14:51 -05:00
landmarks.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
learn.asm Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
link_trade.asm Move some gfx/unknown/ files into meaningful directories 2017-12-09 23:37:08 -05:00
link.asm More WRAM cleanup 2017-12-09 22:00:36 -05:00
mail.asm Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
main_menu.asm Remaining layout constants 2016-06-06 18:23:00 -04:00
map_object_action.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
map_objects.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
map_setup.asm Start organizing WRAM 2017-12-09 13:58:49 -05:00
mart.asm More WRAM cleanup 2017-12-09 22:00:36 -05:00
math.asm Renaming sections, further dissolving main.asm 2015-11-28 15:13:40 -05:00
menu.asm Labeled every function in ROM0 that's referenced in the source 2016-05-10 12:31:49 -04:00
mon_icons.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
mon_menu.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
money.asm Local labels starting with lowercase letters are no longer decorated with a trailing colon 2016-04-10 15:01:49 -04:00
more_phone_scripts.asm underground switches, town map 2015-12-09 11:39:35 -05:00
move_mon_wo_mail.asm More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00
move_mon.asm Consistent capitalization for map names, matching their constants 2017-12-10 13:37:15 -05:00
movement.asm Person action and facing labels, part 2 2016-09-27 10:10:13 -04:00
mysterygift2.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
mysterygift.asm Use correct WRAM labels for intro/title scenes 2017-12-10 00:18:29 -05:00
namingscreen.asm Move some gfx/unknown/ files into meaningful directories 2017-12-09 23:37:08 -05:00
npc_movement.asm Fix WATERTILE/WALLTILE constants 2017-10-28 18:08:24 -04:00
npctrade.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
odd_eggs.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
options_menu.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
overworld.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
pack.asm Move some gfx/misc/ files into meaningful directories 2017-12-09 22:57:41 -05:00
party_menu.asm Consistent capitalization for map names, matching their constants 2017-12-10 13:37:15 -05:00
phone_scripts.asm Labelling a few mom scripts. 2017-10-25 00:34:32 -04:00
phone.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
player_movement.asm Fix WATERTILE/WALLTILE constants 2017-10-28 18:08:24 -04:00
player_object.asm Use new palette constants 2017-12-10 20:50:08 -05:00
player_step.asm Labels for Trainer Rankings stat tracking functions 2017-01-16 21:11:34 +00:00
pokecenter_pc.asm PokeCenter → Pokecenter (consistent with the POKECENTER map constants) 2017-12-10 22:34:42 -05:00
pokedex.asm More WRAM organization 2017-12-09 15:28:03 -05:00
pokegear.asm Move some gfx/misc/ files into meaningful directories 2017-12-09 22:57:41 -05:00
pokepic.asm Add more missing files 2016-01-29 00:57:06 -05:00
predef.asm Inexplicably empty function with malformed predef pointer, but what are you gonna do about it? 2016-05-11 21:24:14 -04:00
printer.asm Name all printer functions 2016-05-11 17:16:03 -04:00
printnum.asm More WRAM cleanup 2017-12-09 22:00:36 -05:00
prof_oaks_pc.asm Pokegear 2016-01-10 17:44:09 -05:00
radio.asm Add constants for time-of-day boundaries 2017-12-11 12:20:01 -05:00
rtc.asm Add constants for time-of-day boundaries 2017-12-11 12:20:01 -05:00
save.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
scripting.asm More WRAM cleanup 2017-12-09 22:00:36 -05:00
scrolling_menu.asm Local labels starting with lowercase letters are no longer decorated with a trailing colon 2016-04-10 15:01:49 -04:00
search2.asm More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00
search.asm Labeled every function in ROM0 that's referenced in the source 2016-05-10 12:31:49 -04:00
selectmenu.asm Further WRAM organization 2017-12-09 15:14:51 -05:00
sine.asm Local labels starting with lowercase letters are no longer decorated with a trailing colon 2016-04-10 15:01:49 -04:00
slot_machine.asm Move some gfx/misc/ files into meaningful directories 2017-12-09 22:57:41 -05:00
spawn_points.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
specials.asm Start organizing WRAM 2017-12-09 13:58:49 -05:00
sprite_anims.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
sprites.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
startmenu.asm More WRAM cleanup 2017-12-09 22:00:36 -05:00
stats_screen.asm Use correct WRAM labels for intro/title scenes 2017-12-10 00:18:29 -05:00
std_scripts.asm PokeCenter → Pokecenter (consistent with the POKECENTER map constants) 2017-12-10 22:34:42 -05:00
switch_items.asm More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00
tile_events.asm Define GetWarpSFX 2017-10-29 11:14:59 +01:00
time.asm Fix no newline at eof in engine/time.asm 2017-05-28 15:54:03 -04:00
timeofdaypals.asm Fix section linking 2017-09-23 23:04:10 -04:00
timeset.asm Add constants for time-of-day boundaries 2017-12-11 12:20:01 -05:00
title.asm Use correct WRAM labels for intro/title scenes 2017-12-10 00:18:29 -05:00
tmhm2.asm Label all of PARTYMENUACTION_* 2017-11-30 20:35:58 +01:00
tmhm.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
trainer_card.asm Move some gfx/misc/ files into meaningful directories 2017-12-09 22:57:41 -05:00
unown_puzzle.asm Fix section linking 2017-09-23 23:04:10 -04:00
unowndex.asm More WRAM cleanup 2017-12-09 22:00:36 -05:00
variables.asm Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
warp_connection.asm More WRAM cleanup 2017-12-09 22:00:36 -05:00
wildmons.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00