pokecrystal-board/engine
2015-12-02 17:59:05 -05:00
..
breeding Crystal Intro 2015-12-02 17:59:05 -05:00
time_capsule Pokedex labels 2015-11-29 21:34:59 -05:00
trade Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
battle_start.asm Pokedex labels 2015-11-29 21:34:59 -05:00
billspc.asm link and seer labels 2015-11-23 16:04:53 -05:00
buena_phone_scripts.asm buttonsound 2015-11-29 22:29:45 -05:00
card_flip.asm Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
clock_reset.asm Further split bank 4 2015-11-11 16:15:06 -05:00
color.asm Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
compose_mail.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
credits_crystal.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
credits.asm Battle Tower scripts and text labels 2015-11-26 21:05:32 -05:00
crystal_intro.asm Crystal Intro 2015-12-02 17:59:05 -05:00
debug.asm More work interpreting the sprite engine 2015-12-02 13:24:18 -05:00
decorations.asm Rename several script commands 2015-11-25 10:16:29 -05:00
diploma.asm Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
dummy_game.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
engine_flags.asm main.asm is now under 30k lines 2015-11-19 18:09:11 -05:00
events_2.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
events_3.asm More splits; map setup labels 2015-11-11 23:38:57 -05:00
events_crystal.asm Recombine the event engine objects. 2014-12-29 08:08:03 -08:00
events.asm Renaming sections, further dissolving main.asm 2015-11-28 15:13:40 -05:00
evolution_animation.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
evolve.asm More work interpreting the sprite engine 2015-12-02 13:24:18 -05:00
facings.asm Fix some movement macro/function names 2015-11-15 21:28:15 -05:00
fruit_trees.asm buttonsound 2015-11-29 22:29:45 -05:00
healmachineanim.asm Further split bank 4 2015-11-11 16:15:06 -05:00
intro_menu.asm Crystal Intro 2015-12-02 17:59:05 -05:00
landmarks.asm Move some gfx files around, also clock reset fn 2015-11-10 11:05:26 -05:00
learn.asm More work interpreting the sprite engine 2015-12-02 13:24:18 -05:00
link.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
mail.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
main_menu.asm trade animation 2015-11-23 00:21:21 -05:00
map_objects.asm Rename several script commands 2015-11-25 10:16:29 -05:00
map_setup.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
map_triggers.asm Fix errors in global substitution 2015-11-03 07:11:32 -05:00
mart.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
math.asm Renaming sections, further dissolving main.asm 2015-11-28 15:13:40 -05:00
menu.asm Rename several script commands 2015-11-25 10:16:29 -05:00
money.asm Split up some more banks in main.asm 2015-11-16 21:46:36 -05:00
more_phone_scripts.asm buttonsound 2015-11-29 22:29:45 -05:00
movement.asm Movement constants, script stack 2015-11-16 11:53:26 -05:00
mysterygift.asm trade animation 2015-11-23 00:21:21 -05:00
namingscreen.asm Crystal Intro 2015-12-02 17:59:05 -05:00
npctrade.asm bug contest judgint labels 2015-11-23 21:19:53 -05:00
options_menu.asm Crystal Intro 2015-12-02 17:59:05 -05:00
overworld.asm More map object, swap StandingTile and NextTile 2015-11-14 23:02:38 -05:00
pack.asm link and seer labels 2015-11-23 16:04:53 -05:00
party_menu.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
phone_scripts.asm buttonsound 2015-11-29 22:29:45 -05:00
phone.asm Rename several script commands 2015-11-25 10:16:29 -05:00
pokecenter_pc.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
pokedex.asm Pokedex labels 2015-11-29 21:34:59 -05:00
pokegear.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
predef.asm More animations including cutting grass 2015-12-01 15:35:28 -05:00
printer.asm Renaming sections, further dissolving main.asm 2015-11-28 15:13:40 -05:00
radio.asm enum macros/move_anim.asm, resolve battle/anims.asm function labels 2015-11-10 16:53:37 -05:00
save.asm Battle Tower scripts and text labels 2015-11-26 21:05:32 -05:00
scripting.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
selectmenu.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
slot_machine.asm More work interpreting the sprite engine 2015-12-02 13:24:18 -05:00
spawn_points.asm Replaced GROUP_, MAP_ references with the map macro 2015-07-23 12:59:19 -04:00
specials.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
sprite_anims.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
sprites.asm Crystal Intro 2015-12-02 17:59:05 -05:00
startmenu.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
stats_screen.asm Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
std_scripts.asm buttonsound 2015-11-29 22:29:45 -05:00
time.asm More animations including cutting grass 2015-12-01 15:35:28 -05:00
timeofdaypals.asm Battle Tower scripts and text labels 2015-11-26 21:05:32 -05:00
timeset.asm Rename several script commands 2015-11-25 10:16:29 -05:00
title.asm Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
tmhm.asm More work interpreting the sprite engine 2015-12-02 13:24:18 -05:00
town_map.asm Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
trainer_card.asm Here's the mail it never fails 2015-11-17 17:56:49 -05:00
unowndex.asm More breakup of main.asm 2015-11-30 11:04:14 -05:00
variables.asm More animations including cutting grass 2015-12-01 15:35:28 -05:00
warp_connection.asm Pokedex labels 2015-11-29 21:34:59 -05:00
wildmons.asm Options menu, some mobile fns 2015-11-16 16:46:32 -05:00