mid-kid
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c82deab86f
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fix-various-little-things
A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
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2018-05-05 09:19:04 +02:00 |
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Rangi
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f964d04a87
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* loadmenuheader -> loadmenu (ead103d )
* objectface -> turnobject (c834bda )
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2018-02-25 20:05:37 -05:00 |
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Rangi
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c834bdadf2
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spriteface → objectface, consistent with the other script commands
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2018-02-02 21:50:43 -05:00 |
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Rangi
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aa8db1632c
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Remove checkmorn/checkday/checknite macros
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2018-02-02 21:20:13 -05:00 |
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Rangi
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68d855c213
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Script commands don't have underscores
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2018-02-02 21:09:17 -05:00 |
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Rangi
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b2970e75f4
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SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)
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2018-02-01 15:06:06 -05:00 |
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Rangi
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fcfe77bc3d
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Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
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2018-02-01 13:03:21 -05:00 |
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Rangi
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a17623d96b
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Add scene ID constants (TODO: meaningful names)
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2018-01-31 23:16:51 -05:00 |
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Rangi
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d719d318e8
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Remove Special_ prefix from special routines (close #478)
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2018-01-24 11:17:05 -05:00 |
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Rangi
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132fe46925
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Rename some routines to avoid conflicts when removing "Special_" prefixes
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2018-01-24 11:12:02 -05:00 |
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Rangi
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505a6595bc
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EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)
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2018-01-24 10:46:49 -05:00 |
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Rangi
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ead103d2c6
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MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
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2018-01-23 16:08:43 -05:00 |
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Rangi
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363d8b9242
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KrissHouse → PlayersHouse
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2018-01-22 19:10:09 -05:00 |
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Rangi
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3a7f518de4
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wStatusFlags/2 bit constants
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2018-01-22 15:40:43 -05:00 |
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Remy Oukaour
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14c8cf5b48
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Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
# Conflicts:
# data/player_names.asm
# engine/battle/menu.asm
# engine/billspc.asm
# engine/billspctop.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/delete_save_change_clock.asm
# engine/events/buena.asm
# engine/events/elevator.asm
# engine/events/kurt.asm
# engine/events/mom.asm
# engine/events/move_tutor.asm
# engine/events/pokecenter_pc.asm
# engine/events/pokepic.asm
# engine/events/std_scripts.asm
# engine/events/unown_walls.asm
# engine/init_gender.asm
# engine/intro_menu.asm
# engine/mail.asm
# engine/main_menu.asm
# engine/mart.asm
# engine/menu_2.asm
# engine/mon_menu.asm
# engine/pack.asm
# engine/slot_machine.asm
# engine/start_menu.asm
# home/menu.asm
# maps/CeladonDeptStore6F.asm
# maps/CeladonGameCornerPrizeRoom.asm
# maps/DragonShrine.asm
# maps/EarlsPokemonAcademy.asm
# maps/GoldenrodCity.asm
# maps/GoldenrodDeptStore6F.asm
# maps/GoldenrodGameCorner.asm
# maps/GoldenrodPokeComCenter2FMobile.asm
# mobile/mobile_12.asm
# mobile/mobile_12_2.asm
# mobile/mobile_22.asm
# mobile/mobile_22_2.asm
# mobile/mobile_40.asm
# mobile/mobile_45.asm
# mobile/mobile_45_sprite_engine.asm
# mobile/mobile_46.asm
# mobile/mobile_5c.asm
# mobile/mobile_5f.asm
# mobile/mobile_menu.asm
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2018-01-14 23:43:51 -05:00 |
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Remy Oukaour
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5c28d05bb4
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Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
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2018-01-14 22:56:36 -05:00 |
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mid-kid
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11d67567d2
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Use constants for menu flags
Added a bunch of constants for the bitflags of each kind of menu. Some
are slightly vague or too long, but I'm not sure how to else name them.
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2018-01-14 11:59:56 +01:00 |
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Remy Oukaour
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2ab60fa8a4
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menu_coords macro for (x1, y1, x2, y2) order (see issue #440)
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2018-01-13 16:38:14 -05:00 |
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Remy Oukaour
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d83aefb30a
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Use more constants in scripts
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2018-01-12 02:27:42 -05:00 |
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Remy Oukaour
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b45f89f80c
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More constants and data tables
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2018-01-11 01:45:27 -05:00 |
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xCrystal
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aa9a0a900d
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No more mobile EQUS ret (replace with Stubbed_ + ret)
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2018-01-02 20:00:14 +01:00 |
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xCrystal
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b4a49351c1
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Finish consistent Special function names
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2018-01-02 17:47:58 +01:00 |
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xCrystal
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f1ea15bbfe
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Consolidate Special function names
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2018-01-02 17:13:57 +01:00 |
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Remy Oukaour
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86fd37af16
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Move events/ to engine/events/
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2017-12-27 00:09:12 -05:00 |
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