Rangi
f0b01a4eea
Document more quirks and bugs
2018-02-26 13:41:48 -05:00
Rangi
7df5d4f25e
Address @SatoMew's comment re: #491
2018-02-26 11:56:49 -05:00
Rangi
5959548c01
Document HOF Master bug ( close #494 )
2018-02-26 11:51:16 -05:00
yenatch
725148443f
Merge pull request #476 from Rangi42/master
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Resolve some issues; rename some maps; move more tables into data/; warp_def → warp_event (ready to merge)
2018-02-25 22:39:51 -05:00
Rangi
7453bd1aa8
"HUMANSHAPE, aka Humanshape"
2018-02-25 22:38:09 -05:00
Rangi
711e2d6143
Mention unused Battle Tower-related text ( resolves #491 )
2018-02-25 22:33:07 -05:00
Rangi
9a7da21006
Mention "HAUNTED HOUSE" ( resolves #492 )
2018-02-25 22:25:32 -05:00
Rangi
b254a4571d
ENGINE_BUG_CONTEST_ON -> ENGINE_MAIN_MENU_MOBILE_CHOICES ( resolves #490 )
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Went with CHOICES instead of HIDDEN since setting the flag would presumably have shown the items, not hidden them
2018-02-25 22:23:20 -05:00
Rangi
2f9a0d7d9f
Pokecom Center Admin Room -> Office
2018-02-25 22:19:17 -05:00
Rangi
409fd9d33f
Comment Stadium 2 alternative egg group names
2018-02-25 22:11:32 -05:00
Rangi
335c2699f0
Merge branch 'master' of https://github.com/pret/pokecrystal
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# Conflicts:
# constants/map_constants.asm
# constants/wram_constants.asm
# data/radio/oaks_pkmn_talk_routes.asm
# data/radio/pnp_hidden_places.asm
# engine/battle/core.asm
# engine/breeding.asm
# engine/phone/phone_scripts.asm
# engine/radio.asm
# maps/BattleTower1F.asm
# maps/OlivineLighthouse2F.asm
# maps/OlivineLighthouse6F.asm
# maps/PokemonFanClub.asm
# maps/RadioTower1F.asm
# maps/RadioTower2F.asm
# maps/Route30BerryHouse.asm
# maps/Route34IlexForestGate.asm
# maps/Route36NationalParkGate.asm
# maps/RuinsOfAlphKabutoChamber.asm
# maps/RuinsOfAlphResearchCenter.asm
# maps/VermilionPort.asm
# maps/VictoryRoad.asm
2018-02-25 20:39:54 -05:00
yenatch
f44f306cfd
Merge pull request #477 from mid-kid/master
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Medium-sized cleanups
2018-02-25 20:12:59 -05:00
Rangi
10173f2a62
Default macro parameters use recursion; avoids repeating internal structure
2018-02-25 20:12:58 -05:00
yenatch
f404af8a43
Merge pull request #486 from surskitty/master
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Another batch of label names
2018-02-25 20:12:31 -05:00
Rangi
f964d04a87
* loadmenuheader -> loadmenu (ead103d)
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* objectface -> turnobject (c834bda)
2018-02-25 20:05:37 -05:00
Rangi
be28a0ff4e
Meaningful $ff values
2018-02-25 19:50:48 -05:00
Rangi
60add76ee7
* Remove rept 4 (fa3192e)
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* FindGreaterThanThatLevel -> FindAboveLevel (132fe46)
* More meaningful egg group names (0eeb00d)
2018-02-25 19:23:01 -05:00
Rangi
cbd423ec08
Format map object attributes like trainer attributes, in preparation for bit flag constants
2018-02-25 16:49:03 -05:00
Rangi
eb3726bba0
NO_ITEM == 0
2018-02-25 16:48:31 -05:00
Rangi
e018a9d005
Sprite data values match GetSpriteLength return values and are not limited to multiples of 4
2018-02-25 16:32:40 -05:00
mid-kid
3d34f5a5a3
Label wPokemonWithdrawDepositParameter of RemoveMonFromPartyOrBox
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It takes a clearly different parameter, completely unrelated and
different in function to PC_DEPOSIT and PC_WITHDRAW.
2018-02-22 21:36:14 +01:00
mid-kid
a22343d32c
Fix TRUE/FALSE constants for CalcMonStats
2018-02-22 18:12:43 +01:00
mid-kid
e8bc86d1fe
Pkmn -> Mon
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Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.
Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
2018-02-22 17:39:06 +01:00
Rangi
ff3a43d4b0
Use maskbits NUM_TYPES
2018-02-20 10:54:48 -05:00
Rangi
612fd7cb96
Merge branch 'master' of https://github.com/pret/pokecrystal
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# Conflicts:
# maps/KrissHouse2F.asm
2018-02-15 21:21:58 -05:00