mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-01-23 09:16:20 -08:00
Merge pull request #476 from Rangi42/master
Resolve some issues; rename some maps; move more tables into data/; warp_def → warp_event (ready to merge)
This commit is contained in:
commit
725148443f
8
FAQ.md
8
FAQ.md
@ -31,17 +31,17 @@ If you are using 64-bit Windows, download [**64-bit Cygwin**][cygwin] and [**64-
|
||||
|
||||
If you have not changed any of the asm, make sure you have the latest version of pokecrystal and the correct version of rgbds (see [INSTALL.md](INSTALL.md)).
|
||||
|
||||
If you added or changed any code, it has to fit in the **memory banks**. The 2MB ROM is divided into 128 banks of 4KB each, numbered $00 to $7F. The linkerscript **pokecrystal.link** lists which **`SECTION`**s go in which banks. Try moving some code into a new section.
|
||||
If you added or changed any code, it has to fit in the **memory banks**. The 2MB ROM is divided into 128 banks of 4KB each, numbered $00 to $7F. The linkerscript **pokecrystal.link** lists which `SECTION`s go in which banks. Try moving some code into a new section.
|
||||
|
||||
|
||||
## How do I edit maps?
|
||||
|
||||
For `asm` scripts, read [docs/map_scripts.md](docs/map_scripts.md). For `blk` layouts, try [crowdmap][crowdmap] or [Polished Map][polished-map].
|
||||
For `asm` scripts, read [docs/map_event_scripts.md](docs/map_event_scripts.md). For `blk` layouts, try [crowdmap][crowdmap] or [Polished Map][polished-map].
|
||||
|
||||
|
||||
## How do I write new features?
|
||||
|
||||
There are a number of special-purpose scripting languages used for different purposes, as described in [docs](docs/). For more general features, you'll need to code directly in assembly language. See [docs/assembly_programming.md](docs/assembly_programming.md).
|
||||
There are a number of special-purpose scripting languages, as described in [docs](docs/). For more general features, you'll need to code directly in assembly language. See [docs/assembly_programming.md](docs/assembly_programming.md).
|
||||
|
||||
|
||||
## I need more help!
|
||||
@ -51,4 +51,4 @@ Try asking on IRC or Discord (see [README.md](README.md)).
|
||||
[cygwin]: https://cygwin.com/install.html
|
||||
[rgbds]: https://github.com/rednex/rgbds/releases
|
||||
[crowdmap]: https://github.com/yenatch/crowdmap/
|
||||
[polished-map]: https://github.com/roukaour/polished-map
|
||||
[polished-map]: https://github.com/Rangi42/polished-map
|
||||
|
31
Makefile
31
Makefile
@ -9,20 +9,15 @@ RGBFIX := rgbfix
|
||||
RGBGFX := rgbgfx
|
||||
RGBLINK := rgblink
|
||||
|
||||
.SUFFIXES:
|
||||
.PHONY: all clean tools compare crystal crystal11
|
||||
.SECONDEXPANSION:
|
||||
.PRECIOUS:
|
||||
.SECONDARY:
|
||||
|
||||
roms := pokecrystal.gbc pokecrystal11.gbc
|
||||
|
||||
crystal_obj := \
|
||||
audio.o \
|
||||
home.o \
|
||||
main.o \
|
||||
wram.o \
|
||||
data/common_text/common_text.o \
|
||||
data/maps/maps.o \
|
||||
data/text/common.o \
|
||||
data/maps/map_data.o \
|
||||
data/pokemon/dex_entries.o \
|
||||
data/pokemon/egg_moves.o \
|
||||
data/pokemon/evos_attacks.o \
|
||||
@ -35,7 +30,13 @@ lib/mobile/main.o
|
||||
crystal11_obj := $(crystal_obj:.o=11.o)
|
||||
|
||||
|
||||
roms := pokecrystal.gbc pokecrystal11.gbc
|
||||
### Build targets
|
||||
|
||||
.SUFFIXES:
|
||||
.PHONY: all crystal crystal11 clean compare tools
|
||||
.SECONDEXPANSION:
|
||||
.PRECIOUS:
|
||||
.SECONDARY:
|
||||
|
||||
all: crystal
|
||||
crystal: pokecrystal.gbc
|
||||
@ -75,16 +76,16 @@ $(foreach obj, $(crystal_obj), $(eval $(call DEP,$(obj),$(obj:.o=.asm))))
|
||||
endif
|
||||
|
||||
|
||||
pokecrystal11.gbc: $(crystal11_obj) pokecrystal.link
|
||||
$(RGBLINK) -n pokecrystal11.sym -m pokecrystal11.map -l pokecrystal.link -o $@ $(crystal11_obj)
|
||||
$(RGBFIX) -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -n 1 -p 0 -r 3 -t PM_CRYSTAL $@
|
||||
tools/sort_symfile.sh pokecrystal11.sym
|
||||
|
||||
pokecrystal.gbc: $(crystal_obj) pokecrystal.link
|
||||
$(RGBLINK) -n pokecrystal.sym -m pokecrystal.map -l pokecrystal.link -o $@ $(crystal_obj)
|
||||
$(RGBFIX) -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
|
||||
tools/sort_symfile.sh pokecrystal.sym
|
||||
|
||||
pokecrystal11.gbc: $(crystal11_obj) pokecrystal.link
|
||||
$(RGBLINK) -n pokecrystal11.sym -m pokecrystal11.map -l pokecrystal.link -o $@ $(crystal11_obj)
|
||||
$(RGBFIX) -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -n 1 -p 0 -r 3 -t PM_CRYSTAL $@
|
||||
tools/sort_symfile.sh pokecrystal11.sym
|
||||
|
||||
|
||||
# For files that the compressor can't match, there will be a .lz file suffixed with the md5 hash of the correct uncompressed file.
|
||||
# If the hash of the uncompressed file matches, use this .lz instead.
|
||||
@ -222,6 +223,8 @@ gfx/mobile/pichu_animated.2bpp: tools/gfx += --trim-whitespace
|
||||
gfx/unknown/unknown_egg.2bpp: rgbgfx += -h
|
||||
|
||||
|
||||
### Catch-all graphics rules
|
||||
|
||||
%.bin: ;
|
||||
%.blk: ;
|
||||
|
||||
|
38
README.md
38
README.md
@ -2,27 +2,31 @@
|
||||
|
||||
This is a disassembly of Pokémon Crystal.
|
||||
|
||||
It builds the following roms:
|
||||
It builds the following ROMs:
|
||||
|
||||
* Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc `sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133`
|
||||
* Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc `sha1: f2f52230b536214ef7c9924f483392993e226cfb`
|
||||
- Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc `sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133`
|
||||
- Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc `sha1: f2f52230b536214ef7c9924f483392993e226cfb`
|
||||
|
||||
To set up the repository, see [INSTALL.md](INSTALL.md).
|
||||
|
||||
## See also
|
||||
|
||||
* [FAQ](FAQ.md)
|
||||
* [Documentation](docs/)
|
||||
* Disassembly of [**Pokémon Red/Blue**][pokered]
|
||||
* Disassembly of [**Pokémon Yellow**][pokeyellow]
|
||||
* Disassembly of [**Pokémon Gold**][pokegold]
|
||||
* Disassembly of [**Pokémon Pinball**][pokepinball]
|
||||
* Disassembly of [**Pokémon TCG**][poketcg]
|
||||
* Disassembly of [**Pokémon Ruby**][pokeruby]
|
||||
* Disassembly of [**Pokémon Fire Red**][pokefirered]
|
||||
* Disassembly of [**Pokémon Emerald**][pokeemerald]
|
||||
* Discord: [**pret**][Discord]
|
||||
* irc: [freenode#pret][irc]
|
||||
- [**FAQ**](FAQ.md)
|
||||
- [**Documentation**](docs/)
|
||||
- [**Wiki**][wiki] (includes [tutorials][tutorials])
|
||||
- **Discord:** [pret][discord]
|
||||
- **IRC:** [freenode#pret][irc]
|
||||
|
||||
Other disassembly projects:
|
||||
|
||||
- [**Pokémon Red/Blue**][pokered]
|
||||
- [**Pokémon Yellow**][pokeyellow]
|
||||
- [**Pokémon Gold**][pokegold]
|
||||
- [**Pokémon Pinball**][pokepinball]
|
||||
- [**Pokémon TCG**][poketcg]
|
||||
- [**Pokémon Ruby**][pokeruby]
|
||||
- [**Pokémon Fire Red**][pokefirered]
|
||||
- [**Pokémon Emerald**][pokeemerald]
|
||||
|
||||
[pokered]: https://github.com/pret/pokered
|
||||
[pokeyellow]: https://github.com/pret/pokeyellow
|
||||
@ -32,7 +36,9 @@ To set up the repository, see [INSTALL.md](INSTALL.md).
|
||||
[pokeruby]: https://github.com/pret/pokeruby
|
||||
[pokefirered]: https://github.com/pret/pokefirered
|
||||
[pokeemerald]: https://github.com/pret/pokeemerald
|
||||
[Discord]: https://discord.gg/cJxDDVP
|
||||
[wiki]: https://github.com/pret/pokecrystal/wiki
|
||||
[tutorials]: https://github.com/pret/pokecrystal/wiki/Tutorials
|
||||
[discord]: https://discord.gg/cJxDDVP
|
||||
[irc]: https://kiwiirc.com/client/irc.freenode.net/?#pret
|
||||
[travis]: https://travis-ci.org/pret/pokecrystal
|
||||
[travis-badge]: https://travis-ci.org/pret/pokecrystal.svg?branch=master
|
||||
|
@ -1320,7 +1320,7 @@ GetNoiseSample: ; e86c5
|
||||
; load ptr to sample header in wNoiseSampleAddress
|
||||
; are we on the last channel?
|
||||
ld a, [wCurChannel]
|
||||
and NUM_MUSIC_CHANS +- 1
|
||||
and NUM_MUSIC_CHANS + -1
|
||||
cp CHAN4
|
||||
; ret if not
|
||||
ret nz
|
||||
@ -2102,7 +2102,7 @@ Music_Volume: ; e89d2
|
||||
; e89e1
|
||||
|
||||
Music_TempoRelative: ; e89e1
|
||||
; set global tempo to current channel tempo +- param
|
||||
; set global tempo to current channel tempo +/- param
|
||||
; params: 1 signed
|
||||
call GetMusicByte
|
||||
ld e, a
|
||||
|
@ -1,6 +1,6 @@
|
||||
WaveSamples: ; e8db2
|
||||
; these are streams of 32 4-bit values used as wavepatterns
|
||||
; nothing interesting here!
|
||||
; These are streams of 32 nybbles (4-bit values) used as wave patterns.
|
||||
; Plot them as a line chart to see the wave's shape.
|
||||
dn 0, 2, 4, 6, 8, 10, 12, 14, 15, 15, 15, 14, 14, 13, 13, 12, 12, 11, 10, 9, 8, 7, 6, 5, 4, 4, 3, 3, 2, 2, 1, 1
|
||||
dn 0, 2, 4, 6, 8, 10, 12, 14, 14, 15, 15, 15, 15, 14, 14, 14, 13, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 2, 1, 1
|
||||
dn 1, 3, 6, 9, 11, 13, 14, 14, 14, 14, 15, 15, 15, 15, 14, 13, 13, 14, 15, 15, 15, 15, 14, 14, 14, 14, 13, 11, 9, 6, 3, 1
|
||||
|
@ -86,7 +86,7 @@
|
||||
charmap "▲", $61 ; gfx/font/up_arrow.png
|
||||
charmap "☎", $62 ; gfx/font/phone_icon.2bpp
|
||||
|
||||
; needed for Special_MagikarpHouseSign (see engine/events/magikarp.asm)
|
||||
; needed for MagikarpHouseSign (see engine/events/magikarp.asm)
|
||||
charmap "′", $6e ; gfx/font/feet_inches.png
|
||||
charmap "″", $6f ; gfx/font/feet_inches.png
|
||||
|
||||
|
@ -5,48 +5,50 @@ INCLUDE "macros.asm"
|
||||
INCLUDE "hram.asm"
|
||||
|
||||
INCLUDE "constants/hardware_constants.asm"
|
||||
INCLUDE "constants/deco_constants.asm"
|
||||
INCLUDE "constants/wram_constants.asm"
|
||||
INCLUDE "constants/pokemon_constants.asm"
|
||||
INCLUDE "constants/type_constants.asm"
|
||||
INCLUDE "constants/move_constants.asm"
|
||||
INCLUDE "constants/move_effect_constants.asm"
|
||||
INCLUDE "constants/battle_constants.asm"
|
||||
INCLUDE "constants/misc_constants.asm"
|
||||
INCLUDE "constants/input_constants.asm"
|
||||
INCLUDE "constants/gfx_constants.asm"
|
||||
INCLUDE "constants/text_constants.asm"
|
||||
INCLUDE "constants/audio_constants.asm"
|
||||
INCLUDE "constants/battle_anim_constants.asm"
|
||||
INCLUDE "constants/map_constants.asm"
|
||||
INCLUDE "constants/map_data_constants.asm"
|
||||
INCLUDE "constants/map_setup_constants.asm"
|
||||
INCLUDE "constants/landmark_constants.asm"
|
||||
INCLUDE "constants/battle_constants.asm"
|
||||
INCLUDE "constants/battle_tower_constants.asm"
|
||||
INCLUDE "constants/collision_constants.asm"
|
||||
INCLUDE "constants/credits_constants.asm"
|
||||
INCLUDE "constants/cry_constants.asm"
|
||||
INCLUDE "constants/engine_flags.asm"
|
||||
INCLUDE "constants/event_flags.asm"
|
||||
INCLUDE "constants/icon_constants.asm"
|
||||
INCLUDE "constants/item_constants.asm"
|
||||
INCLUDE "constants/item_data_constants.asm"
|
||||
INCLUDE "constants/trainer_constants.asm"
|
||||
INCLUDE "constants/trainer_data_constants.asm"
|
||||
INCLUDE "constants/script_constants.asm"
|
||||
INCLUDE "constants/event_flags.asm"
|
||||
INCLUDE "constants/engine_flags.asm"
|
||||
INCLUDE "constants/music_constants.asm"
|
||||
INCLUDE "constants/sfx_constants.asm"
|
||||
INCLUDE "constants/phone_constants.asm"
|
||||
INCLUDE "constants/credits_constants.asm"
|
||||
INCLUDE "constants/gfx_constants.asm"
|
||||
INCLUDE "constants/input_constants.asm"
|
||||
INCLUDE "constants/pokemon_data_constants.asm"
|
||||
INCLUDE "constants/icon_constants.asm"
|
||||
INCLUDE "constants/serial_constants.asm"
|
||||
INCLUDE "constants/landmark_constants.asm"
|
||||
INCLUDE "constants/map_constants.asm"
|
||||
INCLUDE "constants/map_data_constants.asm"
|
||||
INCLUDE "constants/map_object_constants.asm"
|
||||
INCLUDE "constants/map_setup_constants.asm"
|
||||
INCLUDE "constants/menu_constants.asm"
|
||||
INCLUDE "constants/mobile_constants.asm"
|
||||
INCLUDE "constants/text_constants.asm"
|
||||
INCLUDE "constants/misc_constants.asm"
|
||||
INCLUDE "constants/std_constants.asm"
|
||||
INCLUDE "constants/deco_constants.asm"
|
||||
INCLUDE "constants/move_constants.asm"
|
||||
INCLUDE "constants/move_effect_constants.asm"
|
||||
INCLUDE "constants/music_constants.asm"
|
||||
INCLUDE "constants/npc_trade_constants.asm"
|
||||
INCLUDE "constants/phone_constants.asm"
|
||||
INCLUDE "constants/pokemon_constants.asm"
|
||||
INCLUDE "constants/pokemon_data_constants.asm"
|
||||
INCLUDE "constants/printer_constants.asm"
|
||||
INCLUDE "constants/radio_constants.asm"
|
||||
INCLUDE "constants/npctrade_constants.asm"
|
||||
INCLUDE "constants/scgb_constants.asm"
|
||||
INCLUDE "constants/scene_constants.asm"
|
||||
INCLUDE "constants/script_constants.asm"
|
||||
INCLUDE "constants/serial_constants.asm"
|
||||
INCLUDE "constants/sfx_constants.asm"
|
||||
INCLUDE "constants/sprite_anim_constants.asm"
|
||||
INCLUDE "constants/sprite_constants.asm"
|
||||
INCLUDE "constants/sprite_data_constants.asm"
|
||||
INCLUDE "constants/sprite_anim_constants.asm"
|
||||
INCLUDE "constants/std_constants.asm"
|
||||
INCLUDE "constants/tileset_constants.asm"
|
||||
INCLUDE "constants/collision_constants.asm"
|
||||
INCLUDE "constants/scgb_constants.asm"
|
||||
INCLUDE "constants/battle_tower_constants.asm"
|
||||
INCLUDE "constants/cry_constants.asm"
|
||||
INCLUDE "constants/audio_constants.asm"
|
||||
INCLUDE "constants/printer_constants.asm"
|
||||
INCLUDE "constants/menu_constants.asm"
|
||||
INCLUDE "constants/trainer_constants.asm"
|
||||
INCLUDE "constants/trainer_data_constants.asm"
|
||||
INCLUDE "constants/type_constants.asm"
|
||||
|
@ -708,7 +708,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
|
||||
const BATTLEANIMOAMSET_D7
|
||||
|
||||
; BattleBGEffects indexes (see engine/battle_anims/bg_effects.asm)
|
||||
const_value set 1
|
||||
const_def 1
|
||||
const ANIM_BG_FLASH_INVERTED
|
||||
const ANIM_BG_FLASH_WHITE
|
||||
const ANIM_BG_WHITE_HUES
|
||||
@ -764,7 +764,7 @@ const_value set 1
|
||||
const ANIM_BG_35
|
||||
|
||||
; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm)
|
||||
const_value set 1
|
||||
const_def 1
|
||||
const ANIM_GFX_HIT
|
||||
const ANIM_GFX_CUT
|
||||
const ANIM_GFX_FIRE
|
||||
|
@ -55,7 +55,7 @@ MOVE_LENGTH EQU const_value
|
||||
; indexes for:
|
||||
; - wPlayerStats and wEnemyStats (see wram.asm)
|
||||
; - party_struct and battle_struct members (see macros/wram.asm)
|
||||
const_value set 1
|
||||
const_def 1
|
||||
const STAT_HP
|
||||
const STAT_ATK
|
||||
const STAT_DEF
|
||||
@ -76,7 +76,7 @@ ATKDEFDV_SHINY EQU $EA
|
||||
SPDSPCDV_SHINY EQU $AA
|
||||
|
||||
; battle classes (wBattleMode values)
|
||||
const_value set 1
|
||||
const_def 1
|
||||
const WILD_BATTLE
|
||||
const TRAINER_BATTLE
|
||||
|
||||
@ -96,7 +96,7 @@ const_value set 1
|
||||
const BATTLETYPE_CELEBI
|
||||
const BATTLETYPE_SUICUNE
|
||||
|
||||
; GetBattleVar and GetBattleVarAddr arguments (see home/battle.asm)
|
||||
; BattleVarPairs indexes (see home/battle.asm)
|
||||
const_def
|
||||
const BATTLE_VARS_SUBSTATUS1
|
||||
const BATTLE_VARS_SUBSTATUS2
|
||||
@ -120,7 +120,7 @@ const_value set 1
|
||||
const BATTLE_VARS_LAST_MOVE
|
||||
const BATTLE_VARS_LAST_MOVE_OPP
|
||||
|
||||
; GetBattleVar and GetBattleVarAddr internal indexes (see home/battle.asm)
|
||||
; BattleVarLocations indexes (see home/battle.asm)
|
||||
const_def
|
||||
const PLAYER_SUBSTATUS_1
|
||||
const ENEMY_SUBSTATUS_1
|
||||
@ -151,7 +151,7 @@ const_value set 1
|
||||
|
||||
; status condition bit flags
|
||||
SLP EQU %111 ; 0-7 turns
|
||||
const_value set 3
|
||||
const_def 3
|
||||
const PSN
|
||||
const BRN
|
||||
const FRZ
|
||||
|
@ -47,7 +47,7 @@ BATTLE_TOWER_STRUCT_LENGTH EQU $e0 ; NAME_LENGTH + BATTLETOWER_PARTY_LENGTH * (P
|
||||
MOBILE_EVENT_OBJECT_GS_BALL EQU $b
|
||||
|
||||
; BattleTowerText arguments (see engine/events/battle_tower/trainer_text.asm)
|
||||
const_value set 1
|
||||
const_def 1
|
||||
const BATTLETOWERTEXT_INTRO
|
||||
const BATTLETOWERTEXT_WIN_TEXT
|
||||
const BATTLETOWERTEXT_LOSS_TEXT
|
||||
|
@ -105,7 +105,7 @@
|
||||
const PAAD_TESTING
|
||||
|
||||
; CreditsScript indexes (see data/credits_script.asm)
|
||||
const_value set -7
|
||||
const_def -7
|
||||
const CREDITS_THEEND
|
||||
const CREDITS_WAIT2
|
||||
const CREDITS_MUSIC
|
||||
|
@ -121,8 +121,7 @@ __enum__ = 0
|
||||
deco GEODUDE_DOLL
|
||||
deco MACHOP_DOLL
|
||||
deco TENTACOOL_DOLL
|
||||
NUM_NON_TROPHY_DECOS = __enum__
|
||||
deco GOLD_TROPHY_DOLL
|
||||
deco SILVER_TROPHY_DOLL
|
||||
|
||||
NUM_DECOS = __enum__
|
||||
NUM_NON_TROPHY_DECOS = NUM_DECOS +- 2
|
||||
|
@ -13,23 +13,23 @@
|
||||
const ENGINE_DAY_CARE_LADY_HAS_MON
|
||||
; wMomSavingMoney
|
||||
const ENGINE_MOM_SAVING_MONEY
|
||||
const ENGINE_DST
|
||||
const ENGINE_MOM_ACTIVE
|
||||
; wUnusedTwoDayTimerOn
|
||||
const ENGINE_0A
|
||||
; wStatusFlags
|
||||
const ENGINE_POKEDEX
|
||||
const ENGINE_UNOWN_DEX
|
||||
const ENGINE_POKERUS
|
||||
const ENGINE_CAUGHT_POKERUS
|
||||
const ENGINE_ROCKET_SIGNAL_ON_CH20
|
||||
const ENGINE_CREDITS_SKIP
|
||||
const ENGINE_BUG_CONTEST_ON ; 10
|
||||
const ENGINE_MAIN_MENU_MOBILE_CHOICES ; 10
|
||||
; wStatusFlags2
|
||||
const ENGINE_BUG_CONTEST_TIMER
|
||||
const ENGINE_SAFARI_ZONE
|
||||
const ENGINE_ROCKETS_IN_RADIO_TOWER
|
||||
const ENGINE_BIKE_SHOP_CALL_ENABLED
|
||||
const ENGINE_GIVE_POKERUS
|
||||
const ENGINE_FLORIA
|
||||
const ENGINE_15
|
||||
const ENGINE_REACHED_GOLDENROD
|
||||
const ENGINE_ROCKETS_IN_MAHOGANY
|
||||
; wBikeFlags
|
||||
const ENGINE_STRENGTH_ACTIVE
|
||||
@ -54,16 +54,16 @@
|
||||
const ENGINE_VOLCANOBADGE
|
||||
const ENGINE_EARTHBADGE
|
||||
; wUnlockedUnowns
|
||||
const ENGINE_UNLOCKED_UNOWNS_1
|
||||
const ENGINE_UNLOCKED_UNOWNS_2
|
||||
const ENGINE_UNLOCKED_UNOWNS_3
|
||||
const ENGINE_UNLOCKED_UNOWNS_4
|
||||
const ENGINE_UNLOCKED_UNOWNS_5
|
||||
const ENGINE_UNLOCKED_UNOWNS_6 ; 30
|
||||
const ENGINE_UNLOCKED_UNOWNS_7
|
||||
const ENGINE_UNLOCKED_UNOWNS_8
|
||||
const ENGINE_UNLOCKED_UNOWNS_A_TO_K
|
||||
const ENGINE_UNLOCKED_UNOWNS_L_TO_R
|
||||
const ENGINE_UNLOCKED_UNOWNS_S_TO_W
|
||||
const ENGINE_UNLOCKED_UNOWNS_X_TO_Z
|
||||
const ENGINE_UNLOCKED_UNOWNS_UNUSED_4
|
||||
const ENGINE_UNLOCKED_UNOWNS_UNUSED_5 ; 30
|
||||
const ENGINE_UNLOCKED_UNOWNS_UNUSED_6
|
||||
const ENGINE_UNLOCKED_UNOWNS_UNUSED_7
|
||||
; wVisitedSpawns
|
||||
const ENGINE_FLYPOINT_KRISS_HOUSE
|
||||
const ENGINE_FLYPOINT_PLAYERS_HOUSE
|
||||
const ENGINE_FLYPOINT_VIRIDIAN_POKECENTER
|
||||
const ENGINE_FLYPOINT_PALLET
|
||||
const ENGINE_FLYPOINT_VIRIDIAN
|
||||
@ -97,18 +97,18 @@
|
||||
; wDailyFlags
|
||||
const ENGINE_KURT_MAKING_BALLS ; 50
|
||||
const ENGINE_DAILY_BUG_CONTEST
|
||||
const ENGINE_SPECIAL_WILDDATA
|
||||
const ENGINE_FISH_SWARM
|
||||
const ENGINE_TIME_CAPSULE
|
||||
const ENGINE_ALL_FRUIT_TREES
|
||||
const ENGINE_SHUCKLE_GIVEN
|
||||
const ENGINE_GOT_SHUCKIE_TODAY
|
||||
const ENGINE_GOLDENROD_UNDERGROUND_MERCHANT_CLOSED
|
||||
const ENGINE_FOUGHT_IN_TRAINER_HALL_TODAY
|
||||
; wWeeklyFlags
|
||||
const ENGINE_MT_MOON_SQUARE_CLEFAIRY
|
||||
const ENGINE_UNION_CAVE_LAPRAS
|
||||
const ENGINE_GOLDENROD_UNDERGROUND_GOT_HAIRCUT
|
||||
const ENGINE_GOLDENROD_MALL_5F_HAPPINESS_EVENT
|
||||
const ENGINE_TEA_IN_BLUES_HOUSE
|
||||
const ENGINE_GOLDENROD_DEPT_STORE_TM27_RETURN
|
||||
const ENGINE_DAISYS_GROOMING
|
||||
const ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
|
||||
const ENGINE_DAILY_MOVE_TUTOR
|
||||
const ENGINE_BUENAS_PASSWORD
|
||||
@ -120,7 +120,7 @@
|
||||
; wPlayerGender
|
||||
const ENGINE_PLAYER_IS_FEMALE
|
||||
; wCelebiEvent
|
||||
const ENGINE_HAVE_EXAMINED_GS_BALL
|
||||
const ENGINE_FOREST_IS_RESTLESS
|
||||
; wDailyRematchFlags
|
||||
const ENGINE_JACK
|
||||
const ENGINE_HUEY
|
||||
|
@ -1,14 +1,14 @@
|
||||
; wEventFlags bit flags
|
||||
const_def
|
||||
; The first eight flags are reset upon reloading the map
|
||||
const EVENT_GAVE_KURT_APRICORNS ; 000
|
||||
const EVENT_RECEIVED_BALLS_FROM_KURT
|
||||
const EVENT_DRAGON_SHRINE_QUESTION_2
|
||||
const EVENT_DRAGON_SHRINE_QUESTION_3
|
||||
const EVENT_DRAGON_SHRINE_QUESTION_4
|
||||
const EVENT_DRAGON_SHRINE_QUESTION_5
|
||||
const EVENT_JUST_RECEIVED_DRATINI
|
||||
const EVENT_IN_YOUR_ROOM
|
||||
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 ; 000
|
||||
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
|
||||
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_3
|
||||
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_4
|
||||
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_5
|
||||
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_6
|
||||
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_7
|
||||
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_8
|
||||
; Johto Gym Leader TM gifts
|
||||
const EVENT_GOT_TM31_MUD_SLAP
|
||||
const EVENT_GOT_TM49_FURY_CUTTER
|
||||
@ -730,7 +730,7 @@
|
||||
const EVENT_DECO_GEODUDE_DOLL
|
||||
const EVENT_DECO_MACHOP_DOLL
|
||||
const EVENT_DECO_TENTACOOL_DOLL
|
||||
const EVENT_KRISS_ROOM_POSTER
|
||||
const EVENT_PLAYERS_ROOM_POSTER
|
||||
const EVENT_DECO_GOLD_TROPHY
|
||||
const EVENT_DECO_SILVER_TROPHY
|
||||
const EVENT_DECO_BIG_SNORLAX_DOLL
|
||||
@ -1806,8 +1806,8 @@
|
||||
const EVENT_RIVAL_SPROUT_TOWER
|
||||
const EVENT_RIVAL_BURNED_TOWER
|
||||
const EVENT_RIVAL_DRAGONS_DEN
|
||||
const EVENT_KRISS_HOUSE_MOM_1
|
||||
const EVENT_KRISS_HOUSE_MOM_2
|
||||
const EVENT_PLAYERS_HOUSE_MOM_1
|
||||
const EVENT_PLAYERS_HOUSE_MOM_2
|
||||
const EVENT_MR_POKEMONS_HOUSE_OAK
|
||||
const EVENT_VIOLET_CITY_EARL
|
||||
const EVENT_EARLS_ACADEMY_EARL
|
||||
@ -1928,10 +1928,10 @@
|
||||
const EVENT_KURTS_HOUSE_KURT_1
|
||||
const EVENT_KURTS_HOUSE_KURT_2
|
||||
const EVENT_SLOWPOKE_WELL_KURT ; 740
|
||||
const EVENT_KRISS_HOUSE_2F_CONSOLE
|
||||
const EVENT_KRISS_HOUSE_2F_DOLL_1
|
||||
const EVENT_KRISS_HOUSE_2F_DOLL_2
|
||||
const EVENT_KRISS_HOUSE_2F_BIG_DOLL
|
||||
const EVENT_PLAYERS_HOUSE_2F_CONSOLE
|
||||
const EVENT_PLAYERS_HOUSE_2F_DOLL_1
|
||||
const EVENT_PLAYERS_HOUSE_2F_DOLL_2
|
||||
const EVENT_PLAYERS_HOUSE_2F_BIG_DOLL
|
||||
const EVENT_ROUTE_35_NATIONAL_PARK_GATE_OFFICER_CONTEST_DAY
|
||||
const EVENT_ROUTE_35_NATIONAL_PARK_GATE_OFFICER_NOT_CONTEST_DAY
|
||||
const EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_CONTEST_DAY
|
||||
@ -2012,8 +2012,8 @@
|
||||
const EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_YOUNGSTERS
|
||||
const EVENT_DRAGON_SHRINE_CLAIR ; 790
|
||||
const EVENT_BATTLE_TOWER_BATTLE_ROOM_YOUNGSTER
|
||||
const EVENT_KRISS_HOUSE_1F_NEIGHBOR
|
||||
const EVENT_KRISS_NEIGHBORS_HOUSE_NEIGHBOR
|
||||
const EVENT_PLAYERS_HOUSE_1F_NEIGHBOR
|
||||
const EVENT_PLAYERS_NEIGHBORS_HOUSE_NEIGHBOR
|
||||
const EVENT_PICKED_UP_GOLD_BERRY_FROM_HO_OH_ITEM_ROOM
|
||||
const EVENT_PICKED_UP_MYSTERYBERRY_FROM_HO_OH_ITEM_ROOM
|
||||
const EVENT_PICKED_UP_REVIVAL_HERB_FROM_HO_OH_ITEM_ROOM
|
||||
@ -2043,7 +2043,7 @@
|
||||
const EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
|
||||
const EVENT_SAW_SUICUNE_ON_ROUTE_42
|
||||
const EVENT_SAW_SUICUNE_ON_ROUTE_36 ; 7b0
|
||||
const EVENT_ECRUTEAK_HOUSE_WANDERING_SAGE
|
||||
const EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
|
||||
const EVENT_TIN_TOWER_1F_SUICUNE
|
||||
const EVENT_TIN_TOWER_1F_ENTEI
|
||||
const EVENT_TIN_TOWER_1F_RAIKOU
|
||||
|
@ -3,9 +3,12 @@ LEN_1BPP_TILE EQU 1 * TILE_WIDTH ; bytes
|
||||
LEN_2BPP_TILE EQU 2 * TILE_WIDTH ; bytes
|
||||
|
||||
NUM_PAL_COLORS EQU 4
|
||||
PAL_COLOR_SIZE EQU 2
|
||||
PALETTE_SIZE EQU NUM_PAL_COLORS * PAL_COLOR_SIZE
|
||||
|
||||
PALRGB_WHITE EQUS "palred 31 + palgreen 31 + palblue 31" ; $7fff
|
||||
|
||||
|
||||
SCREEN_WIDTH EQU 20 ; tiles
|
||||
SCREEN_HEIGHT EQU 18 ; tiles
|
||||
SCREEN_WIDTH_PX EQU SCREEN_WIDTH * TILE_WIDTH ; pixels
|
||||
@ -16,11 +19,18 @@ BG_MAP_HEIGHT EQU 32 ; tiles
|
||||
WMISC_WIDTH EQU 6 * 4
|
||||
WMISC_HEIGHT EQU 5 * 4
|
||||
|
||||
|
||||
HP_BAR_LENGTH EQU 6 ; tiles
|
||||
EXP_BAR_LENGTH EQU 8 ; tiles
|
||||
HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * TILE_WIDTH ; pixels
|
||||
EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * TILE_WIDTH ; pixels
|
||||
|
||||
; GetHPPal return values (see home.asm)
|
||||
HP_GREEN EQU 0
|
||||
HP_YELLOW EQU 1
|
||||
HP_RED EQU 2
|
||||
|
||||
|
||||
; sprite_oam_struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const SPRITEOAMSTRUCT_YCOORD ; 0
|
||||
@ -29,3 +39,16 @@ EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * TILE_WIDTH ; pixels
|
||||
const SPRITEOAMSTRUCT_ATTRIBUTES ; 3
|
||||
SPRITEOAMSTRUCT_LENGTH EQU const_value
|
||||
NUM_SPRITE_OAM_STRUCTS EQU 40 ; see wVirtualOAM
|
||||
|
||||
|
||||
; PokeAnims indexes (see engine/pic_animation.asm)
|
||||
const_def
|
||||
const ANIM_MON_SLOW
|
||||
const ANIM_MON_NORMAL
|
||||
const ANIM_MON_MENU
|
||||
const ANIM_MON_TRADE
|
||||
const ANIM_MON_EVOLVE
|
||||
const ANIM_MON_HATCH
|
||||
const ANIM_MON_UNUSED
|
||||
const ANIM_MON_EGG1
|
||||
const ANIM_MON_EGG2
|
||||
|
@ -288,7 +288,7 @@ NUM_HMS = const_value - HM01
|
||||
add_mt FLAMETHROWER
|
||||
add_mt THUNDERBOLT
|
||||
add_mt ICE_BEAM
|
||||
NUM_TM_HM_TUTOR = __enum__ +- 1
|
||||
NUM_TM_HM_TUTOR = __enum__ + -1
|
||||
|
||||
USE_SCRIPT_VAR EQU $00
|
||||
ITEM_FROM_MEM EQU $ff
|
||||
|
@ -10,7 +10,7 @@
|
||||
ITEMATTR_STRUCT_LENGTH EQU const_value
|
||||
|
||||
; item types
|
||||
const_value set 1
|
||||
const_def 1
|
||||
const ITEM ; 1
|
||||
const KEY_ITEM ; 2
|
||||
const BALL ; 3
|
||||
@ -18,14 +18,18 @@ const_value set 1
|
||||
|
||||
; item menu types
|
||||
; UseItem.dw indexes (see engine/pack.asm)
|
||||
; UseRegisteredItem.SwitchTo indexes (see engine/select_menu.asm)
|
||||
ITEMMENU_NOUSE EQU 0
|
||||
ITEMMENU_CURRENT EQU 4
|
||||
ITEMMENU_PARTY EQU 5
|
||||
ITEMMENU_CLOSE EQU 6
|
||||
|
||||
; item actions
|
||||
CANT_SELECT EQU 1 << 6
|
||||
CANT_TOSS EQU 1 << 7
|
||||
CANT_SELECT_F EQU 6
|
||||
CANT_TOSS_F EQU 7
|
||||
|
||||
CANT_SELECT EQU 1 << CANT_SELECT_F
|
||||
CANT_TOSS EQU 1 << CANT_TOSS_F
|
||||
|
||||
|
||||
; pack pockets
|
||||
@ -34,7 +38,7 @@ CANT_TOSS EQU 1 << 7
|
||||
const BALL_POCKET ; 1
|
||||
const KEY_ITEM_POCKET ; 2
|
||||
const TM_HM_POCKET ; 3
|
||||
NUM_POCKETS EQU const_value +- 1
|
||||
NUM_POCKETS EQU const_value
|
||||
|
||||
MAX_ITEMS EQU 20
|
||||
MAX_BALLS EQU 12
|
||||
@ -61,7 +65,7 @@ MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct
|
||||
const HELD_7
|
||||
const HELD_CLEANSE_TAG
|
||||
|
||||
const_value set 10
|
||||
const_def 10
|
||||
const HELD_HEAL_POISON
|
||||
const HELD_HEAL_FREEZE
|
||||
const HELD_HEAL_BURN
|
||||
@ -70,7 +74,7 @@ const_value set 10
|
||||
const HELD_HEAL_STATUS
|
||||
const HELD_HEAL_CONFUSION
|
||||
|
||||
const_value set 20
|
||||
const_def 20
|
||||
const HELD_PREVENT_POISON
|
||||
const HELD_PREVENT_BURN
|
||||
const HELD_PREVENT_FREEZE
|
||||
@ -78,7 +82,7 @@ const_value set 20
|
||||
const HELD_PREVENT_PARALYZE
|
||||
const HELD_PREVENT_CONFUSE
|
||||
|
||||
const_value set 30
|
||||
const_def 30
|
||||
const HELD_30
|
||||
const HELD_ATTACK_UP
|
||||
const HELD_DEFENSE_UP
|
||||
@ -89,12 +93,12 @@ const_value set 30
|
||||
const HELD_EVASION_UP
|
||||
const HELD_38
|
||||
|
||||
const_value set 40
|
||||
const_def 40
|
||||
const HELD_40
|
||||
const HELD_41
|
||||
const HELD_METAL_POWDER
|
||||
|
||||
const_value set 50
|
||||
const_def 50
|
||||
const HELD_NORMAL_BOOST
|
||||
const HELD_FIGHTING_BOOST
|
||||
const HELD_FLYING_BOOST
|
||||
@ -113,7 +117,7 @@ const_value set 50
|
||||
const HELD_DARK_BOOST
|
||||
const HELD_STEEL_BOOST
|
||||
|
||||
const_value set 70
|
||||
const_def 70
|
||||
const HELD_CATCH_CHANCE
|
||||
const HELD_71
|
||||
const HELD_ESCAPE
|
||||
@ -170,29 +174,3 @@ const_value set 70
|
||||
const MART_MT_MOON
|
||||
const MART_INDIGO_PLATEAU
|
||||
const MART_UNDERGROUND
|
||||
|
||||
|
||||
; PartyMenuQualityPointers indexes (see data/party_menu_qualities.asm)
|
||||
const_def
|
||||
const PARTYMENUACTION_CHOOSE_POKEMON
|
||||
const PARTYMENUACTION_HEALING_ITEM
|
||||
const PARTYMENUACTION_SWITCH
|
||||
const PARTYMENUACTION_TEACH_TMHM
|
||||
const PARTYMENUACTION_MOVE
|
||||
const PARTYMENUACTION_EVO_STONE
|
||||
const PARTYMENUACTION_GIVE_MON
|
||||
const PARTYMENUACTION_GIVE_MON_FEMALE ; unused
|
||||
const PARTYMENUACTION_GIVE_ITEM
|
||||
const PARTYMENUACTION_MOBILE ; mobile
|
||||
; PrintPartyMenuActionText arguments (see engine/party_menu.asm)
|
||||
const_value set $f0
|
||||
const PARTYMENUTEXT_HEAL_PSN
|
||||
const PARTYMENUTEXT_HEAL_BRN
|
||||
const PARTYMENUTEXT_HEAL_FRZ
|
||||
const PARTYMENUTEXT_HEAL_SLP
|
||||
const PARTYMENUTEXT_HEAL_PAR
|
||||
const PARTYMENUTEXT_HEAL_HP
|
||||
const PARTYMENUTEXT_HEAL_ALL
|
||||
const PARTYMENUTEXT_REVIVE
|
||||
const PARTYMENUTEXT_LEVEL_UP
|
||||
const PARTYMENUTEXT_HEAL_CONFUSION
|
||||
|
@ -145,7 +145,7 @@ ENDM
|
||||
|
||||
newgroup ; 4
|
||||
|
||||
map_const ECRUTEAK_HOUSE, 10, 9 ; 1
|
||||
map_const ECRUTEAK_TIN_TOWER_ENTRANCE, 10, 9 ; 1
|
||||
map_const WISE_TRIOS_ROOM, 4, 4 ; 2
|
||||
map_const ECRUTEAK_POKECENTER_1F, 5, 4 ; 3
|
||||
map_const ECRUTEAK_LUGIA_SPEECH_HOUSE, 4, 4 ; 4
|
||||
@ -245,7 +245,7 @@ ENDM
|
||||
map_const GOLDENROD_GYM, 10, 9 ; 3
|
||||
map_const GOLDENROD_BIKE_SHOP, 4, 4 ; 4
|
||||
map_const GOLDENROD_HAPPINESS_RATER, 4, 4 ; 5
|
||||
map_const GOLDENROD_BILLS_HOUSE, 4, 4 ; 6
|
||||
map_const BILLS_FAMILYS_HOUSE, 4, 4 ; 6
|
||||
map_const GOLDENROD_MAGNET_TRAIN_STATION, 10, 9 ; 7
|
||||
map_const GOLDENROD_FLOWER_SHOP, 4, 4 ; 8
|
||||
map_const GOLDENROD_PP_SPEECH_HOUSE, 4, 4 ; 9
|
||||
@ -260,7 +260,7 @@ ENDM
|
||||
map_const GOLDENROD_DEPT_STORE_ROOF, 8, 4 ; 18
|
||||
map_const GOLDENROD_GAME_CORNER, 10, 7 ; 19
|
||||
map_const GOLDENROD_POKECENTER_1F, 5, 4 ; 20
|
||||
map_const GOLDENROD_POKECOM_CENTER_2F_MOBILE, 16, 16 ; 21
|
||||
map_const POKECOM_CENTER_ADMIN_OFFICE_MOBILE, 16, 16 ; 21
|
||||
map_const ILEX_FOREST_AZALEA_GATE, 5, 4 ; 22
|
||||
map_const ROUTE_34_ILEX_FOREST_GATE, 5, 4 ; 23
|
||||
map_const DAY_CARE, 5, 4 ; 24
|
||||
@ -270,13 +270,13 @@ ENDM
|
||||
map_const ROUTE_6, 10, 9 ; 1
|
||||
map_const ROUTE_11, 20, 9 ; 2
|
||||
map_const VERMILION_CITY, 20, 18 ; 3
|
||||
map_const VERMILION_HOUSE_FISHING_SPEECH_HOUSE, 4, 4 ; 4
|
||||
map_const VERMILION_FISHING_SPEECH_HOUSE, 4, 4 ; 4
|
||||
map_const VERMILION_POKECENTER_1F, 5, 4 ; 5
|
||||
map_const VERMILION_POKECENTER_2F_BETA, 8, 4 ; 6
|
||||
map_const POKEMON_FAN_CLUB, 5, 4 ; 7
|
||||
map_const VERMILION_MAGNET_TRAIN_SPEECH_HOUSE, 4, 4 ; 8
|
||||
map_const VERMILION_MART, 6, 4 ; 9
|
||||
map_const VERMILION_HOUSE_DIGLETTS_CAVE_SPEECH_HOUSE, 4, 4 ; 10
|
||||
map_const VERMILION_DIGLETTS_CAVE_SPEECH_HOUSE, 4, 4 ; 10
|
||||
map_const VERMILION_GYM, 5, 9 ; 11
|
||||
map_const ROUTE_6_SAFFRON_GATE, 5, 4 ; 12
|
||||
map_const ROUTE_6_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13
|
||||
@ -337,7 +337,7 @@ ENDM
|
||||
map_const FUCHSIA_MART, 6, 4 ; 6
|
||||
map_const SAFARI_ZONE_MAIN_OFFICE, 4, 4 ; 7
|
||||
map_const FUCHSIA_GYM, 5, 9 ; 8
|
||||
map_const FUCHSIA_BILL_SPEECH_HOUSE, 4, 4 ; 9
|
||||
map_const BILLS_BROTHERS_HOUSE, 4, 4 ; 9
|
||||
map_const FUCHSIA_POKECENTER_1F, 5, 4 ; 10
|
||||
map_const FUCHSIA_POKECENTER_2F_BETA, 8, 4 ; 11
|
||||
map_const SAFARI_ZONE_WARDENS_HOME, 5, 4 ; 12
|
||||
@ -365,7 +365,7 @@ ENDM
|
||||
map_const ROUTE_28, 20, 9 ; 1
|
||||
map_const SILVER_CAVE_OUTSIDE, 20, 18 ; 2
|
||||
map_const SILVER_CAVE_POKECENTER_1F, 5, 4 ; 3
|
||||
map_const ROUTE_28_FAMOUS_SPEECH_HOUSE, 4, 4 ; 4
|
||||
map_const ROUTE_28_STEEL_WING_HOUSE, 4, 4 ; 4
|
||||
|
||||
newgroup ; 20
|
||||
|
||||
@ -373,7 +373,7 @@ ENDM
|
||||
map_const TRADE_CENTER, 5, 4 ; 2
|
||||
map_const COLOSSEUM, 5, 4 ; 3
|
||||
map_const TIME_CAPSULE, 5, 4 ; 4
|
||||
map_const MOBILE_TRADE_ROOM_MOBILE, 5, 4 ; 5
|
||||
map_const MOBILE_TRADE_ROOM, 5, 4 ; 5
|
||||
map_const MOBILE_BATTLE_ROOM, 5, 4 ; 6
|
||||
|
||||
newgroup ; 21
|
||||
@ -436,7 +436,7 @@ ENDM
|
||||
map_const VIRIDIAN_MART, 6, 4 ; 8
|
||||
map_const VIRIDIAN_POKECENTER_1F, 5, 4 ; 9
|
||||
map_const VIRIDIAN_POKECENTER_2F_BETA, 8, 4 ; 10
|
||||
map_const ROUTE_2_NUGGET_SPEECH_HOUSE, 4, 4 ; 11
|
||||
map_const ROUTE_2_NUGGET_HOUSE, 4, 4 ; 11
|
||||
map_const ROUTE_2_GATE, 5, 4 ; 12
|
||||
map_const VICTORY_ROAD_GATE, 10, 9 ; 13
|
||||
|
||||
@ -447,12 +447,12 @@ ENDM
|
||||
map_const ROUTE_29, 30, 9 ; 3
|
||||
map_const NEW_BARK_TOWN, 10, 9 ; 4
|
||||
map_const ELMS_LAB, 5, 6 ; 5
|
||||
map_const KRISS_HOUSE_1F, 5, 4 ; 6
|
||||
map_const KRISS_HOUSE_2F, 4, 3 ; 7
|
||||
map_const KRISS_NEIGHBORS_HOUSE, 4, 4 ; 8
|
||||
map_const PLAYERS_HOUSE_1F, 5, 4 ; 6
|
||||
map_const PLAYERS_HOUSE_2F, 4, 3 ; 7
|
||||
map_const PLAYERS_NEIGHBORS_HOUSE, 4, 4 ; 8
|
||||
map_const ELMS_HOUSE, 4, 4 ; 9
|
||||
map_const ROUTE_26_HEAL_SPEECH_HOUSE, 4, 4 ; 10
|
||||
map_const ROUTE_26_DAY_OF_WEEK_SIBLINGS_HOUSE, 4, 4 ; 11
|
||||
map_const ROUTE_26_HEAL_HOUSE, 4, 4 ; 10
|
||||
map_const DAY_OF_WEEK_SIBLINGS_HOUSE, 4, 4 ; 11
|
||||
map_const ROUTE_27_SANDSTORM_HOUSE, 4, 4 ; 12
|
||||
map_const ROUTE_29_ROUTE_46_GATE, 5, 4 ; 13
|
||||
|
||||
@ -472,7 +472,7 @@ ENDM
|
||||
map_const COPYCATS_HOUSE_2F, 5, 3 ; 12
|
||||
map_const ROUTE_5_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13
|
||||
map_const ROUTE_5_SAFFRON_GATE, 5, 4 ; 14
|
||||
map_const ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE, 4, 4 ; 15
|
||||
map_const ROUTE_5_CLEANSE_TAG_HOUSE, 4, 4 ; 15
|
||||
|
||||
newgroup ; 26
|
||||
|
||||
@ -484,6 +484,6 @@ ENDM
|
||||
map_const CHERRYGROVE_GYM_SPEECH_HOUSE, 4, 4 ; 6
|
||||
map_const GUIDE_GENTS_HOUSE, 4, 4 ; 7
|
||||
map_const CHERRYGROVE_EVOLUTION_SPEECH_HOUSE, 4, 4 ; 8
|
||||
map_const ROUTE_30_BERRY_SPEECH_HOUSE, 4, 4 ; 9
|
||||
map_const ROUTE_30_BERRY_HOUSE, 4, 4 ; 9
|
||||
map_const MR_POKEMONS_HOUSE, 4, 4 ; 10
|
||||
map_const ROUTE_31_VIOLET_GATE, 5, 4 ; 11
|
||||
|
@ -4,21 +4,20 @@ GROUP_NONE EQU 0
|
||||
MAP_NONE EQU 0
|
||||
|
||||
|
||||
; map header struct members (see data/maps/definitions.asm)
|
||||
; map struct members (see data/maps/maps.asm)
|
||||
const_def
|
||||
const MAPDEF_MAPDATA_BANK ; 0
|
||||
const MAPDEF_TILESET ; 1
|
||||
const MAPDEF_ENVIRONMENT ; 2
|
||||
const MAPDEF_MAPDATA ; 3
|
||||
const MAPDEF_MAPDATA_HI ; 4
|
||||
const MAPDEF_LOCATION ; 5
|
||||
const MAPDEF_MUSIC ; 6
|
||||
const MAPDEF_PALETTE ; 7
|
||||
const MAPDEF_FISHGROUP ; 8
|
||||
NUM_MAPDEF_ATTRIBUTES EQU const_value
|
||||
const MAP_MAPATTRIBUTES_BANK ; 0
|
||||
const MAP_TILESET ; 1
|
||||
const MAP_ENVIRONMENT ; 2
|
||||
const MAP_MAPATTRIBUTES ; 3
|
||||
const MAP_MAPATTRIBUTES_HI ; 4
|
||||
const MAP_LOCATION ; 5
|
||||
const MAP_MUSIC ; 6
|
||||
const MAP_PALETTE ; 7
|
||||
const MAP_FISHGROUP ; 8
|
||||
|
||||
; map environments (wEnvironment)
|
||||
const_value set 1
|
||||
const_def 1
|
||||
const TOWN
|
||||
const ROUTE
|
||||
const INDOOR
|
||||
@ -35,7 +34,7 @@ const_value set 1
|
||||
const PALETTE_MORN
|
||||
const PALETTE_DARK
|
||||
|
||||
; fish groups
|
||||
; FishGroups indexes (see data/wild/fish.asm)
|
||||
const_def
|
||||
const FISHGROUP_NONE
|
||||
const FISHGROUP_SHORE
|
||||
@ -97,7 +96,7 @@ const_value = -1
|
||||
const SPAWN_OLIVINE
|
||||
const SPAWN_ECRUTEAK
|
||||
const SPAWN_MAHOGANY
|
||||
const SPAWN_LAKE
|
||||
const SPAWN_LAKE_OF_RAGE
|
||||
const SPAWN_BLACKTHORN
|
||||
const SPAWN_MT_SILVER
|
||||
const SPAWN_FAST_SHIP
|
||||
@ -107,79 +106,3 @@ NUM_SPAWNS EQU const_value
|
||||
; outdoor sprite limits (see engine/overworld.asm)
|
||||
MAX_OUTDOOR_SPRITES EQU 23
|
||||
SPRITE_GFX_LIST_CAPACITY EQU $20
|
||||
|
||||
|
||||
; map_object struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const MAPOBJECT_OBJECT_STRUCT_ID ; 0
|
||||
const MAPOBJECT_SPRITE ; 1
|
||||
const MAPOBJECT_Y_COORD ; 2
|
||||
const MAPOBJECT_X_COORD ; 3
|
||||
const MAPOBJECT_MOVEMENT ; 4
|
||||
const MAPOBJECT_RADIUS ; 5
|
||||
const MAPOBJECT_HOUR ; 6
|
||||
const MAPOBJECT_TIMEOFDAY ; 7
|
||||
const MAPOBJECT_COLOR ; 8
|
||||
const MAPOBJECT_RANGE ; 9
|
||||
const MAPOBJECT_SCRIPT_POINTER ; a
|
||||
const MAPOBJECT_POINTER_HI ; b
|
||||
const MAPOBJECT_EVENT_FLAG ; c
|
||||
const MAPOBJECT_FLAG_HI ; d
|
||||
const MAPOBJECT_E ; unused
|
||||
const MAPOBJECT_F ; unused
|
||||
OBJECT_LENGTH EQU const_value
|
||||
|
||||
MAPOBJECT_SCREEN_HEIGHT EQU 11
|
||||
MAPOBJECT_SCREEN_WIDTH EQU 12
|
||||
|
||||
|
||||
; object_struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const OBJECT_SPRITE ; 00
|
||||
const OBJECT_MAP_OBJECT_INDEX ; 01
|
||||
const OBJECT_SPRITE_TILE ; 02
|
||||
const OBJECT_MOVEMENTTYPE ; 03
|
||||
const OBJECT_FLAGS1 ; 04
|
||||
const OBJECT_FLAGS2 ; 05
|
||||
const OBJECT_PALETTE ; 06
|
||||
const OBJECT_DIRECTION_WALKING ; 07
|
||||
const OBJECT_FACING ; 08
|
||||
const OBJECT_STEP_TYPE ; 09
|
||||
const OBJECT_STEP_DURATION ; 0a
|
||||
const OBJECT_ACTION ; 0b
|
||||
const OBJECT_STEP_FRAME ; 0c
|
||||
const OBJECT_FACING_STEP ; 0d
|
||||
const OBJECT_NEXT_TILE ; 0e
|
||||
const OBJECT_STANDING_TILE ; 0f
|
||||
const OBJECT_NEXT_MAP_X ; 10
|
||||
const OBJECT_NEXT_MAP_Y ; 11
|
||||
const OBJECT_MAP_X ; 12
|
||||
const OBJECT_MAP_Y ; 13
|
||||
const OBJECT_INIT_X ; 14
|
||||
const OBJECT_INIT_Y ; 15
|
||||
const OBJECT_RADIUS ; 16
|
||||
const OBJECT_SPRITE_X ; 17
|
||||
const OBJECT_SPRITE_Y ; 18
|
||||
const OBJECT_SPRITE_X_OFFSET ; 19
|
||||
const OBJECT_SPRITE_Y_OFFSET ; 1a
|
||||
const OBJECT_MOVEMENT_BYTE_INDEX ; 1b
|
||||
const OBJECT_1C ; 1c
|
||||
const OBJECT_1D ; 1d
|
||||
const OBJECT_1E ; 1e
|
||||
const OBJECT_1F ; 1f
|
||||
const OBJECT_RANGE ; 20
|
||||
; 21-27 are not used
|
||||
OBJECT_STRUCT_LENGTH EQU 40
|
||||
NUM_OBJECT_STRUCTS EQU 13 ; see wObjectStructs
|
||||
|
||||
; object_struct OBJECT_FACING values
|
||||
OW_DOWN EQU DOWN << 2
|
||||
OW_UP EQU UP << 2
|
||||
OW_LEFT EQU LEFT << 2
|
||||
OW_RIGHT EQU RIGHT << 2
|
||||
|
||||
; object_struct OBJECT_FLAGS1 bit flags
|
||||
INVISIBLE EQU 0
|
||||
FIXED_FACING EQU 2
|
||||
SLIDING EQU 3
|
||||
EMOTE_OBJECT EQU 7
|
||||
|
249
constants/map_object_constants.asm
Normal file
249
constants/map_object_constants.asm
Normal file
@ -0,0 +1,249 @@
|
||||
; object_struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const OBJECT_SPRITE ; 00
|
||||
const OBJECT_MAP_OBJECT_INDEX ; 01
|
||||
const OBJECT_SPRITE_TILE ; 02
|
||||
const OBJECT_MOVEMENTTYPE ; 03
|
||||
const OBJECT_FLAGS1 ; 04
|
||||
const OBJECT_FLAGS2 ; 05
|
||||
const OBJECT_PALETTE ; 06
|
||||
const OBJECT_DIRECTION_WALKING ; 07
|
||||
const OBJECT_FACING ; 08
|
||||
const OBJECT_STEP_TYPE ; 09
|
||||
const OBJECT_STEP_DURATION ; 0a
|
||||
const OBJECT_ACTION ; 0b
|
||||
const OBJECT_STEP_FRAME ; 0c
|
||||
const OBJECT_FACING_STEP ; 0d
|
||||
const OBJECT_NEXT_TILE ; 0e
|
||||
const OBJECT_STANDING_TILE ; 0f
|
||||
const OBJECT_NEXT_MAP_X ; 10
|
||||
const OBJECT_NEXT_MAP_Y ; 11
|
||||
const OBJECT_MAP_X ; 12
|
||||
const OBJECT_MAP_Y ; 13
|
||||
const OBJECT_INIT_X ; 14
|
||||
const OBJECT_INIT_Y ; 15
|
||||
const OBJECT_RADIUS ; 16
|
||||
const OBJECT_SPRITE_X ; 17
|
||||
const OBJECT_SPRITE_Y ; 18
|
||||
const OBJECT_SPRITE_X_OFFSET ; 19
|
||||
const OBJECT_SPRITE_Y_OFFSET ; 1a
|
||||
const OBJECT_MOVEMENT_BYTE_INDEX ; 1b
|
||||
const OBJECT_1C ; 1c
|
||||
const OBJECT_1D ; 1d
|
||||
const OBJECT_1E ; 1e
|
||||
const OBJECT_1F ; 1f
|
||||
const OBJECT_RANGE ; 20
|
||||
; 21-27 are not used
|
||||
OBJECT_STRUCT_LENGTH EQU 40
|
||||
NUM_OBJECT_STRUCTS EQU 13 ; see wObjectStructs
|
||||
|
||||
; object_struct OBJECT_FACING values
|
||||
OW_DOWN EQU DOWN << 2
|
||||
OW_UP EQU UP << 2
|
||||
OW_LEFT EQU LEFT << 2
|
||||
OW_RIGHT EQU RIGHT << 2
|
||||
|
||||
; object_struct OBJECT_FLAGS1 bit flags
|
||||
INVISIBLE EQU 0
|
||||
FIXED_FACING EQU 2
|
||||
SLIDING EQU 3
|
||||
EMOTE_OBJECT EQU 7
|
||||
|
||||
; object_struct OBJECT_FLAGS2 bit flags
|
||||
LOW_PRIORITY EQU 0
|
||||
HIGH_PRIORITY EQU 1
|
||||
OVERHEAD EQU 3
|
||||
|
||||
|
||||
; map_object struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const MAPOBJECT_OBJECT_STRUCT_ID ; 0
|
||||
const MAPOBJECT_SPRITE ; 1
|
||||
const MAPOBJECT_Y_COORD ; 2
|
||||
const MAPOBJECT_X_COORD ; 3
|
||||
const MAPOBJECT_MOVEMENT ; 4
|
||||
const MAPOBJECT_RADIUS ; 5
|
||||
const MAPOBJECT_HOUR ; 6
|
||||
const MAPOBJECT_TIMEOFDAY ; 7
|
||||
const MAPOBJECT_COLOR ; 8
|
||||
const MAPOBJECT_RANGE ; 9
|
||||
const MAPOBJECT_SCRIPT_POINTER ; a
|
||||
const MAPOBJECT_POINTER_HI ; b
|
||||
const MAPOBJECT_EVENT_FLAG ; c
|
||||
const MAPOBJECT_FLAG_HI ; d
|
||||
const MAPOBJECT_E ; unused
|
||||
const MAPOBJECT_F ; unused
|
||||
OBJECT_LENGTH EQU const_value
|
||||
|
||||
MAPOBJECT_SCREEN_HEIGHT EQU 11
|
||||
MAPOBJECT_SCREEN_WIDTH EQU 12
|
||||
|
||||
|
||||
; SpriteMovementData indexes (see data/sprites/map_objects.asm)
|
||||
const_def
|
||||
const SPRITEMOVEDATA_00 ; 00
|
||||
const SPRITEMOVEDATA_STILL ; 01
|
||||
const SPRITEMOVEDATA_WANDER ; 02
|
||||
const SPRITEMOVEDATA_SPINRANDOM_SLOW ; 03
|
||||
const SPRITEMOVEDATA_WALK_UP_DOWN ; 04
|
||||
const SPRITEMOVEDATA_WALK_LEFT_RIGHT ; 05
|
||||
const SPRITEMOVEDATA_STANDING_DOWN ; 06
|
||||
const SPRITEMOVEDATA_STANDING_UP ; 07
|
||||
const SPRITEMOVEDATA_STANDING_LEFT ; 08
|
||||
const SPRITEMOVEDATA_STANDING_RIGHT ; 09
|
||||
const SPRITEMOVEDATA_SPINRANDOM_FAST ; 0a
|
||||
const SPRITEMOVEDATA_PLAYER ; 0b
|
||||
const SPRITEMOVEDATA_0C ; 0c
|
||||
const SPRITEMOVEDATA_0D ; 0d
|
||||
const SPRITEMOVEDATA_0E ; 0e
|
||||
const SPRITEMOVEDATA_0F ; 0f
|
||||
const SPRITEMOVEDATA_10 ; 10
|
||||
const SPRITEMOVEDATA_11 ; 11
|
||||
const SPRITEMOVEDATA_12 ; 12
|
||||
const SPRITEMOVEDATA_FOLLOWING ; 13
|
||||
const SPRITEMOVEDATA_SCRIPTED ; 14
|
||||
const SPRITEMOVEDATA_BIGDOLLSYM ; 15
|
||||
const SPRITEMOVEDATA_POKEMON ; 16
|
||||
const SPRITEMOVEDATA_SUDOWOODO ; 17
|
||||
const SPRITEMOVEDATA_SMASHABLE_ROCK ; 18
|
||||
const SPRITEMOVEDATA_STRENGTH_BOULDER ; 19
|
||||
const SPRITEMOVEDATA_FOLLOWNOTEXACT ; 1a
|
||||
const SPRITEMOVEDATA_SHADOW ; 1b
|
||||
const SPRITEMOVEDATA_EMOTE ; 1c
|
||||
const SPRITEMOVEDATA_SCREENSHAKE ; 1d
|
||||
const SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE ; 1e
|
||||
const SPRITEMOVEDATA_SPINCLOCKWISE ; 1f
|
||||
const SPRITEMOVEDATA_BIGDOLLASYM ; 20
|
||||
const SPRITEMOVEDATA_BIGDOLL ; 21
|
||||
const SPRITEMOVEDATA_BOULDERDUST ; 22
|
||||
const SPRITEMOVEDATA_GRASS ; 23
|
||||
const SPRITEMOVEDATA_SWIM_WANDER ; 24
|
||||
NUM_SPRITEMOVEDATA EQU const_value
|
||||
SPRITEMOVEDATA_FIELDS EQU 6
|
||||
|
||||
; MapObjectMovementPattern.Pointers indexes (see engine/map_objects.asm)
|
||||
const_def
|
||||
const SPRITEMOVEFN_00 ; 00
|
||||
const SPRITEMOVEFN_RANDOM_WALK_Y ; 01
|
||||
const SPRITEMOVEFN_RANDOM_WALK_X ; 02
|
||||
const SPRITEMOVEFN_RANDOM_WALK_XY ; 03
|
||||
const SPRITEMOVEFN_SLOW_RANDOM_SPIN ; 04
|
||||
const SPRITEMOVEFN_FAST_RANDOM_SPIN ; 05
|
||||
const SPRITEMOVEFN_STANDING ; 06
|
||||
const SPRITEMOVEFN_OBEY_DPAD ; 07
|
||||
const SPRITEMOVEFN_08 ; 08
|
||||
const SPRITEMOVEFN_09 ; 09
|
||||
const SPRITEMOVEFN_0A ; 0a
|
||||
const SPRITEMOVEFN_0B ; 0b
|
||||
const SPRITEMOVEFN_0C ; 0c
|
||||
const SPRITEMOVEFN_0D ; 0d
|
||||
const SPRITEMOVEFN_0E ; 0e
|
||||
const SPRITEMOVEFN_FOLLOW ; 0f
|
||||
const SPRITEMOVEFN_SCRIPTED ; 10
|
||||
const SPRITEMOVEFN_STRENGTH ; 11
|
||||
const SPRITEMOVEFN_FOLLOWNOTEXACT ; 12
|
||||
const SPRITEMOVEFN_SHADOW ; 13
|
||||
const SPRITEMOVEFN_EMOTE ; 14
|
||||
const SPRITEMOVEFN_BIG_SNORLAX ; 15
|
||||
const SPRITEMOVEFN_BOUNCE ; 16
|
||||
const SPRITEMOVEFN_SCREENSHAKE ; 17
|
||||
const SPRITEMOVEFN_SPIN_CLOCKWISE ; 18
|
||||
const SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE ; 19
|
||||
const SPRITEMOVEFN_BOULDERDUST ; 1a
|
||||
const SPRITEMOVEFN_GRASS ; 1b
|
||||
|
||||
; StepTypesJumptable indexes (see engine/map_objects.asm)
|
||||
const_def
|
||||
const STEP_TYPE_00 ; 00
|
||||
const STEP_TYPE_SLEEP ; 01
|
||||
const STEP_TYPE_NPC_WALK ; 02
|
||||
const STEP_TYPE_03 ; 03
|
||||
const STEP_TYPE_04 ; 04
|
||||
const STEP_TYPE_05 ; 05
|
||||
const STEP_TYPE_PLAYER_WALK ; 06
|
||||
const STEP_TYPE_07 ; 07
|
||||
const STEP_TYPE_NPC_JUMP ; 08
|
||||
const STEP_TYPE_PLAYER_JUMP ; 09
|
||||
const STEP_TYPE_HALF_STEP ; 0a
|
||||
const STEP_TYPE_BUMP ; 0b
|
||||
const STEP_TYPE_TELEPORT_FROM ; 0c
|
||||
const STEP_TYPE_TELEPORT_TO ; 0d
|
||||
const STEP_TYPE_SKYFALL ; 0e
|
||||
const STEP_TYPE_0F ; 0f
|
||||
const STEP_TYPE_GOT_BITE ; 10
|
||||
const STEP_TYPE_ROCK_SMASH ; 11
|
||||
const STEP_TYPE_RETURN_DIG ; 12
|
||||
const STEP_TYPE_TRACKING_OBJECT ; 13
|
||||
const STEP_TYPE_14 ; 14
|
||||
const STEP_TYPE_15 ; 15
|
||||
const STEP_TYPE_16 ; 16
|
||||
const STEP_TYPE_17 ; 17
|
||||
const STEP_TYPE_18 ; 18
|
||||
const STEP_TYPE_SKYFALL_TOP ; 19
|
||||
|
||||
; ObjectActionPairPointers indexes (see engine/map_object_action.asm)
|
||||
const_def
|
||||
const OBJECT_ACTION_00 ; 00
|
||||
const OBJECT_ACTION_STAND ; 01
|
||||
const OBJECT_ACTION_STEP ; 02
|
||||
const OBJECT_ACTION_BUMP ; 03
|
||||
const OBJECT_ACTION_SPIN ; 04
|
||||
const OBJECT_ACTION_SPIN_FLICKER ; 05
|
||||
const OBJECT_ACTION_FISHING ; 06
|
||||
const OBJECT_ACTION_SHADOW ; 07
|
||||
const OBJECT_ACTION_EMOTE ; 08
|
||||
const OBJECT_ACTION_BIG_DOLL_SYM ; 09
|
||||
const OBJECT_ACTION_BOUNCE ; 0a
|
||||
const OBJECT_ACTION_WEIRD_TREE ; 0b
|
||||
const OBJECT_ACTION_BIG_DOLL_ASYM ; 0c
|
||||
const OBJECT_ACTION_BIG_DOLL ; 0d
|
||||
const OBJECT_ACTION_BOULDER_DUST ; 0e
|
||||
const OBJECT_ACTION_GRASS_SHAKE ; 0f
|
||||
const OBJECT_ACTION_SKYFALL ; 10
|
||||
|
||||
; Facings indexes (see data/sprites/facings.asm)
|
||||
const_def
|
||||
const FACING_STEP_DOWN_0 ; 00
|
||||
const FACING_STEP_DOWN_1 ; 01
|
||||
const FACING_STEP_DOWN_2 ; 02
|
||||
const FACING_STEP_DOWN_3 ; 03
|
||||
const FACING_STEP_UP_0 ; 04
|
||||
const FACING_STEP_UP_1 ; 05
|
||||
const FACING_STEP_UP_2 ; 06
|
||||
const FACING_STEP_UP_3 ; 07
|
||||
const FACING_STEP_LEFT_0 ; 08
|
||||
const FACING_STEP_LEFT_1 ; 09
|
||||
const FACING_STEP_LEFT_2 ; 0a
|
||||
const FACING_STEP_LEFT_3 ; 0b
|
||||
const FACING_STEP_RIGHT_0 ; 0c
|
||||
const FACING_STEP_RIGHT_1 ; 0d
|
||||
const FACING_STEP_RIGHT_2 ; 0e
|
||||
const FACING_STEP_RIGHT_3 ; 0f
|
||||
const FACING_FISH_DOWN ; 10
|
||||
const FACING_FISH_UP ; 11
|
||||
const FACING_FISH_LEFT ; 12
|
||||
const FACING_FISH_RIGHT ; 13
|
||||
const FACING_EMOTE ; 14
|
||||
const FACING_SHADOW ; 15
|
||||
const FACING_BIG_DOLL_ASYM ; 16
|
||||
const FACING_BIG_DOLL_SYM ; 17
|
||||
const FACING_WEIRD_TREE_0 ; 18
|
||||
const FACING_WEIRD_TREE_1 ; 19
|
||||
const FACING_WEIRD_TREE_2 ; 1a
|
||||
const FACING_WEIRD_TREE_3 ; 1b
|
||||
const FACING_BOULDER_DUST_1 ; 1c
|
||||
const FACING_BOULDER_DUST_2 ; 1d
|
||||
const FACING_GRASS_1 ; 1e
|
||||
const FACING_GRASS_2 ; 1f
|
||||
|
||||
|
||||
; DoPlayerMovement.DoStep arguments (see engine/player_movement.asm)
|
||||
const_def
|
||||
const STEP_SLOW ; 0
|
||||
const STEP_WALK ; 1
|
||||
const STEP_BIKE ; 2
|
||||
const STEP_LEDGE ; 3
|
||||
const STEP_ICE ; 4
|
||||
const STEP_TURN ; 5
|
||||
const STEP_BACK_LEDGE ; 6
|
||||
const STEP_WALK_IN_PLACE ; 7
|
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Reference in New Issue
Block a user