mid-kid
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c82deab86f
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fix-various-little-things
A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
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2018-05-05 09:19:04 +02:00 |
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Rangi
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10173f2a62
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Default macro parameters use recursion; avoids repeating internal structure
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2018-02-25 20:12:58 -05:00 |
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Rangi
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f964d04a87
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* loadmenuheader -> loadmenu (ead103d )
* objectface -> turnobject (c834bda )
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2018-02-25 20:05:37 -05:00 |
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Rangi
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6ff2cb20e6
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map → map_id; map_def → map; map_data → map_attributes
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2018-02-03 17:11:55 -05:00 |
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Rangi
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c834bdadf2
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spriteface → objectface, consistent with the other script commands
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2018-02-02 21:50:43 -05:00 |
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Rangi
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aa8db1632c
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Remove checkmorn/checkday/checknite macros
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2018-02-02 21:20:13 -05:00 |
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Rangi
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68d855c213
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Script commands don't have underscores
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2018-02-02 21:09:17 -05:00 |
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Rangi
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ead103d2c6
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MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
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2018-01-23 16:08:43 -05:00 |
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Remy Oukaour
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6c7e88513a
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Long lists of db/dw series with struct-defining macros belong in data/
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2018-01-15 14:11:11 -05:00 |
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Remy Oukaour
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d83aefb30a
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Use more constants in scripts
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2018-01-12 02:27:42 -05:00 |
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Remy Oukaour
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b9a68fec25
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Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
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2017-12-28 22:13:39 -05:00 |
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xCrystal
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50fc9c3389
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endm -> ENDM
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2017-12-28 22:31:16 +01:00 |
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xCrystal
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7beb497d3a
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Uppercase MACRO and EQU(S) according to the style guide
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2017-12-28 13:23:44 +01:00 |
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Remy Oukaour
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35a3a19fda
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Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
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2017-12-26 18:45:04 -05:00 |
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