5161 Commits

Author SHA1 Message Date
Rangi
4883950318 Use for loops to generate box pointer tables
Fixes #996
2022-08-31 18:03:49 -04:00
Rangi
c7dee19a48 Match bug docs with source code
Fixes #997
2022-08-31 17:56:00 -04:00
vulcandth
9801b93906 Add Bug comment for fishing/surfing on NPCs
Also this re-orders `FishFunction:` and `SurfFunction:` in the bug doc, since `SurfFunction:` is encountered in the file first.
2022-08-31 00:43:12 -05:00
Rangi
b764a3a84d Document fix for fishing and Surfing on top of NPCs
Fixes #994
2022-08-30 17:06:12 -04:00
Fredrik Ljungdahl
40c899162b Replace numbers with constants in PlayHitSound 2022-08-24 12:17:31 +02:00
Idain
bc4fec0694
Fix AI_Smart_Rage comment (#988) 2022-08-21 22:39:08 -05:00
Rangi
7ef31d9889 Move non-Pokémon graphics out of gfx/icons
Fixes #987
2022-08-17 17:45:26 -04:00
The Void
38cd2155df
Bug Doc: Options menu fails to clear joypad state on initialization (#984) 2022-08-11 23:28:35 -05:00
Rangi
0d5cf5c8b9
Refer to "Rival", not "Silver" (#983)
Fixes #982
2022-08-10 21:24:56 -04:00
Rangi
367a104203 PP must be 40 or less 2022-08-10 21:20:53 -04:00
vulcandth
c3331eb7b1
Rename scene and callback labels (#981)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-08-09 18:04:18 -04:00
vulcandth
134f45b71d
Fix Bug doc Ruins of Alpha Heading Size 2022-08-08 14:28:36 -05:00
Rangi
07e8efee7e Fix some whitespace 2022-08-07 00:38:08 -04:00
Rangi
7cac5b787b Assert that there are NUM_FRAMES textbox frames 2022-08-06 12:24:40 -04:00
Rangi
8826d97ee4
Define scene constants alongside scene_scripts (#979)
Generic SCENE_DEFAULT and SCENE_FINISHED are legacy values
2022-07-29 17:43:10 -04:00
Rangi
51bfd31ea8 Use '$' for hex, not '0x' 2022-07-21 19:59:10 -04:00
Colton G. Rushton
78d93a6246
urlencode special characters like 'é' in documentation link anchors (#976) 2022-07-21 18:48:28 -05:00
vulcandth
d9dbc13701
Basic Issue Template with Discord Link (#974)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-07-19 19:16:35 -05:00
Rangi
974bb7bf33 Only use "; BUG:" comments for documented bugs 2022-07-17 14:08:56 -04:00
Colton G. Rushton
145d8dd5c2
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971) 2022-07-09 17:18:22 -04:00
vulcandth
ef9b9bb437
Clean up bugs commented in the source code (#912)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-07-09 16:12:02 -05:00
Colton G. Rushton
bd27c0d8dc
Add documentation for the caught level design flaw (#933)
Co-authored-by: vulcandth <vulcandth@gmail.com>
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-07-09 14:39:07 -04:00
Rangi
4ee4bf0351 Remove SRAM address comment 2022-07-05 18:11:09 -04:00
Rangi
f159654054 spriteanimoam macro corresponds to battleanimoam 2022-07-04 01:11:42 -04:00
Rangi
a2e8f078a4 Split "gfx anims" into "pic anims" and "sprite anims"
Fixes #876
2022-07-04 01:11:42 -04:00