xCrystal
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74f2a55332
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Add new map setup script MAPSETUP_ENTERLEVEL (#4), and integrate overworld HUD setup in the corresponding setup scripts (#15)
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2023-08-31 19:27:39 +02:00 |
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xCrystal
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2957bce0a9
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Don't hide sprites behind a 2BPP textbox if they are partially outside of it, and make 2BPP textboxes have priority over objects (#7); Generalize 1bpp/2bpp text state tracking (#10) [reworks 052d246e]
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2023-08-31 18:41:05 +02:00 |
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xCrystal
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f386a63cf8
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Overworld HUD implementation (#15)
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2023-08-29 18:33:20 +02:00 |
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xCrystal
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4ee4655e72
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constants for rSTAT register
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2023-08-27 16:27:11 +02:00 |
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xCrystal
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4dec74b770
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Level selection menu: fading animations (#12) (#14)
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2023-08-27 13:11:42 +02:00 |
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xCrystal
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84d5bdb55d
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Level selection menu: sprite anim data (#12)
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2023-08-20 13:03:33 +02:00 |
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xCrystal
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fc2e757c57
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Make level selection menu landmarks universal (#4) (#12)
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2023-08-20 12:08:24 +02:00 |
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xCrystal
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fe4b54cece
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Level selection menu: placeholder grahpics and cgb layout (#12)
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2023-08-18 20:19:34 +02:00 |
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xCrystal
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684c2eff78
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Board menu (#11) [Commit 2]
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2023-08-17 13:51:29 +02:00 |
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xCrystal
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1f33436a64
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Board menu (#11) [Commit 1]
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2023-08-14 20:09:23 +02:00 |
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xCrystal
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052d246ee3
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Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10)
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2023-08-11 12:28:14 +02:00 |
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xCrystal
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be5f3ad6e1
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Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10)
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2023-08-07 13:23:57 +02:00 |
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xCrystal
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55a38ff2de
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Make map environments more granular and make all map palettes except darkness depend on map environment (#7)
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2023-08-04 18:45:50 +02:00 |
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xCrystal
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a1e095074c
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Remove Japanese text and non-english fonts (#1), Expand tilesets from 192 to 255 tiles (#2) [Commit 1]
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2023-08-02 18:21:34 +02:00 |
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xCrystal
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8ac94cc479
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Change MBC from MBC3 (0x10) to MBC5 (0x1b) (#7)
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2023-07-31 18:52:47 +02:00 |
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xCrystal
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9df4cf6946
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Create a fourth time of day (#2)
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2023-07-31 12:27:53 +02:00 |
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xCrystal
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05448d7a7e
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2]
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2023-07-28 00:07:07 +02:00 |
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xCrystal
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0571144a7b
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit 1]
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2023-07-27 20:32:15 +02:00 |
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xCrystal
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d30b9dd60f
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Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1)
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2023-07-26 17:02:33 +02:00 |
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xCrystal
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15f452ff26
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Remove indoor sprites (#7), and improve overworld sprite sorting in VRAM (#2)
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2023-07-26 10:30:47 +02:00 |
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xCrystal
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2d5bd722cd
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Clean up WRAM, SRAM, and HRAM space (#6)
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2023-07-25 19:49:25 +02:00 |
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xCrystal
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787caa2147
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Get rid of LANDMARK_SPECIAL (#1)
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2023-07-25 18:32:57 +02:00 |
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xCrystal
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473c23a727
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Remove unnecessary event and engine flags (#1)
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2023-07-25 18:24:38 +02:00 |
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xCrystal
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5147904f78
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Remove original maps and object events (#1)
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2023-07-25 15:33:08 +02:00 |
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xCrystal
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fc7f2d4e0e
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Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1)
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2023-07-24 21:13:11 +02:00 |
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