.. |
audio_constants.asm
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Rename macros/wram.asm to macros/ram.asm (#1003)
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2022-09-11 01:05:07 -04:00 |
battle_anim_constants.asm
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Rename macros/wram.asm to macros/ram.asm (#1003)
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2022-09-11 01:05:07 -04:00 |
battle_constants.asm
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Rename macros/wram.asm to macros/ram.asm (#1003)
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2022-09-11 01:05:07 -04:00 |
battle_tower_constants.asm
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Clean up WRAM, SRAM, and HRAM space (#6)
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2023-07-25 19:49:25 +02:00 |
collision_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
credits_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
cry_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
deco_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
engine_flags.asm
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Remove unnecessary event and engine flags (#1)
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2023-07-25 18:24:38 +02:00 |
event_flags.asm
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Remove unnecessary event and engine flags (#1)
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2023-07-25 18:24:38 +02:00 |
gfx_constants.asm
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Rename macros/wram.asm to macros/ram.asm (#1003)
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2022-09-11 01:05:07 -04:00 |
hardware_constants.asm
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Add object priority mode constant and remove unnecessary constants (#972)
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2022-07-04 01:10:24 -04:00 |
icon_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
input_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
item_constants.asm
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Missed DEF in add_tm
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2023-03-16 21:25:33 -05:00 |
item_data_constants.asm
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IsMailEuropean → ParseMailLanguage (and give it constants)
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2023-04-19 19:12:14 +02:00 |
landmark_constants.asm
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Get rid of LANDMARK_SPECIAL (#1)
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2023-07-25 18:32:57 +02:00 |
map_constants.asm
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Remove original maps and object events (#1)
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2023-07-25 15:33:08 +02:00 |
map_data_constants.asm
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Remove original maps and object events (#1)
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2023-07-25 15:33:08 +02:00 |
map_object_constants.asm
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Relabel some map_object struct fields (#1029)
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2023-01-03 22:16:08 -05:00 |
map_setup_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
mart_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
menu_constants.asm
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Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1)
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2023-07-24 21:13:11 +02:00 |
misc_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
move_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
move_effect_constants.asm
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TYPO: NUM_MOVE_EFECTS > NUM_MOVE_EFFECTS (#1009)
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2022-09-21 22:01:39 -05:00 |
music_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
npc_trade_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
phone_constants.asm
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Remove original maps and object events (#1)
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2023-07-25 15:33:08 +02:00 |
pokemon_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
pokemon_data_constants.asm
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Remove original maps and object events (#1)
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2023-07-25 15:33:08 +02:00 |
printer_constants.asm
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Fix file permissions
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2018-04-01 17:05:10 +02:00 |
radio_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
scgb_constants.asm
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Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1)
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2023-07-24 21:13:11 +02:00 |
script_constants.asm
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Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1)
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2023-07-24 21:13:11 +02:00 |
serial_constants.asm
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Define SERIAL_PATCH_PREAMBLE_LENGTH
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2023-04-19 19:12:14 +02:00 |
sfx_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
sprite_anim_constants.asm
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Rename macros/wram.asm to macros/ram.asm (#1003)
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2022-09-11 01:05:07 -04:00 |
sprite_constants.asm
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Refer to "Rival", not "Silver" (#983)
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2022-08-10 21:24:56 -04:00 |
sprite_data_constants.asm
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Rename PAL_NPC_SILVER to PAL_NPC_EMOTE (#1053)
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2023-06-01 07:47:53 -05:00 |
text_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
tileset_constants.asm
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Clean up WRAM, SRAM, and HRAM space (#6)
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2023-07-25 19:49:25 +02:00 |
trainer_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
trainer_data_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
type_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
wram_constants.asm
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wUnlockedUnowns engine_flag constants (#1025)
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2022-12-26 13:14:10 -05:00 |