PikalaxALT
77ef8404a1
Menu
2015-12-15 18:59:49 -05:00
PikalaxALT
a5a8364c35
opentext and breeding
2015-12-09 18:25:44 -05:00
PikalaxALT
7f68db68ad
underground switches, town map
2015-12-09 11:39:35 -05:00
PikalaxALT
92a8c491c3
Break up engine/sprites.asm; address yenatch's comments
2015-12-01 21:54:11 -05:00
PikalaxALT
0eb0c40ba7
buttonsound
2015-11-29 22:29:45 -05:00
PikalaxALT
01792e00d2
Rename several script commands
2015-11-25 10:16:29 -05:00
PikalaxALT
4b5424368f
Little cleanup on engine/scripting.asm
2015-11-16 12:49:42 -05:00
PikalaxALT
fb88b2ccf8
Movement constants, script stack
2015-11-16 11:53:26 -05:00
PikalaxALT
3cadc7b012
give/takeitem *, 1: the 1 is optional
2015-11-04 20:20:14 -05:00
PikalaxALT
91ea4a2f9b
Battle Tower trainer text
2015-11-03 22:35:36 -05:00
PikalaxALT
2770cfc354
soft reset
2015-10-04 14:14:51 -04:00
IIMarckus
2e74d969f7
Fix typos in comments.
2015-09-09 15:05:19 -06:00
PikalaxALT
432df825d4
Replaced GROUP_, MAP_ references with the map macro
...
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro
Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme
Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00
PikalaxALT
8fa8e29170
- Update variable sprites to use constants rather than fixed values
2015-07-13 02:29:10 -04:00
IIMarckus
0ba261a3fd
Introduce checkmorn/checkday/checknite to replace checktime.
2015-06-23 12:28:48 -06:00
Scott Norton
f3b407e04e
Fix macro changemap
...
Syntax is now `changemap MapBlockDataBank, MapBlockDataPointer`
2015-06-08 23:52:51 -04:00
yenatch
d4863f3fa5
Enumerate the event script command macros.
...
This is ugly, but much better than static values.
2015-04-13 22:28:28 -07:00
yenatch
b048ea0faf
Use labels for script specials instead of constants/static values.
2015-02-11 15:03:42 -08:00
yenatch
8583cc4724
Stop using the preprocessor.
2015-01-20 00:01:23 -08:00