yenatch
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cf2acc1001
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Use :: to export labels between objects.
This fixes the build.
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2014-02-01 20:26:39 -05:00 |
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yenatch
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adb3b29b4d
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pokedex entry banks
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2014-02-01 17:06:18 -05:00 |
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yenatch
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7f0f21b1fc
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Get rid of globals.asm
This breaks the build until labels are exported again!
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2014-02-01 13:55:48 -05:00 |
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yenatch
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65efbe55e7
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preprocessor: actually call update_globals()
This is about to be removed, but it may as well work first.
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2014-02-01 02:47:25 -05:00 |
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yenatch
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821f2c2ea0
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Merge remote-tracking branch 'kanzure/master'
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2014-02-01 02:45:07 -05:00 |
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yenatch
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a643ba8996
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MBC3 constants in some RTC-related functions
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2014-02-01 01:51:57 -05:00 |
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yenatch
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ee098254a8
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Assorted text and labels in banks 5 and A
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2014-02-01 01:47:03 -05:00 |
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Bryan Bishop
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0a16a7aef0
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Merge pull request #225 from froggestspirit/master
fixed bank 39 pointers, options menu commentary
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2014-01-29 07:34:43 -08:00 |
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U-Myles-PC\Myles
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1d2da4de84
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fixed bank 39 pointers, options menu commentary
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2014-01-29 10:28:08 -05:00 |
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Bryan Bishop
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94c9f59f45
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Merge pull request #224 from yenatch/moves
Clean up the battle core and specify type categories
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2014-01-27 06:51:01 -08:00 |
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yenatch
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1ba5b0f4bc
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Map setup scripts and commands
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2014-01-26 22:07:19 -05:00 |
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yenatch
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08a0462c1e
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use constants for berserk gene, kings rock, scope lens effects
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2014-01-20 00:07:51 -05:00 |
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yenatch
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04f5c51753
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explicitly define type categories
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2014-01-05 09:17:31 -05:00 |
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yenatch
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883a8b7a90
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enumerate type constants
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2014-01-05 08:24:19 -05:00 |
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yenatch
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4e9102f249
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recomment hidden power calculation
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2014-01-05 08:13:43 -05:00 |
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yenatch
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ea01721284
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move type constants into constants/type_constants.asm
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2014-01-05 08:13:43 -05:00 |
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yenatch
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0a11c9f500
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clean up type constants
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2014-01-05 08:13:43 -05:00 |
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yenatch
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0a5f14dc9c
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bring back move constant values
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2014-01-05 07:29:24 -05:00 |
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yenatch
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92aab1e185
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even more battle labels
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2014-01-05 07:28:55 -05:00 |
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Bryan Bishop
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056c240366
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Merge pull request #222 from yenatch/moves
clean up some move data
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2014-01-03 11:00:44 -08:00 |
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yenatch
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4dbf0d44e0
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comment and relabel more battle functions
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2014-01-01 08:09:15 -05:00 |
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yenatch
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a18cab495d
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rename Function0x{} labels to Function{} for consistency
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2013-12-31 04:10:49 -05:00 |
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yenatch
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1ab4b59d86
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clean up some labels in battle asm
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2013-12-31 04:09:00 -05:00 |
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yenatch
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d1d186d1ee
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rename CallBankF -> CallBattleCore
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2013-12-31 03:25:38 -05:00 |
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yenatch
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a10ee4e9f1
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comment move priority functions
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2013-12-30 23:32:37 -05:00 |
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yenatch
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bfaad924e7
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label more pointers to Moves
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2013-12-30 23:22:27 -05:00 |
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yenatch
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82214440e1
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move the Moves label into battle/moves/moves.asm
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2013-12-30 23:17:11 -05:00 |
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yenatch
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f91be01df8
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use a macro to define move structs for percentage values
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2013-12-30 23:13:25 -05:00 |
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yenatch
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e2b00ea117
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shorten SP_ATTACK and SP_DEFENSE move effect constants
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2013-12-30 23:12:06 -05:00 |
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Bryan Bishop
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983ef29fd0
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Merge pull request #221 from yenatch/more-objects
analyze the bytes
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2013-12-28 23:56:34 -08:00 |
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yenatch
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a8cb73b654
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bump pokemontools for sound macro changes
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2013-12-28 20:33:46 -05:00 |
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yenatch
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e937d6f25c
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audio: note duration from 0-15 to 1-16 to match pokered
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2013-12-28 20:32:05 -05:00 |
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yenatch
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36b8a0061e
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bump pokemontools again
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2013-12-27 22:26:25 -05:00 |
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yenatch
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0f7a101dd9
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reorganize .gitignore
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2013-12-27 22:26:10 -05:00 |
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yenatch
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eb8a2b2cfb
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.gitignore: extras is a submodule
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2013-12-27 22:23:35 -05:00 |
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yenatch
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e2b900a40a
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.gitignore: don't track compare.sh output
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2013-12-27 22:22:38 -05:00 |
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yenatch
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4612670768
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more npc trade cleanup
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2013-12-27 22:20:24 -05:00 |
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yenatch
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58af27eaeb
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label overworld loop functions
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2013-12-27 05:56:23 -05:00 |
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yenatch
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ace57ec827
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npc trade text/comments
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2013-12-27 05:55:40 -05:00 |
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yenatch
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4082d11ff3
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clean up incbins in tileset animations
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2013-12-26 03:21:29 -05:00 |
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yenatch
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8dd7cf7c20
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fix whirlpool animation pointers
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2013-12-26 03:17:46 -05:00 |
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yenatch
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bcfb356417
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unused tileset animations
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2013-12-26 03:13:25 -05:00 |
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yenatch
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502fe13e30
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flower animation graphics
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2013-12-26 02:48:00 -05:00 |
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yenatch
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c8c887fb1e
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water animation graphics
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2013-12-26 02:41:06 -05:00 |
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yenatch
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70d5cf467a
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whirlpool animation graphics
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2013-12-26 02:37:23 -05:00 |
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yenatch
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d8eed222b7
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split out tileset animations
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2013-12-26 02:09:58 -05:00 |
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yenatch
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c1096d08f6
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null pointers in tileset animations
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2013-12-26 02:04:03 -05:00 |
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yenatch
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623b126b25
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bump pokemontools for minor changes
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2013-12-25 07:00:23 -05:00 |
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yenatch
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e56aa096a3
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preprocessor: rename macro class Wait to BattleAnimWait
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2013-12-25 06:57:45 -05:00 |
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yenatch
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f2025afdb6
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label and move related asm into items/item_effects.asm
oops
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2013-12-25 01:42:41 -05:00 |
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