mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
comment and relabel more battle functions
This commit is contained in:
parent
a18cab495d
commit
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249
battle/core.asm
249
battle/core.asm
@ -28,11 +28,10 @@ Function3c000: ; 3c000
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ld a, [InLinkBattle]
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and a
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jr z, .asm_3c031
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ld a, [$ffcb]
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cp $2
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.data_3c02f
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db $28
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db $1b
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jr z, .asm_3c04c
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.asm_3c031
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ld a, [IsInBattle]
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@ -40,14 +39,16 @@ Function3c000: ; 3c000
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jr z, .asm_3c047
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xor a
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ld [$c718], a
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call Function3d834
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call Function3d867
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call Function3dc18
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call NewEnemyMonStatus
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call ResetEnemyStatLevels
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call BreakAttraction
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call Function3d4e1
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.asm_3c047
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ld c, $28
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ld c, 40
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call DelayFrames
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.asm_3c04c
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call Function309d
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call Function3d873
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ld a, d
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@ -87,15 +88,15 @@ Function3c000: ; 3c000
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call Function309d
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call Function3d57a
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call Function3da0d
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call Function3dab1
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call ResetPlayerStatLevels
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call Function3f26d
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call Function3dbde
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call Function3dc18
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call NewBattleMonStatus
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call BreakAttraction
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call Function3db5f
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call EmptyBattleTextBox
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call Function309d
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call SetPlayerTurn
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call Function3dc23
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call SpikesDamage
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ld a, [InLinkBattle]
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and a
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jr z, .asm_3c0df
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@ -104,12 +105,12 @@ Function3c000: ; 3c000
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jr nz, .asm_3c0df
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xor a
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ld [$c718], a
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call Function3d834
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call Function3d867
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call Function3dc18
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call NewEnemyMonStatus
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call ResetEnemyStatLevels
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call BreakAttraction
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call Function3d4e1
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call SetEnemyTurn
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call Function3dc23
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call SpikesDamage
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.asm_3c0df
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jp Function3c12f
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@ -470,7 +471,7 @@ Function3c314: ; 3c314
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.asm_3c34c
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callab Function3846c
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call SetEnemyTurn
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call Function3dc23
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call SpikesDamage
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jp Function3c3f3
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.asm_3c35b
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@ -668,7 +669,7 @@ Function3c434: ; 3c434
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cp $74
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jr z, .asm_3c4c9
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xor a
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ld [$c679], a
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ld [PlayerProtectCount], a
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jr .asm_3c4c9
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.asm_3c4b5
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@ -678,7 +679,7 @@ Function3c434: ; 3c434
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.asm_3c4ba
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xor a
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ld [PlayerFuryCutterCount], a
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ld [$c679], a
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ld [PlayerProtectCount], a
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ld [$c72b], a
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ld hl, PlayerSubStatus4
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res 6, [hl]
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@ -691,7 +692,7 @@ Function3c434: ; 3c434
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.asm_3c4ce
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xor a
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ld [PlayerFuryCutterCount], a
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ld [$c679], a
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ld [PlayerProtectCount], a
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ld [$c72b], a
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ld hl, PlayerSubStatus4
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res 6, [hl]
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@ -2144,14 +2145,14 @@ Function3cdca: ; 3cdca
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call ClearBox
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call Function3d2b3
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ld a, $1
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call Function3cf78
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call EnemyPartyMonEntrance
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jr .asm_3cdfc
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.asm_3cde6
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ld a, [CurPartyMon]
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push af
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ld a, $1
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call Function3cf78
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call EnemyPartyMonEntrance
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call ClearSprites
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call Function309d
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pop af
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@ -2183,8 +2184,8 @@ Function3ce01: ; 3ce01
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ld hl, EnemyDamageTaken
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ld [hli], a
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ld [hl], a
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call Function3d834
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call Function3dc18
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call NewEnemyMonStatus
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call BreakAttraction
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ld a, [IsInBattle]
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dec a
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jr z, .asm_3ce2f
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@ -2382,18 +2383,18 @@ Function3cf4a: ; 3cf4a
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ld a, [hli]
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or [hl]
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ld a, $0
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jr nz, Function3cf78
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jr nz, EnemyPartyMonEntrance
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inc a
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ret
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; 3cf78
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Function3cf78: ; 3cf78
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EnemyPartyMonEntrance: ; 3cf78
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push af
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xor a
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ld [$c718], a
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call Function3d834
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call Function3d867
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call Function3dc18
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call NewEnemyMonStatus
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call ResetEnemyStatLevels
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call BreakAttraction
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pop af
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and a
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jr nz, .asm_3cf8f
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@ -2406,7 +2407,7 @@ Function3cf78: ; 3cf78
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.asm_3cf92
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call Function3d57a
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call SetEnemyTurn
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call Function3dc23
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call SpikesDamage
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xor a
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ld [EnemyMoveAnimation], a
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ld [$d0ec], a
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@ -2834,7 +2835,7 @@ Function3d227: ; 3d227
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call EmptyBattleTextBox
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call Function1d6e
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call Function3d2f7
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call Function3d362
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call ForcePickPartyMonInBattle
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ld a, [InLinkBattle]
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and a
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jr z, .asm_3d241
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@ -2873,7 +2874,7 @@ Function3d227: ; 3d227
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ld [CurBattleMon], a
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call Function3d581
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call Function3da0d
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call Function3dab1
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call ResetPlayerStatLevels
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call ClearPalettes
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call DelayFrame
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call Function3eda6
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@ -2881,13 +2882,13 @@ Function3d227: ; 3d227
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call ClearSGB
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call Function32f9
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call Function3f26d
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call Function3dbde
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call Function3dc18
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call NewBattleMonStatus
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call BreakAttraction
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call Function3db5f
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call EmptyBattleTextBox
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call Function309d
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call SetPlayerTurn
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call Function3dc23
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call SpikesDamage
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ld a, $1
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and a
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ld c, a
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@ -2901,15 +2902,15 @@ Function3d2b3: ; 3d2b3
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ld [CurBattleMon], a
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call Function3d581
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call Function3da0d
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call Function3dab1
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call ResetPlayerStatLevels
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call Function3f26d
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call Function3dbde
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call Function3dc18
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call NewBattleMonStatus
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call BreakAttraction
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call Function3db5f
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call EmptyBattleTextBox
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call Function309d
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call SetPlayerTurn
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jp Function3dc23
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jp SpikesDamage
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; 3d2e0
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@ -2965,9 +2966,9 @@ Function3d329: ; 3d329
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ret
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; 3d33c
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Function3d33c: ; 3d33c
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PickPartyMonInBattle: ; 3d33c
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.asm_3d33c
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ld a, $2
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ld a, $2 ; Which PKMN?
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ld [PartyMenuActionText], a
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call Function3d313
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call Function3d329
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@ -2978,52 +2979,58 @@ Function3d33c: ; 3d33c
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ret
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; 3d34f
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Function3d34f: ; 3d34f
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SwitchMonAlreadyOut: ; 3d34f
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ld hl, CurBattleMon
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ld a, [CurPartyMon]
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cp [hl]
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jr nz, .asm_3d360
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jr nz, .notout
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ld hl, BattleText_0x80c0d
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call StdBattleTextBox
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scf
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ret
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.asm_3d360
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.notout
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xor a
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ret
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; 3d362
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Function3d362: ; 3d362
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.asm_3d362
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call Function3d33c
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ForcePickPartyMonInBattle: ; 3d362
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; Can't back out.
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.pick
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call PickPartyMonInBattle
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ret nc
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call Function3d2e0
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ret c
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ld de, SFX_WRONG
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call PlaySFX
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call WaitSFX
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jr .asm_3d362
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jr .pick
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; 3d375
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Function3d375: ; 3d375
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.asm_3d375
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call Function3d33c
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PickSwitchMonInBattle: ; 3d375
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.pick
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call PickPartyMonInBattle
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ret c
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call Function3d34f
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jr c, .asm_3d375
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call SwitchMonAlreadyOut
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jr c, .pick
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xor a
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ret
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; 3d380
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Function3d380: ; 3d380
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.asm_3d380
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call Function3d362
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ForcePickSwitchMonInBattle: ; 3d380
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; Can't back out.
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.pick
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call ForcePickPartyMonInBattle
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call Function3d2e0
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ret c
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call Function3d34f
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jr c, .asm_3d380
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call SwitchMonAlreadyOut
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jr c, .pick
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xor a
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ret
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; 3d38e
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@ -3244,10 +3251,10 @@ Function3d4c3: ; 3d4c3
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ld b, a
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call Function3d6ca
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call Function3d7a0
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call Function3d834
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call Function3d867
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call NewEnemyMonStatus
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call ResetEnemyStatLevels
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call Function3d7c7
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call Function3dc18
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call BreakAttraction
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call Function3d57a
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ret
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; 3d4e1
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@ -3628,7 +3635,7 @@ Function3d74b: ; 3d74b
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dec a
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jr nz, .asm_3d79a
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call Function3d2f7
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call Function3d375
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call PickSwitchMonInBattle
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jr c, .asm_3d791
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ld a, [CurBattleMon]
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ld [$c71a], a
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@ -3725,7 +3732,7 @@ Function3d7c7: ; 3d7c7
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ret
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; 3d834
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Function3d834: ; 3d834
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NewEnemyMonStatus: ; 3d834
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xor a
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ld [LastEnemyCounterMove], a
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ld [LastPlayerCounterMove], a
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@ -3750,14 +3757,14 @@ Function3d834: ; 3d834
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ret
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; 3d867
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Function3d867: ; 3d867
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ld a, $7
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ld b, $8
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ld hl, EnemyAtkLevel
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.asm_3d86e
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ResetEnemyStatLevels: ; 3d867
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ld a, 7
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ld b, 8
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ld hl, EnemyStatLevels
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.loop
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ld [hli], a
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dec b
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jr nz, .asm_3d86e
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jr nz, .loop
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ret
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; 3d873
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@ -4076,14 +4083,14 @@ Function3da97: ; 3da97
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jp GetPartyLocation
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; 3dab1
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Function3dab1: ; 3dab1
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ld a, $7
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ld b, $8
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ld hl, PlayerAtkLevel
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.asm_3dab8
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ResetPlayerStatLevels: ; 3dab1
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ld a, 7
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ld b, 8
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ld hl, PlayerStatLevels
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.loop
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ld [hli], a
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dec b
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jr nz, .asm_3dab8
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jr nz, .loop
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ret
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; 3dabd
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@ -4150,9 +4157,9 @@ Function3db32: ; 3db32
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ld [CurBattleMon], a
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call Function3d581
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call Function3da0d
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call Function3dab1
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call Function3dbde
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call Function3dc18
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call ResetPlayerStatLevels
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call NewBattleMonStatus
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call BreakAttraction
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call Function3db5f
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call EmptyBattleTextBox
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call Function309d
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@ -4220,7 +4227,7 @@ Function3db5f: ; 3db5f
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ret
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; 3dbde
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Function3dbde: ; 3dbde
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NewBattleMonStatus: ; 3dbde
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xor a
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ld [LastEnemyCounterMove], a
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ld [LastPlayerCounterMove], a
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@ -4238,7 +4245,7 @@ Function3dbde: ; 3dbde
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ld [hl], a
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ld [PlayerDisableCount], a
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ld [PlayerFuryCutterCount], a
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ld [$c679], a
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ld [PlayerProtectCount], a
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ld [$c72b], a
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ld [DisabledMove], a
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ld [$c6fe], a
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@ -4246,50 +4253,56 @@ Function3dbde: ; 3dbde
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ld [$c730], a
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ld [PlayerTurnsTaken], a
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ld hl, EnemySubStatus5
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res 7, [hl]
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res SUBSTATUS_CANT_RUN, [hl]
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ret
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; 3dc18
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Function3dc18: ; 3dc18
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BreakAttraction: ; 3dc18
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ld hl, PlayerSubStatus1
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res 7, [hl]
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res SUBSTATUS_IN_LOVE, [hl]
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ld hl, EnemySubStatus1
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res 7, [hl]
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res SUBSTATUS_IN_LOVE, [hl]
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ret
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; 3dc23
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Function3dc23: ; 3dc23
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SpikesDamage: ; 3dc23
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ld hl, PlayerScreens
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ld de, BattleMonType1
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ld bc, Function3df48
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ld a, [hBattleTurn]
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and a
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jr z, .asm_3dc3a
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jr z, .ok
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ld hl, EnemyScreens
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ld de, EnemyMonType1
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ld bc, Function3e036
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.ok
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.asm_3dc3a
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bit 0, [hl]
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bit SCREENS_SPIKES, [hl]
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ret z
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; Flying-types aren't affected by Spikes.
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ld a, [de]
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cp $2
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cp FLYING
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ret z
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inc de
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ld a, [de]
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cp $2
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cp FLYING
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ret z
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push bc
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ld hl, BattleText_0x80bae
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ld hl, BattleText_0x80bae ; "hurt by SPIKES!"
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call StdBattleTextBox
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call GetEighthMaxHP
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call Function3cc39
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pop hl
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call Function3dc5a
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jp WaitBGMap
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; 3dc5a
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Function3dc5a: ; 3dc5a
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pop hl
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call .hl
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jp WaitBGMap
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.hl
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jp [hl]
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; 3dc5b
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@ -5375,7 +5388,7 @@ Function3e3ad: ; 3e3ad
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jr nz, .asm_3e3cf
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.asm_3e3ca
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call Function3e40b
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call BattleMonEntrance
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and a
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ret
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@ -5396,14 +5409,14 @@ Function3e3ad: ; 3e3ad
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ld a, [$ffcb]
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cp $1
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jr z, .asm_3e3f7
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call Function3e40b
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call BattleMonEntrance
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call Function3e3ff
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and a
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ret
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.asm_3e3f7
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call Function3e3ff
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call Function3e40b
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call BattleMonEntrance
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and a
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ret
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; 3e3ff
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@ -5411,48 +5424,54 @@ Function3e3ad: ; 3e3ad
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Function3e3ff: ; 3e3ff
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callab Function3846c
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call SetEnemyTurn
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jp Function3dc23
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jp SpikesDamage
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; 3e40b
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Function3e40b: ; 3e40b
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BattleMonEntrance: ; 3e40b
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call Function3f2f4
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ld c, $32
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ld c, 50
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call DelayFrames
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ld hl, PlayerSubStatus4
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res 6, [hl]
|
||||
res SUBSTATUS_RAGE, [hl]
|
||||
|
||||
call SetEnemyTurn
|
||||
call Function3dc5b
|
||||
jr c, .asm_3e423
|
||||
call Function3dce6
|
||||
|
||||
.asm_3e423
|
||||
ld hl, $c535
|
||||
ld bc, $050b
|
||||
|
||||
hlcoord 9, 7
|
||||
lb bc, 5, 11
|
||||
call ClearBox
|
||||
|
||||
ld a, [CurBattleMon]
|
||||
ld [CurPartyMon], a
|
||||
call Function3d581
|
||||
call Function3da0d
|
||||
call Function3dab1
|
||||
call ResetPlayerStatLevels
|
||||
call Function3f26d
|
||||
call Function3dbde
|
||||
call Function3dc18
|
||||
call NewBattleMonStatus
|
||||
call BreakAttraction
|
||||
call Function3db5f
|
||||
call EmptyBattleTextBox
|
||||
call Function309d
|
||||
call SetPlayerTurn
|
||||
call Function3dc23
|
||||
call SpikesDamage
|
||||
ld a, $2
|
||||
ld [$cfa9], a
|
||||
ret
|
||||
; 3e459
|
||||
|
||||
Function3e459: ; 3e459
|
||||
ld c, $32
|
||||
PassedBattleMonEntrance: ; 3e459
|
||||
ld c, 50
|
||||
call DelayFrames
|
||||
ld hl, $c535
|
||||
ld bc, $050b
|
||||
|
||||
hlcoord 9, 7
|
||||
lb bc, 5, 11
|
||||
call ClearBox
|
||||
|
||||
ld a, [CurPartyMon]
|
||||
ld [CurBattleMon], a
|
||||
call Function3d581
|
||||
@ -5464,7 +5483,7 @@ Function3e459: ; 3e459
|
||||
call EmptyBattleTextBox
|
||||
call Function309d
|
||||
call SetPlayerTurn
|
||||
jp Function3dc23
|
||||
jp SpikesDamage
|
||||
; 3e489
|
||||
|
||||
|
||||
|
@ -2715,6 +2715,7 @@ BattleCommand90: ; 34ecc
|
||||
|
||||
|
||||
BattleCommand0a: ; 34eee
|
||||
; lowersub
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS4
|
||||
call GetBattleVar
|
||||
@ -2755,7 +2756,7 @@ BattleCommand0a: ; 34eee
|
||||
ld [FXAnimIDHi], a
|
||||
inc a
|
||||
ld [$c689], a
|
||||
ld a, $a4
|
||||
ld a, SUBSTITUTE
|
||||
jp Function37e44
|
||||
|
||||
.asm_34f36
|
||||
@ -2908,6 +2909,8 @@ BattleCommand93: ; 34ffd
|
||||
|
||||
|
||||
BattleCommand0c: ; 35004
|
||||
; raisesub
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS4
|
||||
call GetBattleVar
|
||||
bit SUBSTATUS_SUBSTITUTE, a
|
||||
@ -2921,7 +2924,7 @@ BattleCommand0c: ; 35004
|
||||
ld [FXAnimIDHi], a
|
||||
ld a, $2
|
||||
ld [$c689], a
|
||||
ld a, $a4
|
||||
ld a, SUBSTITUTE
|
||||
jp Function37e44
|
||||
; 35023
|
||||
|
||||
@ -4621,7 +4624,7 @@ BattleCommand41: ; 35864
|
||||
ld de, EnemyMoveStruct
|
||||
call GetMoveData
|
||||
.asm_3591a
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, GotAnEncoreText
|
||||
jp StdBattleTextBox
|
||||
@ -4641,7 +4644,7 @@ BattleCommand42: ; 35926
|
||||
jp nz, Function359cd
|
||||
call CheckSubstituteOpp
|
||||
jp nz, Function359cd
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, $c63f
|
||||
ld de, EnemyMonMaxHPLo
|
||||
call .asm_3597d
|
||||
@ -4774,7 +4777,7 @@ BattleCommand44: ; 359e6
|
||||
pop hl
|
||||
cp CURSE_T
|
||||
jr z, .asm_35a50 ; 35a0b $43
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
call SwitchTurn
|
||||
.asm_35a13
|
||||
@ -4828,13 +4831,13 @@ BattleCommand45: ; 35a53
|
||||
ld a, BATTLE_VARS_SUBSTATUS5_OPP
|
||||
call _GetBattleVar
|
||||
set SUBSTATUS_LOCK_ON, [hl]
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, TookAimText
|
||||
jp StdBattleTextBox
|
||||
|
||||
.asm_35a6e
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintDidntAffect
|
||||
; 35a74
|
||||
|
||||
@ -4846,7 +4849,7 @@ BattleCommand46: ; 35a74
|
||||
ld a, [InLinkBattle]
|
||||
and a
|
||||
jr z, .asm_35a83 ; 35a7b $6
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintNothingHappened
|
||||
.asm_35a83
|
||||
call CheckSubstituteOpp
|
||||
@ -4931,13 +4934,13 @@ BattleCommand46: ; 35a74
|
||||
ld [hl], a
|
||||
.asm_35b04
|
||||
call GetMoveName
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, SketchedText
|
||||
jp StdBattleTextBox
|
||||
|
||||
.asm_35b10
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintDidntAffect
|
||||
; 35b16
|
||||
|
||||
@ -4948,7 +4951,7 @@ BattleCommand47: ; 35b16
|
||||
; If the opponent isn't frozen, raise Attack one stage.
|
||||
; If the opponent is frozen, thaw them and raise Accuracy two stages.
|
||||
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld a, BATTLE_VARS_STATUS_OPP
|
||||
call _GetBattleVar
|
||||
@ -5036,7 +5039,7 @@ BattleCommand48: ; 35b33
|
||||
call UpdateMoveData
|
||||
jp ResetTurn
|
||||
.asm_35ba3
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp TryPrintButItFailed
|
||||
|
||||
.asm_35ba9
|
||||
@ -5123,7 +5126,7 @@ BattleCommand49: ; 35bff
|
||||
ld a, BATTLE_VARS_SUBSTATUS5
|
||||
call _GetBattleVar
|
||||
set 6, [hl]
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, DestinyBondEffectText
|
||||
jp StdBattleTextBox
|
||||
; 35c0f
|
||||
@ -5205,7 +5208,7 @@ BattleCommand4a: ; 35c0f
|
||||
ld [hl], e
|
||||
.asm_35c82
|
||||
push de
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
pop de
|
||||
ld a, d
|
||||
ld [$d265], a
|
||||
@ -5285,7 +5288,7 @@ BattleCommand4c: ; 35cc9
|
||||
add hl, bc
|
||||
dec d
|
||||
jr nz, .asm_35ce9
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, BellChimedText
|
||||
call StdBattleTextBox
|
||||
@ -5560,7 +5563,7 @@ BattleCommand14: ; 35e5c
|
||||
call CheckSubstituteOpp
|
||||
jr nz, .asm_35ec6
|
||||
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld b, $7
|
||||
ld a, [$cfc0]
|
||||
and a
|
||||
@ -5588,7 +5591,7 @@ BattleCommand14: ; 35e5c
|
||||
|
||||
.asm_35ec6
|
||||
push hl
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
pop hl
|
||||
jp StdBattleTextBox
|
||||
; 35ece
|
||||
@ -5735,14 +5738,14 @@ BattleCommand2f: ; 35f2c
|
||||
|
||||
.asm_35fb8
|
||||
push hl
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
pop hl
|
||||
jp StdBattleTextBox
|
||||
; 35fc0
|
||||
|
||||
|
||||
Function35fc0: ; 35fc0
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
call Function35ff5
|
||||
jp RefreshBattleHuds
|
||||
; 35fc9
|
||||
@ -7036,7 +7039,7 @@ BattleCommand22: ; 366e5
|
||||
ld [bc], a
|
||||
ld a, $1
|
||||
ld [$c689], a
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
jp EndMoveEffect
|
||||
; 3671a
|
||||
|
||||
@ -7147,7 +7150,7 @@ BattleCommanda0: ; 36778
|
||||
jr nc, .asm_367df ; 367b7 $26
|
||||
|
||||
.asm_367b9
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
|
||||
.asm_367bf
|
||||
@ -7255,7 +7258,7 @@ BattleCommand23: ; 3680f
|
||||
call UpdateEnemyMonInParty
|
||||
ld a, $1
|
||||
ld [$c689], a
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld c, $14
|
||||
call DelayFrames
|
||||
ld hl, $c4a1
|
||||
@ -7291,7 +7294,7 @@ BattleCommand23: ; 3680f
|
||||
ld hl, DraggedOutText
|
||||
call StdBattleTextBox
|
||||
|
||||
ld hl, Function3dc23
|
||||
ld hl, SpikesDamage
|
||||
jp CallBattleCore
|
||||
|
||||
.asm_368ca
|
||||
@ -7349,7 +7352,7 @@ BattleCommand23: ; 3680f
|
||||
call UpdateBattleMonInParty
|
||||
ld a, $1
|
||||
ld [$c689], a
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld c, $14
|
||||
call DelayFrames
|
||||
ld hl, $c535
|
||||
@ -7388,7 +7391,7 @@ BattleCommand23: ; 3680f
|
||||
ld hl, DraggedOutText
|
||||
call StdBattleTextBox
|
||||
|
||||
ld hl, Function3dc23
|
||||
ld hl, SpikesDamage
|
||||
jp CallBattleCore
|
||||
|
||||
.asm_36969
|
||||
@ -7402,7 +7405,7 @@ BattleCommand23: ; 3680f
|
||||
call Function36804
|
||||
ld a, $1
|
||||
ld [$c689], a
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld c, $14
|
||||
call DelayFrames
|
||||
pop af
|
||||
@ -7944,11 +7947,11 @@ BattleCommand28: ; 36c7e
|
||||
bit 1, [hl]
|
||||
jr nz, .asm_36c92 ; 36c85 $b
|
||||
set 1, [hl]
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, MistText
|
||||
jp StdBattleTextBox
|
||||
.asm_36c92
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
; 36c98
|
||||
|
||||
@ -7961,11 +7964,11 @@ BattleCommand29: ; 36c98
|
||||
bit 2, [hl]
|
||||
jr nz, .asm_36cac ; 36c9f $b
|
||||
set 2, [hl]
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, GettingPumpedText
|
||||
jp StdBattleTextBox
|
||||
.asm_36cac
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
; 36cb2
|
||||
|
||||
@ -8067,7 +8070,7 @@ BattleCommand2a: ; 36d3b
|
||||
ld a, [hl]
|
||||
ld [$d265], a
|
||||
call GetItemName
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
ld hl, ProtectedByText
|
||||
jp StdBattleTextBox
|
||||
|
||||
@ -8076,7 +8079,7 @@ BattleCommand2a: ; 36d3b
|
||||
call _GetBattleVar
|
||||
bit 7, [hl]
|
||||
jr z, .asm_36d65
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
ld hl, AlreadyConfusedText
|
||||
jp StdBattleTextBox
|
||||
|
||||
@ -8114,7 +8117,7 @@ Function36d70: ; 36d70
|
||||
jr z, .asm_36d99
|
||||
cp EFFECT_SWAGGER
|
||||
jr z, .asm_36d99
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
.asm_36d99
|
||||
ld de, $0103
|
||||
@ -8164,7 +8167,7 @@ BattleCommand30: ; 36dc7
|
||||
ld a, [hl]
|
||||
ld [$d265], a
|
||||
call GetItemName
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
ld hl, ProtectedByText
|
||||
jp StdBattleTextBox
|
||||
.asm_36def
|
||||
@ -8195,7 +8198,7 @@ BattleCommand30: ; 36dc7
|
||||
jr nz, .asm_36e52 ; 36e1f $31
|
||||
ld c, $1e
|
||||
call DelayFrames
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld a, $1
|
||||
ld [$ffd4], a
|
||||
ld a, BATTLE_VARS_STATUS_OPP
|
||||
@ -8209,13 +8212,13 @@ BattleCommand30: ; 36dc7
|
||||
ld hl, Function3dde9
|
||||
jp CallBattleCore
|
||||
.asm_36e49
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
ld hl, AlreadyParalyzedText
|
||||
jp StdBattleTextBox
|
||||
.asm_36e52
|
||||
jp PrintDidntAffect2
|
||||
.asm_36e55
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintDoesntAffect
|
||||
; 36e5b
|
||||
|
||||
@ -8445,7 +8448,7 @@ BattleCommand33: ; 36f46
|
||||
add hl, bc
|
||||
ld [hl], $5
|
||||
call GetMoveName
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, LearnedMoveText
|
||||
jp StdBattleTextBox
|
||||
.asm_36f9a
|
||||
@ -8478,21 +8481,21 @@ BattleCommand35: ; 36f9d
|
||||
bit 7, [hl]
|
||||
jr nz, .asm_36fd8 ; 36fc5 $11
|
||||
set 7, [hl]
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, WasSeededText
|
||||
jp StdBattleTextBox
|
||||
.asm_36fd2
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintDoesntAffect
|
||||
.asm_36fd8
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
ld hl, EvadedText
|
||||
jp StdBattleTextBox
|
||||
; 36fe1
|
||||
|
||||
|
||||
BattleCommand36: ; 36fe1
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
callba Function1060e5
|
||||
jp PrintNothingHappened
|
||||
; 36fed
|
||||
@ -8548,7 +8551,7 @@ BattleCommand37: ; 36fed
|
||||
swap c
|
||||
add c
|
||||
ld [de], a
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, DisabledMove
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
@ -8656,7 +8659,7 @@ BattleCommand1f: ; 3707f
|
||||
inc hl
|
||||
jr .asm_370bd ; 370d1 $ea
|
||||
.asm_370d3
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
.asm_370d9
|
||||
call BattleRandom
|
||||
@ -8684,7 +8687,7 @@ BattleCommand1f: ; 3707f
|
||||
ld [de], a
|
||||
ld [$d265], a
|
||||
callba GetTypeName
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, TransformedTypeText
|
||||
jp StdBattleTextBox
|
||||
; 3710e
|
||||
@ -8710,7 +8713,7 @@ BattleCommand20: ; 3710e
|
||||
pop af
|
||||
ld [hBattleTurn], a
|
||||
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, EliminatedStatsText
|
||||
jp StdBattleTextBox
|
||||
@ -8788,7 +8791,7 @@ BattleCommand2c: ; 3713e
|
||||
ld hl, GetMaxHP
|
||||
call CallBattleCore
|
||||
.asm_371a9
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
call SwitchTurn
|
||||
ld hl, Function3ccef
|
||||
call CallBattleCore
|
||||
@ -8799,7 +8802,7 @@ BattleCommand2c: ; 3713e
|
||||
jp StdBattleTextBox
|
||||
|
||||
.asm_371c4
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
ld hl, HPIsFullText
|
||||
jp StdBattleTextBox
|
||||
; 371cd
|
||||
@ -8833,7 +8836,7 @@ BattleCommand2d: ; 371cd
|
||||
ld a, BATTLE_VARS_SUBSTATUS5
|
||||
call _GetBattleVar
|
||||
set 3, [hl]
|
||||
call Function372e7
|
||||
call ResetActorDisable
|
||||
ld hl, BattleMonSpecies
|
||||
ld de, EnemyMonSpecies
|
||||
ld a, [hBattleTurn]
|
||||
@ -8960,7 +8963,7 @@ BattleSideCopy: ; 372c6
|
||||
|
||||
|
||||
Function372d2: ; 372d2
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
; 372d8
|
||||
|
||||
@ -8979,7 +8982,7 @@ Function372d8: ; 372d8
|
||||
; 372e7
|
||||
|
||||
|
||||
Function372e7: ; 372e7
|
||||
ResetActorDisable: ; 372e7
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
jr z, .player
|
||||
@ -9035,11 +9038,11 @@ BattleCommand2e: ; 372fc
|
||||
ld hl, ReflectEffectText
|
||||
|
||||
.asm_37331
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
jp StdBattleTextBox
|
||||
|
||||
.asm_37337
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
; 3733d
|
||||
|
||||
@ -9075,7 +9078,7 @@ PrintButItFailed: ; 3734e
|
||||
|
||||
|
||||
Function37354: ; 37354
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
; fallthrough
|
||||
; 37357
|
||||
|
||||
@ -9094,7 +9097,7 @@ PrintDidntAffect: ; 37360
|
||||
|
||||
|
||||
PrintDidntAffect2: ; 37366
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
ld hl, DidntAffect1Text ; 'it didn't affect'
|
||||
ld de, DidntAffect2Text ; 'it didn't affect'
|
||||
jp Function35157
|
||||
@ -9216,12 +9219,12 @@ BattleCommand51: ; 37517
|
||||
; Otherwise trap the opponent.
|
||||
|
||||
set SUBSTATUS_CANT_RUN, [hl]
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, CantEscapeNowText
|
||||
jp StdBattleTextBox
|
||||
|
||||
.failed
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
; 37536
|
||||
|
||||
@ -9361,7 +9364,7 @@ BattleCommand5f: ; 377ce
|
||||
jr nz, .asm_377f2
|
||||
|
||||
set 7, [hl]
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
; 'fell in love!'
|
||||
ld hl, FellInLoveText
|
||||
@ -9474,10 +9477,10 @@ BattleCommand61: ; 37874
|
||||
.asm_37889
|
||||
ld a, [$d265]
|
||||
and a
|
||||
jp z, Function37e77
|
||||
jp z, AnimateFailedMove
|
||||
ld a, [AttackMissed]
|
||||
and a
|
||||
jp nz, Function37e77
|
||||
jp nz, AnimateFailedMove
|
||||
push bc
|
||||
call BattleRandom
|
||||
ld b, a
|
||||
@ -9503,7 +9506,7 @@ BattleCommand61: ; 37874
|
||||
pop bc
|
||||
ld a, $3
|
||||
ld [$c689], a
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
call SwitchTurn
|
||||
ld hl, AICheckPlayerMaxHP
|
||||
ld a, [hBattleTurn]
|
||||
@ -9529,7 +9532,7 @@ BattleCommand61: ; 37874
|
||||
call SwitchTurn
|
||||
call Function37ed5
|
||||
jr nc, .asm_37904 ; 378f9 $9
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
ld hl, RefusedGiftText
|
||||
call StdBattleTextBox
|
||||
.asm_37904
|
||||
@ -9589,11 +9592,11 @@ BattleCommand64: ; 37939
|
||||
set 2, [hl]
|
||||
ld a, $5
|
||||
ld [de], a
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, CoveredByVeilText
|
||||
jp StdBattleTextBox
|
||||
.asm_3795c
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
; 37962
|
||||
|
||||
@ -9678,74 +9681,81 @@ BattleCommand67: ; 379c9
|
||||
and a
|
||||
jp nz, .Enemy
|
||||
|
||||
call Function37ae9
|
||||
jp z, Function37aab
|
||||
|
||||
; Need something to switch to
|
||||
call CheckAnyOtherAlivePartyMons
|
||||
jp z, FailedBatonPass
|
||||
|
||||
call UpdateBattleMonInParty
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld c, 50
|
||||
call DelayFrames
|
||||
|
||||
; Transition into switchmon menu
|
||||
call Function1d6e
|
||||
callba Function3d2f7
|
||||
callba Function3d380
|
||||
|
||||
callba ForcePickSwitchMonInBattle
|
||||
|
||||
; Return to battle scene
|
||||
call ClearPalettes
|
||||
callba Function3ed9f
|
||||
call Function1c17
|
||||
call ClearSprites
|
||||
|
||||
hlcoord 1, 0
|
||||
lb bc, 4, 10
|
||||
call ClearBox
|
||||
|
||||
ld b, 1
|
||||
call GetSGBLayout
|
||||
call Function32f9
|
||||
call Function37a67
|
||||
|
||||
; Mobile link battles handle entrances differently
|
||||
callba Function3d2e0
|
||||
jp c, EndMoveEffect
|
||||
|
||||
ld hl, Function3e459
|
||||
ld hl, PassedBattleMonEntrance
|
||||
call CallBattleCore
|
||||
call Function37ab1
|
||||
|
||||
call ResetBatonPassStatus
|
||||
ret
|
||||
|
||||
|
||||
.Enemy
|
||||
|
||||
; Wildmons don't have anything to switch to
|
||||
ld a, [IsInBattle]
|
||||
dec a
|
||||
jp z, Function37aab
|
||||
jp z, FailedBatonPass
|
||||
|
||||
call Function37af6
|
||||
jp z, Function37aab
|
||||
call CheckAnyOtherAliveEnemyMons
|
||||
jp z, FailedBatonPass
|
||||
|
||||
call UpdateEnemyMonInParty
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
call Function37a82
|
||||
|
||||
; Mobile link battles handle entrances differently
|
||||
callba Function3d2e0
|
||||
jp c, EndMoveEffect
|
||||
|
||||
; Passed enemy PartyMon entrance
|
||||
xor a
|
||||
ld [$c718], a
|
||||
|
||||
ld hl, Function3d517
|
||||
call CallBattleCore
|
||||
|
||||
ld hl, Function3d57a
|
||||
call CallBattleCore
|
||||
|
||||
ld a, 1
|
||||
ld [$d265], a
|
||||
|
||||
ld hl, Function3ecab
|
||||
call CallBattleCore
|
||||
|
||||
ld hl, Function3dc23
|
||||
ld hl, SpikesDamage
|
||||
call CallBattleCore
|
||||
|
||||
jr Function37ab1
|
||||
jr ResetBatonPassStatus
|
||||
; 37a67
|
||||
|
||||
|
||||
@ -9758,20 +9768,17 @@ Function37a67: ; 37a67
|
||||
ld [$d0ec], a
|
||||
|
||||
call Function1d6e
|
||||
|
||||
ld hl, Function3e8e4
|
||||
call CallBattleCore
|
||||
|
||||
call Function1c17
|
||||
|
||||
xor a
|
||||
ld [$d0ec], a
|
||||
|
||||
ret
|
||||
; 37a82
|
||||
|
||||
|
||||
Function37a82; 37a82
|
||||
Function37a82: ; 37a82
|
||||
ld a, [InLinkBattle]
|
||||
and a
|
||||
ret z
|
||||
@ -9779,54 +9786,65 @@ Function37a82; 37a82
|
||||
call Function1d6e
|
||||
ld hl, Function3e8e4
|
||||
call CallBattleCore
|
||||
|
||||
ld a, [OTPartyCount]
|
||||
add $4
|
||||
add 4
|
||||
ld b, a
|
||||
ld a, [$d430]
|
||||
cp $4
|
||||
cp 4
|
||||
jr c, .asm_37aa0
|
||||
|
||||
cp b
|
||||
jr c, .asm_37aa8
|
||||
|
||||
.asm_37aa0
|
||||
ld a, [CurOTMon]
|
||||
add $4
|
||||
add 4
|
||||
ld [$d430], a
|
||||
.asm_37aa8
|
||||
jp $1c17
|
||||
jp Function1c17
|
||||
; 37aab
|
||||
|
||||
|
||||
Function37aab: ; 37aab
|
||||
call Function37e77
|
||||
FailedBatonPass: ; 37aab
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
; 37ab1
|
||||
|
||||
|
||||
Function37ab1: ; 37ab1
|
||||
ResetBatonPassStatus: ; 37ab1
|
||||
; Reset status changes that aren't passed by Baton Pass.
|
||||
|
||||
; Nightmare isn't passed.
|
||||
ld a, BATTLE_VARS_STATUS
|
||||
call GetBattleVar
|
||||
and 7
|
||||
jr nz, .asm_37ac1
|
||||
and SLP
|
||||
jr nz, .ok
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS1
|
||||
call _GetBattleVar
|
||||
res 0, [hl]
|
||||
res SUBSTATUS_NIGHTMARE, [hl]
|
||||
.ok
|
||||
|
||||
.asm_37ac1
|
||||
call Function372e7
|
||||
; Disable isn't passed.
|
||||
call ResetActorDisable
|
||||
|
||||
; Attraction isn't passed.
|
||||
ld hl, PlayerSubStatus1
|
||||
res 7, [hl]
|
||||
res SUBSTATUS_IN_LOVE, [hl]
|
||||
ld hl, EnemySubStatus1
|
||||
res 7, [hl]
|
||||
res SUBSTATUS_IN_LOVE, [hl]
|
||||
ld hl, PlayerSubStatus5
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS5
|
||||
call _GetBattleVar
|
||||
res 3, [hl]
|
||||
res 4, [hl]
|
||||
|
||||
; New mon hasn't used a move yet.
|
||||
ld a, BATTLE_VARS_LAST_MOVE
|
||||
call _GetBattleVar
|
||||
ld [hl], 0
|
||||
|
||||
xor a
|
||||
ld [$c730], a
|
||||
ld [$c731], a
|
||||
@ -9834,17 +9852,17 @@ Function37ab1: ; 37ab1
|
||||
; 37ae9
|
||||
|
||||
|
||||
Function37ae9: ; 37ae9
|
||||
CheckAnyOtherAlivePartyMons: ; 37ae9
|
||||
ld hl, PartyMon1CurHP
|
||||
ld a, [PartyCount]
|
||||
ld d, a
|
||||
ld a, [CurBattleMon]
|
||||
ld e, a
|
||||
jr Function37b01
|
||||
jr CheckAnyOtherAliveMons
|
||||
; 37af6
|
||||
|
||||
|
||||
Function37af6: ; 37af6
|
||||
CheckAnyOtherAliveEnemyMons: ; 37af6
|
||||
ld hl, OTPartyMon1CurHP
|
||||
ld a, [OTPartyCount]
|
||||
ld d, a
|
||||
@ -9854,17 +9872,21 @@ Function37af6: ; 37af6
|
||||
; fallthrough
|
||||
; 37b01
|
||||
|
||||
Function37b01: ; 37b01
|
||||
CheckAnyOtherAliveMons: ; 37b01
|
||||
; Check for nonzero HP starting from partymon
|
||||
; HP at hl for d partymons, besides current mon e.
|
||||
|
||||
; Return nz if any are alive.
|
||||
|
||||
xor a
|
||||
ld b, a
|
||||
ld c, a
|
||||
.asm_37b04
|
||||
.loop
|
||||
ld a, c
|
||||
cp d
|
||||
jr z, .asm_37b1a
|
||||
|
||||
jr z, .done
|
||||
cp e
|
||||
jr z, .asm_37b11
|
||||
jr z, .next
|
||||
|
||||
ld a, [hli]
|
||||
or b
|
||||
@ -9872,15 +9894,16 @@ Function37b01: ; 37b01
|
||||
ld a, [hld]
|
||||
or b
|
||||
ld b, a
|
||||
.asm_37b11
|
||||
|
||||
.next
|
||||
push bc
|
||||
ld bc, $30
|
||||
ld bc, PartyMon2 - PartyMon1
|
||||
add hl, bc
|
||||
pop bc
|
||||
inc c
|
||||
jr .asm_37b04
|
||||
jr .loop
|
||||
|
||||
.asm_37b1a
|
||||
.done
|
||||
ld a, b
|
||||
and a
|
||||
ret
|
||||
@ -10021,7 +10044,7 @@ BattleCommand6a6c: ; 37b7e
|
||||
ld a, BANK(GetMaxHP)
|
||||
rst FarCall
|
||||
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
call SwitchTurn
|
||||
|
||||
callab Function3ccef
|
||||
@ -10034,7 +10057,7 @@ BattleCommand6a6c: ; 37b7e
|
||||
jp StdBattleTextBox
|
||||
|
||||
.Full
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
|
||||
; 'hp is full!'
|
||||
ld hl, HPIsFullText
|
||||
@ -10065,7 +10088,7 @@ BattleCommand6e: ; 37bf4
|
||||
ld [Weather], a
|
||||
ld a, 5
|
||||
ld [WeatherCount], a
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, DownpourText
|
||||
jp StdBattleTextBox
|
||||
; 37c07
|
||||
@ -10077,7 +10100,7 @@ BattleCommand6f: ; 37c07
|
||||
ld [Weather], a
|
||||
ld a, 5
|
||||
ld [WeatherCount], a
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, SunGotBrightText
|
||||
jp StdBattleTextBox
|
||||
; 37c1a
|
||||
@ -10096,7 +10119,7 @@ BattleCommand95: ; 37c1a
|
||||
jr nc, .asm_37c4f
|
||||
|
||||
push bc
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
pop bc
|
||||
callab Function3cc3f
|
||||
call UpdateUserInParty
|
||||
@ -10112,7 +10135,7 @@ BattleCommand95: ; 37c1a
|
||||
ld hl, BellyDrumText
|
||||
jp StdBattleTextBox
|
||||
.asm_37c4f
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
; 37c55
|
||||
|
||||
@ -10139,7 +10162,7 @@ BattleCommand96: ; 37c55
|
||||
dec b
|
||||
jr nz, .asm_37c67 ; 37c6d $f8
|
||||
pop hl
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
.asm_37c76
|
||||
pop hl
|
||||
@ -10158,7 +10181,7 @@ BattleCommand96: ; 37c55
|
||||
.asm_37c89
|
||||
call Function365fd
|
||||
.asm_37c8c
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, CopiedStatsText
|
||||
jp StdBattleTextBox
|
||||
; 37c95
|
||||
@ -10328,7 +10351,7 @@ BattleCommand9c: ; 37d34
|
||||
.asm_37d87
|
||||
pop bc
|
||||
call ResetDamage
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
call PrintButItFailed
|
||||
jp EndMoveEffect
|
||||
; 37d94
|
||||
@ -10427,7 +10450,7 @@ Function37de9: ; 37de9
|
||||
; 37e01
|
||||
|
||||
|
||||
Function37e01: ; 37e01
|
||||
AnimateCurrentMove: ; 37e01
|
||||
push hl
|
||||
push de
|
||||
push bc
|
||||
@ -10533,7 +10556,7 @@ CallBattleCore: ; 37e73
|
||||
; 37e77
|
||||
|
||||
|
||||
Function37e77: ; 37e77
|
||||
AnimateFailedMove: ; 37e77
|
||||
call BattleCommand0a
|
||||
call BattleCommandaa
|
||||
jp BattleCommand0c
|
||||
|
@ -41,7 +41,7 @@ BattleCommand54: ; 37588
|
||||
|
||||
ld a, $1
|
||||
ld [$c689], a
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld a, $2
|
||||
call Function36532
|
||||
call SwitchTurn
|
||||
@ -71,7 +71,7 @@ BattleCommand54: ; 37588
|
||||
jr nz, .failed
|
||||
|
||||
set 1, [hl]
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, GetHalfMaxHP
|
||||
call CallBattleCore
|
||||
ld hl, Function3cc3f
|
||||
@ -81,7 +81,7 @@ BattleCommand54: ; 37588
|
||||
jp StdBattleTextBox
|
||||
|
||||
.failed
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
|
||||
|
||||
@ -91,7 +91,7 @@ BattleCommand54: ; 37588
|
||||
|
||||
ld b, $8 ; ABILITY
|
||||
call GetStatName
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
ld hl, WontRiseAnymoreText
|
||||
jp StdBattleTextBox
|
||||
; 37618
|
||||
|
@ -10,7 +10,7 @@ BattleCommand5a: ; 3766f
|
||||
call _GetBattleVar
|
||||
set SUBSTATUS_ENDURE, [hl]
|
||||
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, BracedItselfText
|
||||
jp StdBattleTextBox
|
||||
|
@ -14,7 +14,7 @@ BattleCommand57: ; 376a0
|
||||
jr nz, .failed
|
||||
|
||||
set SUBSTATUS_IDENTIFIED, [hl]
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, IdentifiedText
|
||||
jp StdBattleTextBox
|
||||
|
||||
|
@ -15,7 +15,7 @@ BattleCommand1b: ; 373c9
|
||||
jr nz, .use
|
||||
|
||||
.failed
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
|
||||
ld hl, MirrorMoveFailedText
|
||||
call StdBattleTextBox
|
||||
|
@ -28,12 +28,12 @@ BattleCommand52: ; 37536
|
||||
; Otherwise give the opponent a nightmare.
|
||||
|
||||
set SUBSTATUS_NIGHTMARE, [hl]
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, StartedNightmareText
|
||||
jp StdBattleTextBox
|
||||
|
||||
.failed
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
; 37563
|
||||
|
||||
|
@ -30,12 +30,12 @@ BattleCommand58: ; 376c2
|
||||
ld [EnemyPerishCount], a
|
||||
|
||||
.done
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, StartPerishText
|
||||
jp StdBattleTextBox
|
||||
|
||||
.failed
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
; 376f8
|
||||
|
||||
|
@ -7,7 +7,7 @@ BattleCommand55: ; 37618
|
||||
call _GetBattleVar
|
||||
set SUBSTATUS_PROTECT, [hl]
|
||||
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, ProtectedItselfText
|
||||
jp StdBattleTextBox
|
||||
@ -73,7 +73,7 @@ ProtectChance: ; 3762c
|
||||
.failed
|
||||
xor a
|
||||
ld [de], a
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
call PrintButItFailed
|
||||
scf
|
||||
ret
|
||||
|
@ -9,12 +9,12 @@ BattleCommand59: ; 376f8
|
||||
ld [Weather], a
|
||||
ld a, 5
|
||||
ld [WeatherCount], a
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
ld hl, SandstormBrewedText
|
||||
jp StdBattleTextBox
|
||||
|
||||
.failed
|
||||
call Function37e77
|
||||
call AnimateFailedMove
|
||||
jp PrintButItFailed
|
||||
; 37718
|
||||
|
||||
|
@ -17,7 +17,7 @@ BattleCommand56: ; 37683
|
||||
|
||||
set SCREENS_SPIKES, [hl]
|
||||
|
||||
call Function37e01
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, SpikesText
|
||||
jp StdBattleTextBox
|
||||
|
6
main.asm
6
main.asm
@ -36789,7 +36789,7 @@ ClearBattleRAM: ; 2ef18
|
||||
xor a
|
||||
call ByteFill
|
||||
|
||||
callab Function3d867
|
||||
callab ResetEnemyStatLevels
|
||||
|
||||
call Function1fbf
|
||||
|
||||
@ -37438,8 +37438,8 @@ Function3846c: ; 3846c
|
||||
.asm_384a3
|
||||
ld a, $1
|
||||
ld [$d264], a
|
||||
callab Function3d834
|
||||
callab Function3d867
|
||||
callab NewEnemyMonStatus
|
||||
callab ResetEnemyStatLevels
|
||||
ld hl, PlayerSubStatus1
|
||||
res 7, [hl]
|
||||
callba Function3d4e1
|
||||
|
Loading…
Reference in New Issue
Block a user