comment and relabel more battle functions

This commit is contained in:
yenatch 2014-01-01 08:09:15 -05:00
parent a18cab495d
commit 4dbf0d44e0
12 changed files with 300 additions and 258 deletions

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -41,7 +41,7 @@ BattleCommand54: ; 37588
ld a, $1
ld [$c689], a
call Function37e01
call AnimateCurrentMove
ld a, $2
call Function36532
call SwitchTurn
@ -71,7 +71,7 @@ BattleCommand54: ; 37588
jr nz, .failed
set 1, [hl]
call Function37e01
call AnimateCurrentMove
ld hl, GetHalfMaxHP
call CallBattleCore
ld hl, Function3cc3f
@ -81,7 +81,7 @@ BattleCommand54: ; 37588
jp StdBattleTextBox
.failed
call Function37e77
call AnimateFailedMove
jp PrintButItFailed
@ -91,7 +91,7 @@ BattleCommand54: ; 37588
ld b, $8 ; ABILITY
call GetStatName
call Function37e77
call AnimateFailedMove
ld hl, WontRiseAnymoreText
jp StdBattleTextBox
; 37618

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@ -10,7 +10,7 @@ BattleCommand5a: ; 3766f
call _GetBattleVar
set SUBSTATUS_ENDURE, [hl]
call Function37e01
call AnimateCurrentMove
ld hl, BracedItselfText
jp StdBattleTextBox

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@ -14,7 +14,7 @@ BattleCommand57: ; 376a0
jr nz, .failed
set SUBSTATUS_IDENTIFIED, [hl]
call Function37e01
call AnimateCurrentMove
ld hl, IdentifiedText
jp StdBattleTextBox

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@ -15,7 +15,7 @@ BattleCommand1b: ; 373c9
jr nz, .use
.failed
call Function37e77
call AnimateFailedMove
ld hl, MirrorMoveFailedText
call StdBattleTextBox

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@ -28,12 +28,12 @@ BattleCommand52: ; 37536
; Otherwise give the opponent a nightmare.
set SUBSTATUS_NIGHTMARE, [hl]
call Function37e01
call AnimateCurrentMove
ld hl, StartedNightmareText
jp StdBattleTextBox
.failed
call Function37e77
call AnimateFailedMove
jp PrintButItFailed
; 37563

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@ -30,12 +30,12 @@ BattleCommand58: ; 376c2
ld [EnemyPerishCount], a
.done
call Function37e01
call AnimateCurrentMove
ld hl, StartPerishText
jp StdBattleTextBox
.failed
call Function37e77
call AnimateFailedMove
jp PrintButItFailed
; 376f8

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@ -7,7 +7,7 @@ BattleCommand55: ; 37618
call _GetBattleVar
set SUBSTATUS_PROTECT, [hl]
call Function37e01
call AnimateCurrentMove
ld hl, ProtectedItselfText
jp StdBattleTextBox
@ -73,7 +73,7 @@ ProtectChance: ; 3762c
.failed
xor a
ld [de], a
call Function37e77
call AnimateFailedMove
call PrintButItFailed
scf
ret

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@ -9,12 +9,12 @@ BattleCommand59: ; 376f8
ld [Weather], a
ld a, 5
ld [WeatherCount], a
call Function37e01
call AnimateCurrentMove
ld hl, SandstormBrewedText
jp StdBattleTextBox
.failed
call Function37e77
call AnimateFailedMove
jp PrintButItFailed
; 37718

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@ -17,7 +17,7 @@ BattleCommand56: ; 37683
set SCREENS_SPIKES, [hl]
call Function37e01
call AnimateCurrentMove
ld hl, SpikesText
jp StdBattleTextBox

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@ -36789,7 +36789,7 @@ ClearBattleRAM: ; 2ef18
xor a
call ByteFill
callab Function3d867
callab ResetEnemyStatLevels
call Function1fbf
@ -37438,8 +37438,8 @@ Function3846c: ; 3846c
.asm_384a3
ld a, $1
ld [$d264], a
callab Function3d834
callab Function3d867
callab NewEnemyMonStatus
callab ResetEnemyStatLevels
ld hl, PlayerSubStatus1
res 7, [hl]
callba Function3d4e1