Remy Oukaour
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cc0fd6e12c
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CRYSTAL11 → _CRYSTAL11
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2018-01-09 17:26:40 -05:00 |
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Remy Oukaour
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a8cf8979d9
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Do a little cleanup towards issue #465
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2018-01-09 17:20:47 -05:00 |
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Remy Oukaour
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ce50d1b2cb
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Clearer Battle Tower code
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2018-01-09 16:55:11 -05:00 |
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Remy Oukaour
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11556196ba
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Consistent sine wave code formatting
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2018-01-09 16:39:36 -05:00 |
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Remy Oukaour
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a849c3557b
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More comments
Fix some constants
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2018-01-09 15:39:48 -05:00 |
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Remy Oukaour
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5a73a62d9b
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Move battle engine data into data/
IsJohtoGymLeader → IsGymLeader
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2018-01-09 15:12:49 -05:00 |
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Remy Oukaour
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2f741dfa03
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Remove old Python class names from script command param doc comments
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2018-01-09 01:02:29 -05:00 |
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Remy Oukaour
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05e5eaf12f
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Eliminate version.asm (resolves #464)
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2018-01-09 00:51:53 -05:00 |
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Remy Oukaour
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459d5d3164
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default_names.asm → player_names.asm
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2018-01-09 00:45:03 -05:00 |
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Remy Oukaour
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d0a8e8e744
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includes.asm → constants.asm
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2018-01-09 00:36:15 -05:00 |
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Remy Oukaour
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31edd7f803
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Move text/ into data/
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2018-01-09 00:23:48 -05:00 |
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Remy Oukaour
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bdd3a55333
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Organize mobile/battle_tower_*.asm data and code
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2018-01-06 18:53:30 -05:00 |
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Remy Oukaour
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10bd011d06
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More relevant data file locations
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2018-01-03 02:23:54 -05:00 |
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Remy Oukaour
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8d095cd5b8
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Better names
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2018-01-03 01:27:12 -05:00 |
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Remy Oukaour
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3fc06b0f9d
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Use constants
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2018-01-02 20:35:57 -05:00 |
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Remy Oukaour
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a7fb9e124c
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Use dsprite for Pokédex cursor OAM data
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2018-01-02 18:02:22 -05:00 |
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Remy Oukaour
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4f01dff6c2
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Use OAM flags in dsprite data
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2018-01-02 17:26:23 -05:00 |
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Remy Oukaour
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648e71832a
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Comment correction
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2018-01-02 14:50:04 -05:00 |
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Remy Oukaour
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776b8c7396
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Egg hatch shell framgent data is not exactly dsprite
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2018-01-02 14:48:24 -05:00 |
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Remy Oukaour
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2dd9ac08a4
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More sprite anim documentation
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2018-01-02 14:39:24 -05:00 |
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Remy Oukaour
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7ad8ea13c9
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Document more sprite anim data
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2018-01-02 14:25:58 -05:00 |
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Remy Oukaour
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be2aeedcf0
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More clarification
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2018-01-02 11:53:06 -05:00 |
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Remy Oukaour
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d435bd8911
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Reword Magikarp length comments
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2018-01-02 11:50:08 -05:00 |
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Remy Oukaour
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3c953efcba
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Consistent *_palette_map.asm
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2018-01-01 18:33:42 -05:00 |
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Remy Oukaour
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0722de77ae
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Remove trailing whitespace
find . -name '*.asm' -exec sed -i 's/[ \t]\+$//' {} \;
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2018-01-01 18:32:01 -05:00 |
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xCrystal
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a98ed77c83
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Merge 2d0ed11 and 355acfc from Roukaour/master
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2018-01-01 20:25:07 +01:00 |
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xCrystal
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37369d1ae0
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Rename Pals labels in WRAM bank 5
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2018-01-01 20:09:53 +01:00 |
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xCrystal
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6e12a51503
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Use more palette(s) constants
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2018-01-01 20:09:53 +01:00 |
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Remy Oukaour
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2d0ed1159e
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Use constants for rBGPI+rOBPI auto-increment
Fix some documentation
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2018-01-01 13:43:02 -05:00 |
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yenatch
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8c3905c4cd
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Merge pull request #451 from yenatch/document-battle-anim-macros
Fix and document some battle animation macros
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2018-01-01 12:47:28 -05:00 |
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yenatch
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927e87eda5
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AnimateEndOfExpBar palette constant
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2018-01-01 04:40:30 -05:00 |
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yenatch
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92fba8821c
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Merge pull request #450 from roukaour/master
Constants for TextBoxFlags
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2017-12-30 21:32:45 -05:00 |
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Remy Oukaour
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b40181db41
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Use input constants
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2017-12-30 12:35:50 -05:00 |
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Remy Oukaour
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f01434f2c0
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bgrows → * BG_MAP_WIDTH
No dims macro
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2017-12-29 18:59:50 -05:00 |
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xCrystal
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2a7ba6685a
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Clean up changes in 3c6c80f
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2017-12-29 19:22:33 +01:00 |
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xCrystal
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3c6c80f1b2
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LY_BLANK and rLCDC constants
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2017-12-29 18:53:21 +01:00 |
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xCrystal
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6464d077ee
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slot_reel offset constants
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2017-12-29 16:48:47 +01:00 |
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xCrystal
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ee5bf71640
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Consistently name unknown fields in macros/wram as Fieldxx
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2017-12-29 16:19:51 +01:00 |
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xCrystal
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def3b60493
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Clean up .Jumptable: spaces
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2017-12-29 13:52:42 +01:00 |
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Remy Oukaour
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b9a68fec25
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Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
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2017-12-28 22:13:39 -05:00 |
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Remy Oukaour
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4c35f3ac85
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Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# macros/scripts/maps.asm
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2017-12-28 20:56:21 -05:00 |
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xCrystal
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50fc9c3389
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endm -> ENDM
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2017-12-28 22:31:16 +01:00 |
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Remy Oukaour
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bb005694b3
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Avoid unused labels
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2017-12-28 14:42:56 -05:00 |
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Remy Oukaour
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84e22eb578
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Consistent (x, y) coordinate formatting in map scripts
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2017-12-28 14:31:25 -05:00 |
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xCrystal
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43a1e5b5ba
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Fix accidentally renamed constant
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2017-12-28 20:27:44 +01:00 |
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xCrystal
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bd783370f8
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Consistent function name prefixes in slot machine code
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2017-12-28 20:23:17 +01:00 |
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xCrystal
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83ef3b9a36
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Suggest fixes to untranslated magikarp length filters
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2017-12-28 20:03:27 +01:00 |
|
xCrystal
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d6507e3882
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More constants and documentation in slot machines
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2017-12-28 19:38:15 +01:00 |
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Remy Oukaour
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fe92e4d848
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Document design flaws
|
2017-12-28 11:28:23 -05:00 |
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Remy Oukaour
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b373984ab9
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Rename pokemon animation files (fix #439)
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2017-12-28 11:05:42 -05:00 |
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