xCrystal
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bd783370f8
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Consistent function name prefixes in slot machine code
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2017-12-28 20:23:17 +01:00 |
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xCrystal
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83ef3b9a36
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Suggest fixes to untranslated magikarp length filters
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2017-12-28 20:03:27 +01:00 |
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xCrystal
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a45c6a558b
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Better placement for wram address
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2017-12-28 19:42:16 +01:00 |
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xCrystal
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d6507e3882
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More constants and documentation in slot machines
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2017-12-28 19:38:15 +01:00 |
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xCrystal
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731311cb15
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Update Magikarp length documentation
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2017-12-28 16:42:57 +01:00 |
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xCrystal
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333524f0be
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Lowercase v for VRAM addresses
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2017-12-28 13:32:33 +01:00 |
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xCrystal
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7beb497d3a
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Uppercase MACRO and EQU(S) according to the style guide
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2017-12-28 13:23:44 +01:00 |
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xCrystal
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9457679af8
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Prefix engine_flags wram addresses with w
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2017-12-28 13:15:46 +01:00 |
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yenatch
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e2b378f5e3
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Merge pull request #442 from yenatch/fix-fread
fix fread warnings
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2017-12-28 01:31:00 -05:00 |
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yenatch
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da28d1a84b
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Merge pull request #437 from roukaour/master
Reorganize battle/; rename most "header" misnomers; gfx/pics → gfx/pokemon
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2017-12-28 01:30:36 -05:00 |
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yenatch
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9af2aee640
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rebuild gfx and md5 when common.h changes
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2017-12-28 01:25:46 -05:00 |
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yenatch
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40305f205e
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fix unused fread return value warnings
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2017-12-28 01:25:25 -05:00 |
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Remy Oukaour
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2c4777f336
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05:OBPals+6*8 == 01:wCurMessageScrollPosition (new)
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2017-12-28 00:56:45 -05:00 |
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Remy Oukaour
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2ae2ce4fde
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Use constant
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2017-12-27 20:43:56 -05:00 |
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Remy Oukaour
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06857bc222
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benny → Benny
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2017-12-27 18:45:57 -05:00 |
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Remy Oukaour
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df103fd31c
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; This is distinct from MAX_LEVEL.
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2017-12-27 12:01:39 -05:00 |
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Remy Oukaour
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e3e64fdf59
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Move more decoration data to data/
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2017-12-27 11:56:03 -05:00 |
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Remy Oukaour
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fbb492f9d7
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Note about footprints in comments
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2017-12-27 11:33:08 -05:00 |
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Remy Oukaour
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e614dd1278
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gfx/pokemon/animation.asm → engine/pic_animation.asm
Correct comment in constants/pokemon_constants.asm
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2017-12-27 01:58:36 -05:00 |
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Remy Oukaour
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7a4d641251
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Remove redundant data/ filename prefixes
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2017-12-27 01:29:15 -05:00 |
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Remy Oukaour
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86fd37af16
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Move events/ to engine/events/
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2017-12-27 00:09:12 -05:00 |
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Remy Oukaour
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47e4f21e62
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Keep memory map values in hardware_constants.asm
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2017-12-26 23:18:05 -05:00 |
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Remy Oukaour
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5d229dcef2
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Copy sram.asm's global start/end constants for wram.asm and vram.asm
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2017-12-26 23:07:46 -05:00 |
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Remy Oukaour
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172dba3c0b
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Rename some sections
engine/battle_tower.asm fits better in events/
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2017-12-26 22:57:19 -05:00 |
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Remy Oukaour
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c4a18b1329
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Correct documentation
Split out text_constants.asm
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2017-12-26 22:36:01 -05:00 |
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