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audio Align columns 2017-12-26 13:06:27 -05:00
constants Uppercase MACRO and EQU(S) according to the style guide 2017-12-28 13:23:44 +01:00
data Uppercase MACRO and EQU(S) according to the style guide 2017-12-28 13:23:44 +01:00
docs Remove redundant data/ filename prefixes 2017-12-27 01:29:15 -05:00
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mobile Uppercase MACRO and EQU(S) according to the style guide 2017-12-28 13:23:44 +01:00
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maps.asm Rename maps: 2017-12-24 18:06:12 -05:00
pokecrystal.link Rename some sections 2017-12-26 22:57:19 -05:00
README.md fix readme link spacing 2017-12-24 21:36:59 -05:00
roms.sha1 Use SHA1 to compare roms 2017-06-24 18:32:54 -04:00
sram.asm Keep memory map values in hardware_constants.asm 2017-12-26 23:18:05 -05:00
STYLE.md use realistic values for hardware/hram constant examples 2017-12-24 20:34:40 -05:00
version.asm *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
vram.asm Keep memory map values in hardware_constants.asm 2017-12-26 23:18:05 -05:00
wram.asm Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb

To set up the repository, see INSTALL.md.

See also