1284 Commits

Author SHA1 Message Date
PikalaxALT
185b0a1c86 Wild Pokemon functions and data
Replaced encounter rates with percent values
Added new constants denoting the number of wild Pokemon in the grass and water wild constructs
Annotated and relabeled the encounter generating functions
Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species
Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
2015-07-23 03:51:15 -04:00
PikalaxALT
4c480a23dc Fixed a few labeling bugs 2015-07-22 16:58:47 -04:00
PikalaxALT
c8960dd2c8 Various annotations
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts.  Renamed several functions in home.  Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-22 15:57:02 -04:00
yenatch
ec10d9dd6f Add constants for common map object ids. 2015-07-21 23:49:18 -07:00
yenatch
973721491c Merge remote-tracking branch 'kanzure/master' into gfx-script 2015-07-20 23:05:28 -07:00
PikalaxALT
d5ddd9e54e Move radio code to its own file 2015-07-21 01:52:46 -04:00
PikalaxALT
5631bdc0d7 Added labels to different parts of the map script and event headers 2015-07-21 00:02:21 -04:00
PikalaxALT
471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
PikalaxALT
06673cbee7 Named more specials, fixed a missing EOL 2015-07-20 18:59:26 -04:00
PikalaxALT
d9300a9bec Fix unnecessary white space and retire add_n_times 2015-07-20 11:28:05 -04:00
PikalaxALT
bef792f2d2 More label updates, moved predefs to new file
Also named most of the engine and event flag constants.
2015-07-20 03:51:52 -04:00
PikalaxALT
94129b6b45 Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
yenatch
a3c6931fa8 Use pngs for some misc graphics. 2015-07-18 22:01:59 -07:00
PikalaxALT
60cd04b023 Trainer data structure and field move functions
Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
2015-07-18 23:45:39 -04:00
PikalaxALT
e674869018 Updated signpost items and person_event flags 2015-07-18 16:00:53 -04:00
yenatch
8186190ef1 Fix filenames and use pngs for credits graphics. 2015-07-18 00:05:14 -07:00
PikalaxALT
0fcef5fc08 More annotations and interpretations of functions and scripts 2015-07-17 17:17:10 -04:00
PikalaxALT
894955f9d9 Special script annotation, trainer constant enumeration, person-event structure update 2015-07-16 18:10:10 -04:00
PikalaxALT
7054bfe717 More annotations 2015-07-15 22:56:42 -04:00
PikalaxALT
39524cdb76 More enumeration of constants, more annotations of scripts. 2015-07-15 15:48:44 -04:00
PikalaxALT
3a9f537f8a Enumerate various constants 2015-07-13 01:44:27 -04:00
PikalaxALT
d282fe4799 Event and engine constant enumeration; replace static flag numbers with their constant names 2015-07-12 02:00:17 -04:00
IIMarckus
07a12b37b6 Add more event flags. 2015-07-10 06:08:03 -06:00
IIMarckus
6f3b2d6de8 Add constants for checkcodes.
From PikalaxALT.
2015-07-09 20:23:23 -06:00
IIMarckus
e79f04e32d Fix previous. 2015-07-08 20:29:23 -06:00
IIMarckus
b82b27c264 Represent the Poké Ball battle transition in binary, not hex. 2015-07-08 20:18:21 -06:00
Scott Norton
f74fd6903f - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
yenatch
e2c2e20f93 Use charmaps for special string codepoints.
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00
yenatch
c00949dddf Labels for the heal machine; spriteface constants. 2015-06-26 23:24:55 -07:00
yenatch
0f57aefdf2 Merge branch 'tilesets' into master
Conflicts:
	tilesets/tileset_headers.asm
2015-06-26 11:00:39 -07:00
yenatch
f9805056bb Make files for most of the special tileset palettes. 2015-06-26 10:45:24 -07:00
IIMarckus
fdfbeb7e5f More std enums. 2015-06-24 19:26:24 -06:00
IIMarckus
5d48bc96fd More std_scripts enums. 2015-06-23 15:02:58 -06:00
IIMarckus
7ac6aa2d22 Begin enumerating std_scripts constants. 2015-06-23 14:21:54 -06:00
IIMarckus
4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
IIMarckus
47938939fe Give Buena's phone scripts more appropriate filenames. 2015-06-23 11:43:32 -06:00
yenatch
93a589795f Merge remote-tracking branch 'kanzure/master' 2015-05-18 02:21:14 -07:00
IIMarckus
7563a990aa w-prefix the new PokegearFlags variable. 2015-05-18 03:15:45 -06:00
IIMarckus
32864d2db6 Give wd957 a more descriptive name. 2015-05-14 22:42:29 -06:00
IIMarckus
21a7300f68 Label some radio stuff. 2015-05-14 22:39:52 -06:00
yenatch
d4863f3fa5 Enumerate the event script command macros.
This is ugly, but much better than static values.
2015-04-13 22:28:28 -07:00
IIMarckus
d54725c28e Comment alternate Time Capsule item mappings. 2015-03-29 21:29:48 -06:00
yenatch
788af45988 Get rid of baserom incbins in main.asm. 2015-03-11 18:33:20 -07:00
yenatch
58e5b396c1 Use more struct offsets and constants for monsters and moves. 2015-03-03 18:31:57 -08:00
yenatch
3619b13d6c Fix some halts that were dumped as "db $76". 2015-03-03 18:31:51 -08:00
IIMarckus
828d6b92f0 Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
IIMarckus
b028e13834 Give an internal Pokédex status variable its own label.
This new label is used in revision 1.1 of Pokémon Crystal.
2015-02-14 01:40:38 -07:00
yenatch
ca48571c51 Add another reference to OTPartyMonOT in link cable code. 2015-02-11 15:11:32 -08:00
yenatch
92e2ed3e61 Split out event scripting specials. 2015-02-11 15:09:35 -08:00
yenatch
b048ea0faf Use labels for script specials instead of constants/static values. 2015-02-11 15:03:42 -08:00