xCrystal
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b97470e032
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Multiplayer engine: bug fixes [Commit 9] (#40)
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2025-11-30 19:09:23 +01:00 |
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xCrystal
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3c5308e9de
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Multiplayer engine: standardize getting player object fields from PlayerObjects [Commit 8] (#40)
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2025-11-30 19:09:15 +01:00 |
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xCrystal
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b25139d4ca
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Multiplayer engine: handle player state [Commit 7] (#40)
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2025-11-30 19:09:07 +01:00 |
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xCrystal
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340ef4147f
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Multiplayer engine: player objects (re)positioning logic [Commit 6] (#40)
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2025-11-30 19:09:01 +01:00 |
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xCrystal
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9c641d3ca1
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Multiplayer engine: use wPlayer1* instead of wBeforeViewMap* also for view map mode [Commit 5] (#40)
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2025-11-30 19:08:53 +01:00 |
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xCrystal
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e20cc976d0
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Multiplayer engine: player_location macro [Commit 4] (#40)
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2025-11-30 19:08:47 +01:00 |
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xCrystal
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fb8edba97e
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Multiplayer engine: player mocking and player turn rotation stuff [Commit 3] (#40)
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2025-11-30 19:08:39 +01:00 |
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xCrystal
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49040c9bdd
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Multiplayer engine: player mocking stuff [Commit 2] (#40)
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2025-11-30 19:08:29 +01:00 |
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xCrystal
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d459273c62
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Multiplayer engine [Commit 1] (#40)
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2025-11-30 19:08:11 +01:00 |
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xCrystal
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ff35ce6d6b
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Player management [Commit 2] (#38)
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2024-03-09 16:40:21 +01:00 |
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xCrystal
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dbb340515f
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Player management [Commit 1] (#38)
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2024-03-08 18:56:26 +01:00 |
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xCrystal
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f796199bab
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Adjust MAPSETUP_ENTERLEVEL (#4) and misc clean up
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2024-03-05 20:08:42 +01:00 |
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xCrystal
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e44744c587
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wVramState -> wStateFlags and define flag constants (from pokecrystal f72f078c0e68736adf81f6c45c84f0c1e127a231)
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2024-02-11 00:34:46 +01:00 |
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xCrystal
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5c4d982702
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Apply most of pokecrystal PR 1105
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2024-02-11 00:16:00 +01:00 |
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xCrystal
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98b04522e1
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Handle the repositioning in the new map of a mocked player object after going through a map connection (#29)
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2024-01-05 20:57:35 +01:00 |
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xCrystal
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2bca51eb09
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Rename Map<N>Object addresses to MapObject<N>; create wMapObjectsBackups and sMapObjectsBackups in respective WRAM/SRAM sections (#32)
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2023-12-15 13:43:42 +01:00 |
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xCrystal
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88b6810a18
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Implement talker events [commit 1] (#30)
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2023-11-28 13:59:36 +01:00 |
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xCrystal
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2df937cbee
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Implement View Map mode [commit 5]: make View Map mode work from branch space (#29)
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2023-11-04 17:17:08 +01:00 |
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vulcandth
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c01409be5a
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Relabel some map_object struct fields (#1029)
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2023-01-03 22:16:08 -05:00 |
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vulcandth
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c4e3f2bbc2
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TrainerWalkToPlayer should reference wSeenTrainerDistance (#1020)
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2022-11-22 21:03:24 -05:00 |
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Rangi
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41d5ea0482
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Rename the object_struct field labels and constants (#1005)
Fixes #990
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2022-09-12 09:15:44 -04:00 |
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Rangi
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316fa4b695
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Use rgbds 0.5.0
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2021-04-19 16:31:37 -04:00 |
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Rangi
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5db892782a
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Remove "Buffer" suffix from two HRAM labels
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2020-12-23 16:54:28 -05:00 |
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Rangi
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d8310c166d
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Identify some more map object labels and constants
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2020-10-22 17:41:48 -04:00 |
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Rangi
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dcb24bc724
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Use def_* macros for automatic map event counts
Resolves #742
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2020-07-24 09:57:16 -04:00 |
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