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TrainerWalkToPlayer
should reference wSeenTrainerDistance
(#1020)
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@@ -519,7 +519,7 @@ TrainerWalkToPlayer:
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call InitMovementBuffer
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ld a, movement_step_sleep
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call AppendToMovementBuffer
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ld a, [wWalkingIntoNPC]
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ld a, [wSeenTrainerDistance]
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dec a
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jr z, .TerminateStep
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ldh a, [hLastTalked]
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