Commit Graph

42 Commits

Author SHA1 Message Date
yenatch
b4d37c675f comment defrost move effect asm 2013-09-08 22:30:10 -04:00
yenatch
7a1951528d comment curse move effect asm 2013-09-08 22:23:55 -04:00
yenatch
2acccc3ea5 rename FarBattleTextBox to StdBattleTextBox
that's it for bad Far usage
2013-08-31 03:54:02 -04:00
yenatch
c9d3881a2f rename RNG to Random
also fix 'Far' naming scheme for BattleRandom

this was a long time coming
2013-08-30 22:59:40 -04:00
yenatch
14160a180f hidden power type/power calculation 2013-08-09 17:50:34 -04:00
yenatch
ed200a5a16 fill out bank f more 2013-07-29 13:58:20 -04:00
yenatch
5b07ea19d0 move descriptions 2013-07-27 16:31:29 -04:00
yenatch
90c18c5cf3 rst $28 -> JumpTable 2013-07-10 19:17:04 -04:00
yenatch
dca6fd37cd start using relevant constants in wram.asm 2013-07-10 19:17:03 -04:00
yenatch
c9ff12cc5d use stat constants in statdown commands 2013-06-13 16:31:50 -04:00
yenatch
8ae709be9f comment statdown move command 2013-06-13 16:10:39 -04:00
yenatch
3a7edf8b1a even more ai cleanup 2013-05-07 01:11:08 -04:00
yenatch
573db5b1b4 more ai cleanup 2013-05-06 20:51:07 -04:00
yenatch
5859040555 more thorough ai commenting 2013-05-06 14:36:32 -04:00
yenatch
9f5396eff6 clean up ai scoring 2013-05-06 02:39:01 -04:00
yenatch
3beab7dd92 move ai scoring out of main.asm 2013-05-05 19:56:17 -04:00
yenatch
8b1afa2265 Fix a wram mislabel (EnemyDisabledMove) 2013-05-03 21:04:34 -04:00
yenatch
d077fae081 more move effect cleanup 2013-05-03 02:43:44 -04:00
yenatch
2b00d49065 move effect cleanup 2013-05-03 01:29:57 -04:00
yenatch
0cbea9b553 bank 0 battle functions 2013-05-03 00:22:28 -04:00
yenatch
45343b07c7 dump item attributes 2013-04-30 02:04:36 -04:00
yenatch
f2185cd0e4 BaseStats is now BaseData 2013-04-29 15:11:48 -04:00
yenatch
6f6988e3d1 more effect constants 2013-04-27 17:35:14 -04:00
yenatch
c0918f94fd there is no Move0 2013-04-25 13:21:49 -04:00
yenatch
0844e3ee59 implement move effect constants 2013-04-25 04:26:37 -04:00
yenatch
984b47f3e7 Enemy screens 2013-04-20 02:57:11 -04:00
yenatch
494f4c13fe damagecalc is actually damagestats; itemmultiplier is actually damagecalc 2013-04-20 02:55:50 -04:00
yenatch
8f55647441 Clarify species-item boost functions 2013-04-20 02:38:56 -04:00
yenatch
7503f9074c effect command cleanup
-weather and badge type boosts
2013-04-20 02:38:56 -04:00
yenatch
5f4fcbfba2 minor wram fixes 2013-04-08 02:19:28 -04:00
yenatch
f36dfc3689 Move-specific effect pointers 2013-04-01 00:53:18 -04:00
yenatch
b998f4594c Move effect pointers 2013-03-31 21:39:12 -04:00
yenatch
dc81d0cfcf dump move effects 2013-03-29 18:54:42 -04:00
yenatch
1b96c1543a All local addresses in bank d have labels 2013-03-27 18:50:10 -04:00
yenatch
4f8f811fe4 Moves that don't make sense are actually effect ids 2013-03-27 17:33:29 -04:00
yenatch
b6ab385d3c More battletexts 2013-03-27 17:30:20 -04:00
yenatch
62c621d5ad no more incbins in bank d 2013-03-27 16:19:51 -04:00
yenatch
d2f6b6febe Identify more move effect commands 2013-03-27 03:33:24 -04:00
yenatch
3e6c37fe52 Move effect commands dump 2013-03-26 20:39:56 -04:00
yenatch
fd51a5a3b1 Split magikarp length calcs out 2013-02-18 20:14:25 -05:00
yenatch
23bdfa2b4c Split move names out 2013-02-17 02:45:38 -05:00
yenatch
75ab33b311 Saner file distribution
Moved files from data/ into new folders:
-battle/
-stats/
-trainers/
2013-02-05 03:56:27 -05:00