more effect constants

This commit is contained in:
yenatch 2013-04-27 17:12:23 -04:00
parent ff96e5590a
commit 6f6988e3d1
3 changed files with 82 additions and 63 deletions

View File

@ -1193,20 +1193,20 @@ BattleCommand04: ; 34555
ld hl, NoPPLeftText
.print
call FarBattleTextBox
ld b, $1
ld b, 1
ret
; 34602
.continuousmoves ; 34602
db $27 ; RAZOR_WIND
db $4b ; SKY_ATTACK
db $91 ; SKULL_BASH
db $97 ; SOLARBEAM
db $9b ; FLY, DIG
db $75 ; ROLLOUT
db $1a ; BIDE
db $1b ; THRASH, PETAL_DANCE, OUTRAGE
db $ff ; end
db EFFECT_RAZOR_WIND
db EFFECT_SKY_ATTACK
db EFFECT_SKULL_BASH
db EFFECT_SOLARBEAM
db EFFECT_FLY
db EFFECT_ROLLOUT
db EFFECT_BIDE
db EFFECT_RAMPAGE
db $ff
; 3460b
Function0x3460b: ; 3460b
@ -2728,15 +2728,15 @@ BattleCommand0a: ; 34eee
ld a, BATTLE_VARS_MOVE_EFFECT
call CleanGetBattleVarPair
cp $27 ; razor wind
cp EFFECT_RAZOR_WIND
jr z, .asm_34f21
cp $4b ; sky attack
cp EFFECT_SKY_ATTACK
jr z, .asm_34f21
cp $91 ; skull bash
cp EFFECT_SKULL_BASH
jr z, .asm_34f21
cp $97 ; solarbeam
cp EFFECT_SOLARBEAM
jr z, .asm_34f21
cp $9b ; fly / dig
cp EFFECT_FLY
jr z, .asm_34f21
.asm_34f18
@ -2765,9 +2765,9 @@ BattleCommand0a: ; 34eee
.Rampage
ld a, BATTLE_VARS_MOVE_EFFECT
call CleanGetBattleVarPair
cp $75 ; rollout
cp EFFECT_ROLLOUT
jr z, .asm_34f4d
cp $1b ; rampage
cp EFFECT_RAMPAGE
jr z, .asm_34f4d
ld a, 1
@ -2945,11 +2945,11 @@ BattleCommand0d: ; 35023
inc hl
ld a, [hl]
cp $1d ; multi-hit
cp EFFECT_MULTI_HIT
jr z, .asm_35049
cp $2c ; double-hit
cp EFFECT_DOUBLE_HIT
jr z, .asm_35049
cp $4d ; twineedle
cp EFFECT_TWINEEDLE
jr z, .asm_35049
jp EndMoveEffect
@ -3224,8 +3224,8 @@ BattleCommand11: ; 351c0
and a
jr z, .asm_351cb
ld hl, BattleMonHP
.asm_351cb
.asm_351cb
ld a, [hli]
or [hl]
ret nz
@ -3237,15 +3237,17 @@ BattleCommand11: ; 351c0
ld hl, TookDownWithItText
call FarBattleTextBox
ld a, [hBattleTurn]
and a
ld hl, EnemyMonMaxHPLo
ld bc, $c4ca
ld a, $0
jr nz, .asm_351f2 ; 351e8 $8
ld hl, $c63f
ld bc, $c55e
ld a, $1
ld hl, EnemyMonMaxHP + 1
bccoord 2, 2 ; hp bar
ld a, 0
jr nz, .asm_351f2
ld hl, BattleMonMaxHP + 1
bccoord 10, 9 ; hp bar
ld a, 1
.asm_351f2
ld [$d10a], a
ld a, [hld]
@ -3283,15 +3285,15 @@ BattleCommand11: ; 351c0
.asm_35231
ld a, BATTLE_VARS_MOVE_EFFECT
call CleanGetBattleVarPair
cp $1d ; multi-hit
cp EFFECT_MULTI_HIT
jr z, .asm_3524a
cp $2c ; double-hit
cp EFFECT_DOUBLE_HIT
jr z, .asm_3524a
cp $4d ; twineedle
cp EFFECT_TWINEEDLE
jr z, .asm_3524a
cp $68 ; triple kick
cp EFFECT_TRIPLE_KICK
jr z, .asm_3524a
cp $9a ; beat up
cp EFFECT_BEAT_UP
jr nz, .asm_3524d
.asm_3524a
@ -7456,34 +7458,34 @@ BattleCommand24: ; 369b6
ld a, BATTLE_VARS_MOVE_EFFECT
call GetBattleVarPair
ld a, [hl]
cp $4d ; twineedle
jr z, .asm_36a3f ; 369db $62
cp $2c ; multi-hit
cp EFFECT_TWINEEDLE
jr z, .asm_36a3f
cp EFFECT_DOUBLE_HIT
ld a, $1
jr z, .asm_36a3a ; 369e1 $57
jr z, .asm_36a3a
ld a, [hl]
cp $9a ; beat up
jr z, .asm_369fb ; 369e6 $13
cp $68 ; triple kick
jr nz, .asm_36a2b ; 369ea $3f
cp EFFECT_BEAT_UP
jr z, .asm_369fb
cp EFFECT_TRIPLE_KICK
jr nz, .asm_36a2b
.asm_369ec
call FarBattleRNG
and $3
jr z, .asm_369ec ; 369f1 $f9
jr z, .asm_369ec
dec a
jr nz, .asm_36a3a ; 369f4 $44
jr nz, .asm_36a3a
ld a, $1
ld [bc], a
jr .asm_36a48 ; 369f9 $4d
jr .asm_36a48
.asm_369fb
ld a, [hBattleTurn]
and a
jr nz, .asm_36a0b ; 369fe $b
jr nz, .asm_36a0b
ld a, [PartyCount]
cp $1
jp z, .asm_36a1e
dec a
jr .asm_36a3a ; 36a09 $2f
jr .asm_36a3a
.asm_36a0b
ld a, [IsInBattle]
cp $1
@ -7536,7 +7538,7 @@ BattleCommand24: ; 369b6
push bc
ld a, BATTLE_VARS_MOVE_EFFECT
call CleanGetBattleVarPair
cp $9a ; beat up
cp EFFECT_BEAT_UP
jr z, .asm_36a67
call FarBattleTextBox
.asm_36a67
@ -7788,7 +7790,7 @@ BattleCommand39: ; 36b4d
ld a, BATTLE_VARS_MOVE_EFFECT
call CleanGetBattleVarPair
cp $91 ; skull bash
cp EFFECT_SKULL_BASH
ld b, $fe ; endturn
jp z, SkipToBattleCommand
jp EndMoveEffect
@ -8077,32 +8079,37 @@ BattleCommand2a: ; 36d3b
Function0x36d70: ; 36d70
ld bc, $c67b
ld bc, EnemyConfuseCount
ld a, [hBattleTurn]
and a
jr z, .asm_36d7b ; 36d76 $3
jr z, .asm_36d7b
ld bc, PlayerConfuseCount
.asm_36d7b
set 7, [hl]
call FarBattleRNG
and $3
and 3
inc a
inc a
ld [bc], a
ld a, BATTLE_VARS_MOVE_EFFECT
call CleanGetBattleVarPair
cp $4c
cp EFFECT_CONFUSE_HIT
jr z, .asm_36d99
cp $5c
cp EFFECT_SNORE
jr z, .asm_36d99
cp $76
cp EFFECT_SWAGGER
jr z, .asm_36d99
call Function0x37e01
.asm_36d99
ld de, $0103
call Function0x37e54
ld hl, BecameConfusedText
call FarBattleTextBox
call GetOpponentItem
ld a, b
cp $f
@ -8117,11 +8124,11 @@ Function0x36d70: ; 36d70
Function0x36db6: ; 36db6
ld a, BATTLE_VARS_MOVE_EFFECT
call CleanGetBattleVarPair
cp $4c
cp EFFECT_CONFUSE_HIT
ret z
cp $5c
cp EFFECT_SNORE
ret z
cp $76
cp EFFECT_SWAGGER
ret z
jp PrintDidntAffect2
; 36dc7
@ -8990,12 +8997,14 @@ BattleCommand2e: ; 372fc
and a
jr z, .asm_3730d
ld hl, EnemyScreens
ld bc, $c706
ld bc, EnemyLightScreenCount
.asm_3730d
ld a, BATTLE_VARS_MOVE_EFFECT
call CleanGetBattleVarPair
cp $23
jr nz, .asm_37324
cp EFFECT_LIGHT_SCREEN
jr nz, .Reflect
bit 3, [hl]
jr nz, .asm_37337
set 3, [hl]
@ -9004,11 +9013,14 @@ BattleCommand2e: ; 372fc
ld hl, LightScreenEffectText
jr .asm_37331
.asm_37324
.Reflect
bit 4, [hl]
jr nz, .asm_37337
set 4, [hl]
; LightScreenCount -> ReflectCount
inc bc
ld a, $5
ld [bc], a
ld hl, ReflectEffectText

View File

@ -14765,7 +14765,7 @@ DoWeatherModifiers: ; fbda4
db $ff
.WeatherMoveModifiers
db WEATHER_RAIN, $97, 05 ; Solarbeam
db WEATHER_RAIN, EFFECT_SOLARBEAM, 05
db $ff
; fbe24

View File

@ -722,7 +722,14 @@ PlayerLightScreenCount: ; c702
PlayerReflectCount: ; c703
ds 1
ds 6
ds 2
EnemyLightScreenCount: ; c706
ds 1
EnemyReflectCount: ; c707
ds 1
ds 2
Weather: ; c70a
; 00 normal