574 Commits

Author SHA1 Message Date
Rangi
3cdfac7994 Move, comment, and simplify some macro definitions 2020-04-04 15:32:18 -04:00
Rangi
0345e4fb0e Add suffixes to some constants to avoid ambiguity
- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`)
- `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`)
- `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`)
- `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`)

This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.)
2020-03-21 17:59:26 -04:00
Rangi
6a6ba10315 rgbds supports 'X - 1' instead of 'X + -1' 2020-03-21 14:01:05 -04:00
Rangi
ad50e94b50 Add a LANDMARK_ prefix to landmark constants
Resolves #697
2020-03-15 19:50:39 -04:00
Rangi
65f22544e0 Refactor flypoints to separate const definition from data usage 2020-03-15 14:10:53 -04:00
Rangi
75a537ed1e Fix some comments and whitespace 2020-02-26 08:41:12 -05:00
Rangi
a73ced3b69 unused_dark_cave -> unused_johto (goes with the beta Johto town+city maps) 2020-02-25 19:18:24 -05:00
Rangi
88bbdb6a2f Define TileCollisionTable as a standard 'db' series 2020-02-13 19:07:19 -05:00
Rangi
fb9cbe7d1e
Merge pull request #650 from pret/audio-macros
Update audio macros and arguments
2020-02-05 18:51:20 -05:00
Rangi
24a23b1922 Use CMDQUEUE constants 2020-02-04 11:11:43 -05:00
Rangi
d482dc28f4 Identify four padding bytes in base data as beta front/back pic pointers 2020-02-04 11:07:16 -05:00
dannye
e7be25948d Merge branch 'master' into audio-macros 2020-01-06 22:07:33 -06:00
mid-kid
739a60b33c Make the map setup commands match the actual function names better
These functions used as map setup commands are used in other places,
too, so I can't prefix them under the same. The names should match
except I won't repeat "map" in a map setup command name.
2019-11-18 18:21:57 +01:00
mid-kid
77803f571f Fix some constants around wLinkMode 2019-11-18 18:21:57 +01:00
Rangi
4d32035d4f Bit 6 of PrintNum left-aligns numbers 2019-11-03 20:17:04 -05:00
Rangi
717cf3f458 Identify PLAYERMOVEMENT_* constants 2019-11-03 14:30:33 -05:00
Rangi
5134266b9a Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH 2019-11-03 12:26:38 -05:00
Rangi
01f68fcc6a Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE 2019-11-03 12:03:37 -05:00
mid-kid
86061d37d2 More mobile SDK documentation
Labelled WRAM addresses, added constants for mobile commands, fixed some
mobile lib function names, documented most of the functions for specific
commands.
2019-10-21 00:42:36 +02:00
mid-kid
1f172badc4 Misc fixes 2019-10-21 00:31:50 +02:00
Ryan Tandy
3fc2ba41f7 Clarify naming of SFX_GET_EGG_* pointers
In game, one receives eggs from the Aide and the Day-care Man, not the
Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is
not unique to the Day-care.

SFX `0x95` is an alias of the same sound and appears to be unused.
Rename the pointer to clarify that.
2019-09-23 10:03:19 -07:00
dannye
fc051f2130 Update audio macros and arguments
and update related labels/constants/comments
this fixes a lot of mistakes and maximizes compatibility with red
2019-09-02 03:41:25 -05:00
mid-kid
c048b24d25 Create constants for ScrollingMenu item formats
...I should've done this quite a while ago.
2019-06-09 02:31:24 +02:00
mid-kid
476f9ba40d Define appropriate constants as EQU
These constants are defined only once and shouldn't be redefined anyway.
2019-05-25 17:59:50 +02:00
mid-kid
13cfe356d6 Fix usage of rIE and rSC constants 2019-05-25 17:59:50 +02:00