Remy Oukaour
84e22eb578
Consistent (x, y) coordinate formatting in map scripts
2017-12-28 14:31:25 -05:00
Remy Oukaour
c05b7f41dd
Renaming: ( fix #412 )
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- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
2017-12-24 14:33:17 -05:00
Remy Oukaour
047c8e4bc0
xy_trigger handles $0 padding, so map scripts are simpler
2017-12-12 14:11:23 -05:00
Remy Oukaour
31cce83e9b
Move lots of data tables into individual data/ files
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(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
2017-12-11 14:23:18 -05:00
Remy Oukaour
b4261d27d8
Use new palette constants
2017-12-10 20:50:08 -05:00
Remy Oukaour
62f5913943
All map triggers use the maptrigger
macro, not dw
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.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
2017-12-10 17:53:21 -05:00
pikalaxalt
1fa6aecbfc
Unify directional movement macros
2016-05-14 13:46:14 -04:00
IIMarckus
0a2b14309a
More labels cleanup in map scripts.
2016-04-07 04:13:59 -06:00
PikalaxALT
a5a8364c35
opentext and breeding
2015-12-09 18:25:44 -05:00
PikalaxALT
0eb0c40ba7
buttonsound
2015-11-29 22:29:45 -05:00
PikalaxALT
0d944f5915
Person event constants for each map
2015-11-27 00:22:14 -05:00
PikalaxALT
01792e00d2
Rename several script commands
2015-11-25 10:16:29 -05:00
PikalaxALT
36470537e0
Globally introduce PERSONTYPE constants
2015-11-15 15:07:20 -05:00
PikalaxALT
ae2970d73b
Sprite movement function labels
2015-11-06 16:42:38 -05:00
PikalaxALT
3cadc7b012
give/takeitem *, 1: the 1 is optional
2015-11-04 20:20:14 -05:00
PikalaxALT
72af3337fd
No more NONE
2015-11-02 14:37:02 -05:00
PikalaxALT
fda1f7c01a
SPRITEMOVEDATA
2015-10-31 21:05:02 -04:00
PikalaxALT
ed29db5841
No more -bash000; engine/movement.asm, SPRITEMOVEFN
2015-10-29 23:32:11 -04:00
PikalaxALT
119d6b4119
About time I got to these functions
2015-10-24 10:39:52 -04:00
PikalaxALT
97cc513f54
Plus 4 on person events; feeble attempt to annotate color functions
2015-10-21 10:43:42 -04:00
PikalaxALT
aa27080e29
Split fourth-to-last byte of person_event into nybble arguments
2015-07-31 15:16:53 -04:00
PikalaxALT
895e14cd05
Reworked person_event arguments
2015-07-29 18:22:23 -04:00
PikalaxALT
594253eb30
Merge yenatch:map-objects
2015-07-25 20:18:59 -04:00
PikalaxALT
432df825d4
Replaced GROUP_, MAP_ references with the map macro
...
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro
Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme
Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00
yenatch
ec10d9dd6f
Add constants for common map object ids.
2015-07-21 23:49:18 -07:00
PikalaxALT
5631bdc0d7
Added labels to different parts of the map script and event headers
2015-07-21 00:02:21 -04:00
PikalaxALT
94129b6b45
Finished the decoration attributes table
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Interpretation of the Decoration Attributes table is complete.
Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
PikalaxALT
e674869018
Updated signpost items and person_event flags
2015-07-18 16:00:53 -04:00
PikalaxALT
894955f9d9
Special script annotation, trainer constant enumeration, person-event structure update
2015-07-16 18:10:10 -04:00
PikalaxALT
39524cdb76
More enumeration of constants, more annotations of scripts.
2015-07-15 15:48:44 -04:00
PikalaxALT
249bad9551
Replace EVENT_ALWAYS_THERE with -1
2015-07-13 00:18:01 -04:00
PikalaxALT
d282fe4799
Event and engine constant enumeration; replace static flag numbers with their constant names
2015-07-12 02:00:17 -04:00
IIMarckus
63079fa1fe
Trim address comments from maps.
2015-07-10 02:45:35 -06:00
Scott Norton
f74fd6903f
- Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
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- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
yenatch
c00949dddf
Labels for the heal machine; spriteface constants.
2015-06-26 23:24:55 -07:00
IIMarckus
e57e1ba63b
Improve some signpost labels.
2015-06-25 22:01:08 -06:00
IIMarckus
7ac6aa2d22
Begin enumerating std_scripts constants.
2015-06-23 14:21:54 -06:00
IIMarckus
4d532beee6
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
yenatch
8583cc4724
Stop using the preprocessor.
2015-01-20 00:01:23 -08:00
yenatch
ce59c9a84f
Music and sound effect constants in map events.
2014-04-30 06:04:35 -04:00
yenatch
e703b5ef48
Text macros in maps/.
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Looks fine at a glance.
2014-03-06 00:29:44 -05:00
yenatch
3134b26f7b
rename bit1 script commands to event
2013-09-24 03:48:58 -04:00
yenatch
1323008f6f
first round of event flag constants in map events
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this is a little over half.. 610 to go
2013-09-05 05:19:35 -04:00
yenatch
4ac88d6cdc
sprite constants in map events
2013-07-12 17:06:11 -04:00
yenatch
48dbfc6333
Split map scripts, text, events from main.asm
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The commit we deserve
2013-02-17 01:59:06 -05:00