xCrystal
5f0cdcaa85
Remove mom saving/spending coins ( #1 ); add coins gained from a trainer battle to wCurLevelCoins ( #30 )
2024-03-18 18:17:35 +01:00
xCrystal
dbb340515f
Player management [Commit 1] ( #38 )
2024-03-08 18:56:26 +01:00
xCrystal
900cfe0d66
More usage docs
2024-02-22 18:10:43 +01:00
xCrystal
5c4d982702
Apply most of pokecrystal PR 1105
2024-02-11 00:16:00 +01:00
xCrystal
f6320585bf
Level cleared transition: placeholder screen, update wCoins with wCurLevelCoins, advance time of day ( #35 )
2024-01-16 18:08:19 +01:00
xCrystal
3291b82069
Implementation of basic navigation and movement across linear spaces ( #24 )
2023-10-18 17:46:57 +02:00
xCrystal
47422a1adb
Begin implementation of base effect of regular spaces ( #21 )
2023-10-14 19:28:35 +02:00
xCrystal
a16322350f
Functional stub of title menus [Commit 1] ( #17 )
2023-10-01 00:10:44 +02:00
xCrystal
98d69d4e04
Board menu: break die and appear die number animations ( #11 )
2023-09-26 20:09:13 +02:00
xCrystal
2cbe0e1764
Sync with pokecrystal up to aba1f14
2023-09-24 15:06:19 +02:00
xCrystal
eb728d5151
Rename the concept of Money to Coins ( #7 )
2023-09-02 23:17:20 +02:00
xCrystal
f386a63cf8
Overworld HUD implementation ( #15 )
2023-08-29 18:33:20 +02:00
xCrystal
b275d642cd
rename load_map_part.asm to load_screen_tilemap.asm following function name changes in fd6f02036e
2023-08-28 17:52:15 +02:00
xCrystal
f289d5621d
Window HUD: Prevent more Window flickering in blocks that disable interrupts ( #15 )
2023-08-28 17:31:39 +02:00
xCrystal
fc2e757c57
Make level selection menu landmarks universal ( #4 ) ( #12 )
2023-08-20 12:08:24 +02:00
xCrystal
fe4b54cece
Level selection menu: placeholder grahpics and cgb layout ( #12 )
2023-08-18 20:19:34 +02:00
xCrystal
1f33436a64
Board menu ( #11 ) [Commit 1]
2023-08-14 20:09:23 +02:00
xCrystal
be5f3ad6e1
Remove unused map environment with index 0 ( #7 ), Implement function to draw the overworld textbox ( #10 )
2023-08-07 13:23:57 +02:00
xCrystal
a1e095074c
Remove Japanese text and non-english fonts ( #1 ), Expand tilesets from 192 to 255 tiles ( #2 ) [Commit 1]
2023-08-02 18:21:34 +02:00
xCrystal
dd04feb32a
Remove map name sign feature ( #1 )
2023-07-31 19:30:40 +02:00
xCrystal
0571144a7b
Remove RTC ( #1 ) and remove time of day dependence on RTC ( #7 ) [Commit 1]
2023-07-27 20:32:15 +02:00
xCrystal
acd022d765
Remove unnecessary DMG and SGB checking ( #7 )
2023-07-26 17:02:33 +02:00
xCrystal
7bbe559252
Remove phone scripts data and text ( #1 )
2023-07-25 16:39:30 +02:00
xCrystal
5147904f78
Remove original maps and object events ( #1 )
2023-07-25 15:33:08 +02:00
xCrystal
fc7f2d4e0e
Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg ( #1 )
2023-07-24 21:13:11 +02:00
Rangi
8e135931a6
Require rgbds 0.6.0
2022-10-02 22:03:53 -04:00
mid-kid
cff8aec3a7
mobile/mobile_45.asm -> lib/mobile/mail.asm
...
This file is part of the official mobile adapter SDK, although unlike
lib/mobile/main.asm, this file was included as source code the
developers could modify.
2022-09-08 12:55:14 +02:00
Rangi
a1498e63e2
Rename search.asm and search2.asm
2022-06-17 23:27:53 -04:00
Rangi
a90d7bed73
Group miscellaneous graphics from main.asm into their own object file
...
Fixes #824
2021-04-13 12:51:27 -04:00
Rangi
62b756c46e
Rename "dummy game" to "memory game"
2020-11-08 19:32:57 -05:00
Rangi
4a323cf591
UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims
2020-10-30 17:41:03 -04:00
Rangi
ba5bc304f9
Updates to more closely sync with pokegold
2020-10-29 23:23:57 -04:00
Rangi
2738858985
Create data/collision/ for tile collision-related data
2020-10-27 10:00:56 -04:00
mid-kid
2b2c1ac649
Split engine/movie/intro.asm into itself and splash.asm
2020-08-27 13:59:31 +02:00
mid-kid
926e231849
Move all splash screen files to gfx/splash
2020-08-27 13:58:54 +02:00
Rangi
2c5055f610
Generate the Stadium 2 checksum data with pfero's tool instead of raw INCBINs
2020-07-23 23:49:17 -04:00
Rangi
11dc805de0
Revert "Factor out tables into data/overworld/"
...
This reverts commit b5a7e7de3e
.
2020-07-22 20:21:26 -04:00
Rangi
b5a7e7de3e
Factor out tables into data/overworld/
...
Fixes #749
2020-07-22 15:22:58 -04:00
Rangi
e239aa4aba
Disassemble the final English debug ROM
2020-07-13 15:18:28 -04:00
Rangi
91774f206e
Replace "Unreferenced" labels with "; unreferenced" comments
2020-06-21 16:27:43 -04:00
Rangi
2354c41a96
crystal_intro.asm -> intro.asm
2020-06-16 11:44:03 -04:00
Rangi
b9f2b93c17
Harmonize some more symbols with pokegold
2020-06-16 11:28:52 -04:00
Rangi
60f7ca4006
Group MoveDescriptions with PrintMoveDesc and rename that to PrintMoveDescription (like ItemDescriptions with PrintItemDescription)
2020-05-25 03:54:42 -04:00
Rangi
447da80615
Identify remaining gfx/unknown files
2020-02-28 09:23:41 -05:00
mid-kid
a094c58f1e
Split up engine/events/misc_scripts_2.asm
...
New files are:
- engine/events/hidden_item.asm
- engine/events/repel.asm
2020-02-13 18:31:10 +01:00
Rangi
ef48ae98b5
Separate tilesets.o goes with pics.o and sprites.o
2019-11-23 20:43:33 -05:00
Rangi
008f591a3a
Keep mobile SECTION declarations in main.asm, and name them "mobileXX" like "bankXX"
2019-11-23 20:32:20 -05:00
IIMarckus
0914cc01b5
Rename Stadium 2 blobs based on ROM version.
2019-04-14 13:23:17 -06:00
IIMarckus
9f7d30439e
Build Australian Crystal.
2019-04-14 13:22:45 -06:00
Rangi
22657f6078
Split generic phone caller+callee text into individual NPCs
2018-12-30 19:20:45 -05:00